Portal 2

Portal 2

No Elements 02: Reminisce
49 kommentarer
MattplayinGames 5 mar @ 12:18 
Too many elements
glenmcd[AUS] 28 nov, 2023 @ 5:11 
Nice.
Guillaume 29 jul, 2023 @ 19:09 
Very good! This No Elements series is great!
Emirhan-TR- 14 jul, 2023 @ 23:17 
I think I solved this puzzle in less than 10 secs probably(its cuz i kinda b-hopped lol i did left and right and got some momentum and finished the puzzle)
Arsik._.95 20 jun, 2023 @ 15:53 
Perfect 10/10
bullfrog 16 jan, 2023 @ 3:02 
Two down and 20 to go ;) :steamthumbsup:
bentfox 23 nov, 2022 @ 23:49 
Thanks for the great chamber that was cool!
dscflyboy1 11 aug, 2022 @ 17:44 
Not entirely sure why there's a section off to the side, considering it's completely useless, but very well.
hub 3 feb, 2022 @ 5:32 
:cupup:
Muzozavr 12 aug, 2020 @ 18:40 
Thought I only downloaded the Mevious levels in the collection somehow, but I was wrong. Playing 01-03-02, this feels harder than 03, which is funny. Nice pit re-use.
moonplane 29 mar, 2020 @ 19:10 
THIS NEXT TEST IS IMPOSSIBLE. MAKE NO ATTEMPT TO SOLVE IT.
jandlml 17 jun, 2018 @ 19:06 
replaying these maps to try to improve my no elements skills.
Gilles1946 2 jan, 2018 @ 8:22 
NIce map. Thanks.
PhilFromFrance 23 apr, 2017 @ 14:42 
Very good map.
blueberry 17 jan, 2017 @ 14:34 
Is it a shortcut to bhop into the pit and fly through the air to the end? Because that's what I did...
:steamhappy:
zigzagtenniscoe 28 aug, 2016 @ 15:16 
Very nice. Not too hard, but again when your playing through a series it meant to be like that :)
Pamsy 15 dec, 2015 @ 15:52 
Good map, and good prep for the rest of the series. Hint: there is only one pit here, and it is well-accessible.
joystickus 22 dec, 2014 @ 23:45 
stormsend 24 okt, 2014 @ 15:40 
Very enjoyable fling map.
7uk454n 17 mar, 2014 @ 23:38 
i think ur maps made me better at portal
mikemoody 22 feb, 2014 @ 22:47 
Nice chamber, Thanks
CelynGrace 14 okt, 2013 @ 18:15 
Goo is an element...
The Sojourner 6 sep, 2013 @ 21:03 
There's a common theme throughout the "no elements" chambers, and thus the difficulty can't really get harder than medium (unless of course some crazy ninja/speedrunning skills are involved, and there are none here).
Bayram 31 aug, 2013 @ 5:16 
Very easy as compared to the Mevious maps.
Maidi 12 aug, 2013 @ 5:23 
Good map, yet again a good addition to the no elements collection
Metzger Ben | GER 20 jul, 2013 @ 1:36 
My walkthrough / solution: http://youtu.be/vxw009eS36U
herbusmc 5 jul, 2013 @ 19:22 
Great map! Love the no elements concept. Lokk at me, flying through the air....
Geneosis 22 apr, 2013 @ 13:10 
Great map once again ^^ Not too hard, but yet challenging ;)
zazaza 3 apr, 2013 @ 6:37 
ah, found it, thanks.
Gigo  [skapare] 3 apr, 2013 @ 5:26 
Mevious owns the collection.
zazaza 3 apr, 2013 @ 4:53 
why arent't these grouped into a collection? would be easier to find all of them and play them in order.
LPChip 27 mar, 2013 @ 1:29 
Good map. I tried some of the harder ones first because the collection didn't load the maps in order. This one at least I can beat. XD But I bet if I work up the difficulty, I'll be able to beat the rest too. (eventually)
Mega Munchy 9 mar, 2013 @ 17:20 
great, but the "shortcut" thing needs work.
1980 9 mar, 2013 @ 15:09 
easy but very enjoyable map :D
Innocentive 7 mar, 2013 @ 8:18 
I also think there's a shortcut: while flinging over the pit of goo you can shoot a portal on the angled panel that faces the exit (takes a little skill but I consider myself rather skill-less and was able to do it). Then it's just a drop down the 'fling pit' and you're out of the testchamber. Still a very nice exercise in momentum! :)
Lt. Zipper 4 mar, 2013 @ 22:35 
people
Mitch McWiggins 4 mar, 2013 @ 20:37 
Once I got up to . . . how do I describe it . . . I use the angled panel (not the exit door one, but the one you can see from the exit door one) to get up to that upper area, I keep a portal on that panel, and then drop down to the entrance area with a portal down there to fling myself across a second time, and as I'm going across I can shot a portal at the exit door angled panel. Then I drop down again and exit. I type all that because I don't think that's the intended solution, right? Because I saw some other stuff behind a grating that I didn't visit. This is a fun collection, thanks!!!
lama.od.ua 2 mar, 2013 @ 17:08 
ah, ok, got it
Gigo  [skapare] 2 mar, 2013 @ 6:28 
That's because it's the 2nd map in the collection of ascending difficulty. Play the harder ones.
lama.od.ua 2 mar, 2013 @ 6:14 
too easy
Gigo  [skapare] 1 mar, 2013 @ 7:23 
Yh they are both meant to be there for the same purpose; I need to show the player that there is a portal surface up there.
Calmly Frenetic 28 feb, 2013 @ 20:47 
No, you can use the portalable wall on the other side of the glass instead.
Gigo  [skapare] 28 feb, 2013 @ 14:23 
Oh can you see the exit facing portal surface?
Calmly Frenetic 28 feb, 2013 @ 13:54 
Still some unused elements in the map.
The glass wall and portalable surface on the far right of the preview image.
Emmalinda 28 feb, 2013 @ 0:01 
Nice.
Walter Blanco 27 feb, 2013 @ 14:07 
''without too many testelements''. That's a thing I rly like, because many other PTI maps use all
testelements. Sry if you misunderstood me. :D
Gigo  [skapare] 27 feb, 2013 @ 14:00 
Too many? I didn't use any. ;_;
Walter Blanco 27 feb, 2013 @ 13:35 
Wow a PTI map without too many testelements in one big empty room. Great job. ^^
Sloi 26 feb, 2013 @ 23:35 
sweet :)