Portal 2
Cakewalk (WARNING: MAY BE A LIE.)
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29 σχόλια
Chrissy™  [Δημιουργός] 30 Αυγ @ 10:08μμ 
It's fine of course.. I just sorta..forgot about it entirely. Happy to know you enjoyed it though, as that's why I made it. <3
dven1 30 Αυγ @ 9:14μμ 
Sorry, I'm slow.
Chrissy™  [Δημιουργός] 26 Αυγ @ 5:59μμ 
Damn, I made this map forever ago.
dven1 26 Αυγ @ 4:43μμ 
Nice map, I made constant use of saves in the last room but never needed them!
Mr.bob806 18 Ιουλ, 2013 @ 1:38μμ 
cool map. some good ideas in ther. my one complaint is that there seems to be a lot of wasted space. oh well. still fun.
Aar 9 Μαρ, 2013 @ 12:38μμ 
I personally like this chamber. Ah, who am I kidding? LOVE IT!
Chrissy™  [Δημιουργός] 8 Μαρ, 2013 @ 1:29μμ 
About the Gel missing gap, I actually intended to put water there, forgot ^^ fixed now
smeenz 7 Μαρ, 2013 @ 6:53μμ 
Also a comment on the second part where the door gets opened by the cube falling into the glass 'tube' and then tractored onto a button - the button here is not visible to the player, so they have no idea why the door isn't opening - it may work better if the tractor was visible from the room, so the player can watch the cube's progression towards it
smeenz 7 Μαρ, 2013 @ 6:49μμ 
Thanks for the update, though there's one more way to get trapped - if the player fails to jump on the blue gel, and falls into the area beyond it, there's no way for them to die.. perhaps fill it with water like the sections before it ?
Chrissy™  [Δημιουργός] 7 Μαρ, 2013 @ 3:13μμ 
Thanks, Finally fixed for good, except for that one bug I tried but can't fix where the second-to-last chamber has the panel already activated.
[Mentor] Udonebeensniped 7 Μαρ, 2013 @ 12:58μμ 
@magnus your a dick. Dont comment on other peoples maps saying yours is better. I for one, liked this one better than yours.
jbiggs2 7 Μαρ, 2013 @ 10:45πμ 
The ending is a lie! Thumbs down for not playing it through after "fixing" it, LOL
smeenz 7 Μαρ, 2013 @ 12:59πμ 
Yep, the last test is now impossible since you fixed it. I assume you were trying to prevent players from falling through the emancipation fields and going direct to the exit - this puzzle was done with laser fields in another level I played, which obviously you can't fall through
Micah Nightwolf 6 Μαρ, 2013 @ 10:01μμ 
Fix the last room plz the emancipation grid at the bottom is in the way.
JeffyCakes 6 Μαρ, 2013 @ 6:25μμ 
In the last room, the bottom most emanciptation grid covers the entire area and can't be bypassed. Unless I'm missing something, then it's impossible to get to the exit.
Chrissy™  [Δημιουργός] 6 Μαρ, 2013 @ 12:14μμ 
Thank you all for your advice. I have improved over all of these and now -
1. The cube is Respawnable.
2. Savepoints have been added.
3. The exit is now cheat-proof.

Thank you once more and hope to see you on Future tests
Your Favorite Test Subject Manager,
~Winter
smeenz 5 Μαρ, 2013 @ 7:14μμ 
The suction tube effect is partially effective through glass, which means you can suck the cube away from the faith plates and retrieve it without using the light bridge, however another consequence of this is that you can get the cube stuck near one of the faith plates with no way to despawn it, forcing the player to restart the level
Clairity_DX 5 Μαρ, 2013 @ 2:40μμ 
You should definitely add auto saves. It'd make things a lot less frustrating.
Yahmig 5 Μαρ, 2013 @ 11:10πμ 
Amazing map. Surprising and fun.
Dale Cooper 5 Μαρ, 2013 @ 11:08πμ 
the last room is extreamly skipable
Mr. Badass@Your Mom's a Spy! 4 Μαρ, 2013 @ 3:24μμ 
you should add some autosaves...
Silver Smurfer 4 Μαρ, 2013 @ 7:25πμ 
I like the way u think
ars.Blasikov 3 Μαρ, 2013 @ 4:21μμ 
Easy,but fun. :)
Harold Worthington III 3 Μαρ, 2013 @ 9:13πμ 
It wasn't a lie after all :/
Was actually pretty easy
Elizabeth Comstock 3 Μαρ, 2013 @ 8:28πμ 
That cakewalk had suspicious quantities of lie.
I think this is one of my favorite chambers, nice work!
Twenty Four 2 Μαρ, 2013 @ 1:12μμ 
Liar! lol
headhunter 2 Μαρ, 2013 @ 11:40πμ 
sooo nice!
R. Adioaktiv 2 Μαρ, 2013 @ 9:14πμ 
really nice!