The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Here There Be Monsters: Call of Cthulhu
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740 megjegyzés
LogicKitty febr. 20., du. 1:02 
I'm stuck in R'lyeh. I defeated Cthulhu, talked with Hermus Mora, talked with Tiamat, talked with the hunter, the sea king and everyone else I can talk to. The below deck on the Chaoskampf is locked and says it requires a key. How do I get back to Skyrim?
DragoZeroNova febr. 19., du. 4:31 
Thank you
DragoZeroNova febr. 19., du. 4:30 
Ah
Araanim  [készítő] febr. 19., du. 4:12 
@DragoZeroNova Flagg is a Skaal shaman that lives on the outskirts of the village in a little hut.
DragoZeroNova febr. 19., du. 12:51 
Alright, not to sound whiny, but I can't find a person named Flagg
I took a break from skyrim and now I can't find said person because I can't remember where said person is. Can anyone help me?
Roach febr. 5., du. 5:42 
Will we get a Skyrim SE port?
Caldizar The Master of Reality febr. 5., de. 10:21 
ok thanks.
Araanim  [készítő] febr. 2., du. 7:31 
You have to find his skull and return it to his body.
Caldizar The Master of Reality febr. 2., du. 4:45 
Where is Karstaag?

I've been to his castle. He's not there. And yes I know he's dead.

But seriously. Where is he?
Araanim  [készítő] jan. 31., de. 7:28 
@stefan There's a hatch (a dwemer valve, actually) on his right shoulder.
stefanhenegar jan. 30., du. 5:18 
hi again, thanks for all the help. New thing though, how do I enter the praenumidium? I swim up to it and through it but nothing happens.
Cai V3.6 jan. 27., du. 1:43 
Okay, I think one of the captains might have been killed during the Cthulu battle.
Araanim  [készítő] jan. 26., de. 10:09 
@Cai Yeahhhh so if Al'hazred, the Captains, or the Hunter die it automatically kicks you into the dark side quest, and then he starts following you. I thought I had that fixed, then it just happened to me last night.
Cai V3.6 jan. 26., de. 8:28 
Okay, the textures appear to be fixed, however, Nyarlothep keeps following me around now, even after the main quest has been finished, and there's no way to stop him doing it.
Araanim  [készítő] jan. 25., du. 5:41 
@stefanhenegar Did you talk to the Yellow King? Once you talk to him a book should appear on his right.
stefanhenegar jan. 25., du. 5:00 
thanks for the help earlier Araanim. I'm stuck in the plateu now with the none working arrow back to skyrim, how do I "console my way out" so I can continue?
Araanim  [készítő] jan. 24., de. 10:09 
@stefanhenegar He should be on his ship in Dawnstar, however if you dismiss him somewhere else I'm not 100% if he'll make his way all the back to the ship. When you need to talk to him in the quest it will point to him directly, so that should help you find him. Also, he should automatically follow you for the majority of the quest.
Araanim  [készítő] jan. 24., de. 10:05 
@depes ruts It's a bit of a maze. There are multiple warp books, but only one of them will actually get you back. There are two large arena-like spaces with a lurker and a bunch of eggs. A warp book up on top of Cthulhu's "house" takes you straight to one of them. The other, roughly on the other side of the city, has a book that takes you back to Innsmouth. This book has a pillar of green light and a dead cultist beside it to set it apart. Hope that helps!
depes ruts jan. 24., de. 8:19 
What do you have to do in Sunken R'lyeh?
After 35 minutes or so of running around, I've got very frustrated because lag and used no-clip to skip straightforward to Necronomicon, but when I "use" it, the screen goes black for a few seconds, and it seems there's no way out
Also, as there are too many mission markers, I really don't know if I'm doing something wrong
This is a greatly enjoyable mod, and luckily this is the only time I've got seriously stuck
Keep this great work up, man!
Araanim  [készítő] jan. 23., du. 7:22 
Alright guys try it now. I *think* I got the song to convert and kept the file under 1.2 GB, so it should have worked correctly. Let me know if everything's okay!
Cai V3.6 jan. 23., de. 9:00 
Yes, I let Steam Update it completely.

It's probably an issue with how the texture files are compressed/organised/named as the textures for the black books work fine.
Araanim  [készítő] jan. 22., du. 3:31 
@Cai Did you let Steam update the mod files completely? I thought I had it working.

Unfortunately my PC is on the fritz so I can't really test on a clean file right now.
Cai V3.6 jan. 22., de. 9:49 
Okay, most of the textures for items are nonfunctioning.
Cel | Mangouste de XIII jan. 21., du. 3:53 
Very good mod, but I have some massive lag when i'm on rl'yeh when I try to summon Cthulhu, I think you add too much cultist and other monsters :)
stefanhenegar jan. 21., du. 2:06 
how do i find the hunter again?
stefanhenegar jan. 21., du. 1:57 
how do i get the hunter back if i didnt keep him as a follower, like where do i go find him?
Cai V3.6 jan. 21., de. 10:54 
Mi-go's a little broken, as are Weresharks, although not as broken as the crossbow or Nyarlathotep.
Cai V3.6 jan. 21., de. 10:51 
Edit

*some of the textures have broken*
Cai V3.6 jan. 21., de. 10:49 
Just a heads up, a load of the textures have broken.

As far as I know at the moment, Nyarlathotep's torso appears as a big red triangle with an exclamation mark in it, as does the sea-elf crossbow.
Cai V3.6 jan. 21., de. 6:56 
Sweet. I absolutely love this mod, although a few bits of it are a bit clunky, but am glad that the enemies in this are actually a challenge to face, unlike in regular Skyrim.
Araanim  [készítő] jan. 20., du. 6:14 
Success! I think I'm fine if it's under 2 GB. If you all can handle a file that big, then this should work okay. I'll still try to get it converted, but it IS working.
Araanim  [készítő] jan. 20., de. 8:11 
Still not fixed. One of the music tracks will not convert to XWM for some reason. But if I leave it as a WAV file it makes my BSA too large to upload. So I'm stuck. Hopefully I can figure something out this weekend.
Araanim  [készítő] jan. 19., de. 5:46 
I'm tryin. Hold tight. Should have something figured out tonight.
depes ruts jan. 18., du. 2:52 
I can see every enemy in the original Here there be monsters, but not a single one in Call of Cthulhu
I can't seem to see the mod weapons, either.
Is there gonna be any fix anytime soon?
Araanim  [készítő] jan. 18., du. 12:13 
It's a group called Cryo Chamber that does weird ambient horror music. They have pieces specifically based on Cthulhu and Nyarlathotep, as well as some other weird stuff. I'm trying to use Cthulhu in sunken Rlyeh, Nyarlathotep at the plateau of Leng, and some tribal/chanting tracks in risen Rlyeh. It was working, but now it is not. I might be the conversion of .wav to .xwm format that is messing it up.
Cai V3.6 jan. 18., de. 10:16 
Okay, what style of music is it?
Araanim  [készítő] jan. 18., de. 9:35 
I broke everything. -_-

I'm trying to add custom music. So I messed up converting the music for Sunken R'lyeh, but the others were working fine. So when I finally got that track converted, it ended up being too large for Steam. So I tried compressing the BSA. And apparently that is not a good thing to do. I will try to fix it tonight. Sorry!!!! Try not to let it update.
Cai V3.6 jan. 18., de. 8:46 
Whar happened in today's update?
Araanim  [készítő] jan. 16., de. 5:51 
Just a warning, I just updated the mod and added some music tracks. Unfortunately one of them did not get converted correctly, so the game will CTD if you go to Sunken Rlyeh. I suggest unsubscribing so your game will not update until I can get things fixed. Sorry!
Tiara. jan. 15., du. 5:45 
Uh, i don't get it..
How to summon Xothic Matriarch. -.-
Cai V3.6 jan. 15., du. 1:03 
OK, because after I complete the Old One quest, I sometimes get a target of "Kill the Prenumidium" and, even if I don't get it, the Hunter will still sometimes call me traitor.
Araanim  [készítő] jan. 14., du. 6:55 
@Cai No that's a problem. I think if one of the captains or the numidium is killed it accidentally triggers it.
Cai V3.6 jan. 14., de. 10:02 
I've just finished the Old One, but it then goes in to The Crawling Chaos. Is this meant to happen?
Annoyed GodFather Jase jan. 8., de. 7:21 
Your Lord Appreciates The Work You Put Into This Modification Of Skyrim. Your Deeds Will Not Go Unrewarded.
Araanim  [készítő] jan. 6., de. 9:22 
@Cai Nope! Just talk to Orgnum again! I set it up so it's just a check on whether you have or have not done the vanilla quest; doesn't change anything.
Cai V3.6 jan. 5., de. 11:41 
What do I do if I've already killed Karstaag? Will I need to resurect and kill him again?
Cai V3.6 2016. dec. 29., de. 3:49 
Just started it.

The first mod I was a bit shaky with because some of the monsters were a bit buggy, but this one is just brilliant. Congratulations :)
Araanim  [készítő] 2016. dec. 27., de. 5:46 
@Cai It is completely playable, yes. I'm still in the process of ironing out some bugs and adding some features, but nothing major. All characters are voiced except for The Hunter; that is an ongoing project as he has a lot of lines to do. But yes, it's 98% complete. Give it a try!
Cai V3.6 2016. dec. 27., de. 1:46 
Is this mod finished completely?
Zaephyer 2016. dec. 23., du. 9:09 
Haven't gotten the mod just yet, but I do kind of plan to. The major thing I wanted to bring up is that a number of the screencaps are extremely blurry, so the issue is that it's difficult to tell what you're even looking at. This doesn't describe all of them, though, and the ones that give you an idea of what the mod offers are actually very good, because they do give the sense that you have built a considerably sized world added onto the existing Skyrim area. That, and the complete 5 star rating helps.