The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Here There Be Monsters: Call of Cthulhu
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613 kommentarer
Epic Player M.K FIN 5 timmar sedan 
where i start the guest
Araanim  [skapare] 29 jun @ 5:53am 
@Vape You gotta go talk to the High Priest.
Vape Nation 28 jun @ 9:16pm 
I cant figure out how to get out of the realm of leng place
Epic Player M.K FIN 28 jun @ 11:15am 
thish is cool
Nyroc 10 jun @ 5:34pm 
ok I found a way around the summoning freeze... but what do I do after I take down the 4 ships
Araanim  [skapare] 10 jun @ 5:25pm 
@naranjamecanica That happens sometimes I have no idea why. The book is like 8 feet below the shrine. Either load an earlier save and escape from R'lyeh again, or type "tcl" into the console and fly through the ground and grab it. I can't figure out why it does that.
naranjamecanica 10 jun @ 2:21pm 
i can't finish. Necronomicon don't appear. I have the objective and the position were it's supossed it appear, but just see a black smoke. Any help?
Nyroc 5 jun @ 5:44am 
summon Cthulhu. Nice Cthulhu model as well
Nyroc 5 jun @ 5:44am 
ok, I know I am commenting too much, and it will probably fix itself after this comment, but every time when I am about to summon, the game always freezes. Please help!
Nyroc 4 jun @ 5:20pm 
ok I just fixed it but now tiamat won't talk
Nyroc 4 jun @ 4:36pm 
ok never mind it just worked but the portal to the elves is gone
Nyroc 4 jun @ 4:15pm 
I am stuck after you defeat karstaag, and... the author should know. (I don't want to spoil a pretty strange part.)
Audax Qui Quaerit 3 jun @ 10:12am 
The mod is wonderfull. Keep going!
CuccoInferno 3 jun @ 12:40am 
ok so i walked into the chaoskampf with the strange staute and pursued the dialogue line without killing krakanos first. so now i appear to be stuck in pyandonea. i cant revert to a previous save without losing about 2 hours of playtime. i could use a little help.
Araanim  [skapare] 1 jun @ 4:13am 
@LindLTailor I appreciate the feedback! Thanks for sticking with it. I'm glad you liked it. Voices are on their way.
LindLTailor 31 maj @ 4:39pm 
Pros:
- new maps with custom textures
- custom monsters (some of them were terrifing for real)
- new unique characters
- huge monsters and the last epic battle
- interesting quests
Cons:
-Sometimes it`s really hard to find the rigtht way or action to complete part of the quests (many players and me experienced some problems with finding the hatch in Chaoskampf or finding the Karstaag skull or finding the right Necronomicon)
- The most annoying bugs for this time is talking to Tiamat. (should be fixed somehow, it took many hours to figure out how to make her talk to me. It happend twice)
- Sometimes after you`ve learnt the call of Chtulchu shout the game may crash before you actually able to shout near the gate.(but after a few retries it worked normally)
LindLTailor 31 maj @ 4:39pm 
So, finally I`ve completed the whole quest! Just wanted to leave a quick review about it. It was a great adventure and experience for me! I mean really, such a great atmosphere of R`lyeh.This mod is done with love and I`m grateful to the author for this creation! I really hope, that it will be fixed and voiced. Would be nice to see some letsplays or complete walkthrough on this mod as well as it being voiced. I know there are not so many volunteers to do it, so I just wish luck to complete it. I hope my review will help anyone who`s going to play this mod. And again, thanks Araanim for creating this mod!
LindLTailor 31 maj @ 2:47pm 
@Araanim so, I succeed to talk to Tiamat after attacking her and trying to push her around a bit. Now in R`lyeh I got another problem: right before tha main gate the game crashes (after I learnt the shout of Chtulchu).
Araanim  [skapare] 31 maj @ 1:33pm 
She's supposed to auto-greet you, but sometimes it's doesn't trigger right. Stand a little bit away from her and move around, she should move towards you and start talking. This doesn't always work. Try fast-traveling somewhere else then travel back to that spot. It's a finicky part of the creation kit.
LindLTailor 31 maj @ 12:19pm 
Got a new obstacle. I killed all the cultists and talked with Alzared. Then Tiamat spawned and there was an "e" key to talk to her but nothing happens when I try to speak to her. She stays at one place, doing nothing.
LindLTailor 30 maj @ 3:41pm 
Update: found the hatch, but it was so small that it was hard to notice it. It would be better if it was marked somehow.
Araanim  [skapare] 30 maj @ 3:16pm 
@LindLTailor There's a hatch that takes you inside the ship.
LindLTailor 30 maj @ 2:38pm 
Update: tried to restart from save with plateue. Still the same issue with the ship. I need the console code to activate the engine, `cso I`m just lost for now. Please, I really want to complete this quest.
LindLTailor 29 maj @ 4:52am 
I can`t find that valve to activate the movement of the Chaoskampf. I looked under the ship and around it but couldn`t find it anywhere. I can`t proceed because of that. I don`t understand what does that mean "below decks". Maybe someone could spare a sreenshot of the valve`s location or something?
christophercnewman 28 maj @ 7:51pm 
For the first mission to kill the giant ice wraith I can't pick up the quest he just complains. Another situation is where when I go to talk to the guy who gives you the first quest for this mod I he won't talk to me. How do I fix this?
Atheneum 25 maj @ 1:39pm 
Oooooooh thank you so much. The marker kept pointing at the orb so I got confused xD
Araanim  [skapare] 25 maj @ 10:59am 
@Playerinator A warp book should appear right next to the Yellow King after you finish talking to him. Just walk around in front of him it should pop up.
Araanim  [skapare] 25 maj @ 10:58am 
@Atheneum There is a hatch on the Numidium's right shoulder.
Atheneum 22 maj @ 10:12am 
I can't get inside the Numidum
Odeon 22 maj @ 9:48am 
+1 Atheneum
Atheneum 22 maj @ 9:18am 
can you please make a walkthrough
Odeon 21 maj @ 7:52pm 
SPOILERS: I killed the giant hound in Leng, spoke to the yellow king and now it tells me to leave to skyrim but i dunno how? I followed the marker but it leads me to the beginning with nothing, no doors, no passages...
Araanim  [skapare] 10 maj @ 7:34pm 
@Ark I've had that happen to me too! I don't know why, but occasionally it does that. And it's weird cause the smokey effect for the book is still up on top of the altar, but the actual book is down below it.
Ark125 10 maj @ 7:18pm 
Well I finally figured out that I could just turn on the walk through walls cheat and got it that way as it was below the altar.
Ark125 10 maj @ 4:33pm 
I actually did end up finding it, but now I am back in Solsteim and it says to take the Necrocomicon, but it isn't there, jjust the arrow and a puff of black smoke.
Araanim  [skapare] 10 maj @ 3:36pm 
@Ark One of the necronomicons is supposed to take you back to Solstheim. It's in one of the Lurker nests (the big stadium-like island with a lurker and a bunch of eggs). The correct book should have a beam of light coming out of it. I wanted it to be a maze to some degree, but I realize it might be a little too difficult.

@Caboose Do you have Here There Be Monsters loading before Call of Cthulhu? That sounds like a texture issue. Make sure everything is updated; you might have an old version messing things up.
Caboose 10 maj @ 4:14am 
Help, Nyarlothotep and all of the sea elves don't have a body and instead is just a giant exclamation mark. Deep one daggers also do the same
Ark125 9 maj @ 11:04pm 
Update: I found the Necrocomicon, but all it does is open and close.
Ark125 9 maj @ 10:43pm 
So I am really enjoying the mod thus far, but I appear to be stuck in R'lyah. Not physically, I just don't know what I am really supposed to do. I have been through several of those books, but I haven't really gotten anywhere. There is that gate, but it says that I need a key. Am I supposed to go through that gate, and if so where is the key? I'm pretty sure I have killed everything, except Cthulu which I did earlier with one hit but then went to an ealier save state. Was I supposed to keep that dragon alive?
Scootz 18 apr @ 12:44am 
Haha, awesome man. So far no issues.
Araanim  [skapare] 17 apr @ 7:17pm 
@Scootz A little bit of both. Seeing as that song's pretty much about slaughtering every creature on land and see, it seemed extra appropriate. :-) Glad you liked it. Did you run into any other issues?
Scootz 17 apr @ 3:09am 
Hey man, just going through the quest. Some of it's a little 'iffy' (as in not being spoonfed how to do everything) but it feels a lot like questing in morrowind, no markers no 'do exactly this' and it honestly feels great.
I was only stuck for a while with the whole solstheim thing (didn't know I had to use his boat to do it) but this is just more and more awesome as it goes on.
As for 'Weidemanns heil'. Speak German or just as much of a fan of Rammstein as I am? :D
Araanim  [skapare] 8 apr @ 6:33am 
So, I've gotten a lot of interest from people wanting to do some voice acting for the mod. This weekend I will transcribe all the dialogue and start posting in the discussions tab. If you're interested, please check it out and decide what characters you want to voice. I'll keep everything on a first-come basis, but if there's a lot of interest in certain characters I guess we can do some kind of auditions? I'm not really expected that many volunteers, but who knows. If you're interested, please check it out! (Message me too, so I can keep track of everyone.) I wasn't even going to try to tackle voice acting for this, but hell if enough people are willing to pitch in then let's do it! Thank you all for your continued interest!
Araanim  [skapare] 8 apr @ 6:33am 
@nvrfavrdweaknes Have you tried it? I'm pretty sure I never actually check if you have the eye. You don't need it to get INTO the Numidium, you need it once you get inside. If you're just tryin to get inside, there's a hatch above his right shoulder.
nvrfavrdweaknes 7 apr @ 10:38pm 
Stuck on quest section The Old One. It's seems I have lost the eye of the kraken and cannot gain access inside the praenumindium right now. Help please. Love this MOD and would like to complete it.
Araanim  [skapare] 1 apr @ 7:22am 
I just did a minor update to fix a few random errors. I tried to balance out Idhyaa & the Curruid so their poison attacks aren't so ridiculously powerful. I also tried to make Cthulhu a wee bit stronger. His attacks are the same, but his health should be significantly higher so he can take a whole lot of punishment. I'll be tweaking a few more things in the next week or so, but nothing major.
Shankmaster117 23 mar @ 2:22pm 
Ok thank you!
Araanim  [skapare] 23 mar @ 12:29pm 
@Shankmaster117 You should just have to shout? As soon as Nyarly tells you to, just shout. Keep in mind you have to hold it down to get all three words in. I'll check that it's still working, maybe I messed something up with the update.
Shankmaster117 23 mar @ 11:00am 
I am so confused on the part of the crawling chaos were i have to summon cthugha and destroy the skaal i can't summon him with the shout help please!
Araanim  [skapare] 22 mar @ 6:49pm 
@BulkyPigeon Also, I kept the wragdoll physics on Cthulhu, even though he's gigantic, so you can Fus Ro Dah him across the map. I use that to get him in a good position. :-D