The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Here There Be Monsters: Call of Cthulhu
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856 opmerkingen
drynnsoth 12 uur geleden 
Awesome!..thank you so much! Like ive said before,the best mod on steam! And thanks for your expediancy as well. I have enjoyed the new material immensely. Thanks again for all your hard work!
Araanim  [auteur] 18 uur geleden 
@Drynnsoth I just did a small update; the Mora curse problem should be completely gone. Let me know if it pops back up.
SGT 22littleman 21 jul om 19:16 
@Araanim I did what you said and it didn't work
Araanim  [auteur] 11 jul om 20:00 
@Drynnsoth Hmmm I may have added the curse to the Ylla and it's spawn, that could be the problem. I'll take a look asap.
drynnsoth 11 jul om 18:17 
Im pretty sure i aquire the curse while searching for the Numidium,maybe that bloated thing i gotta soul trap,but its much later than before,where i aquired it first during shadow over innsmouth.I think it might be those shamons still carry the old code...maybe , anyway hope it helps...peace!
drynnsoth 11 jul om 18:03 
hello!..well the Moras curse is still present..the game extras are great but still unplayable with the curse remaining...uh, lemme know if it ever gets fixed and thank you for your efforts thus far...good luck!
Araanim  [auteur] 5 jul om 6:55 
@SGT That will happen if the meshes are not present in the BSA file, but they *should* be. Try deleting the .bsa and .esp files and then re-downloading the mod from Steam. Hopefully that will fix things.
SGT 22littleman 3 jul om 21:24 
I ran into the cuthulu cults in mzuflt and the deep one clothes they wear and almost all of the deep one stuff, they are all caution signs. How do I fix that?
Araanim  [auteur] 26 jun om 5:52 
Just did another quick update. Ensured that the book "The Fall of Ald'ruhn" can be found in a few locations; reading it will begin the Skar sidequest. I also added some cool effects for when Nyarlathotep makes his appearance.
Araanim  [auteur] 23 jun om 5:35 
@drynnsoth So for the Skar quest I added a book about the Fall of Ald'ruhn that you read, and it starts the quest. I just realized that I MAY have forgotten to actually put the book anywhere in the game world... :-P I will check on that ASAP.
drynnsoth 22 jun om 22:51 
thank you! all that sounds great! cant wait to get started. this really is my favorite mod. thanks again!
Araanim  [auteur] 22 jun om 3:30 
@drynnsoth I just oploaded the newest update. The Mora curse should be gone. I replaced it with a custom tentacle cloak that works much better. I also added a small side quest that lets you resurrect the Great Skar (the giant emperor crab of Ald'ruhn) and summon him to fight for you. Let me know if everything seems to be working!
Araanim  [auteur] 20 jun om 14:28 
I think all the whipping tentacles and npcs that appear are a little much for the system to handle :-P
that crazy guy 20 jun om 14:23 
ok thanks!
Araanim  [auteur] 20 jun om 14:15 
@that crazy guy It might just be too much going on for your pc to handle. Try dialing back your settings a bit.
that crazy guy 20 jun om 14:07 
when i start the battle with cthulhu it crashes about a minute after i spawn the numidium to fight Him.
drynnsoth 20 jun om 8:40 
Awesome! Thank you.I gotta say that your fusion of Lovecraft and Elder Scrolls mythos is amazing.Anyway ,holding tight!
Araanim  [auteur] 19 jun om 6:26 
@drynnsoth I just fixed that this morning! I've got a few other edits to do, then I will update either tonight or tomorrow. Hold tight!
drynnsoth 17 jun om 23:42 
just played up to R'lyeh and they are still using permanant Moras curse.I think its the ash shoggoths and the deep one shamons.anyway would be a stellar game if this were removed...liked the new content.Please remove permanant moras curse.I would like to play this mod again.Thank you.
drynnsoth 13 jun om 22:04 
hello! just checking in to see if Moras curse was still permanant?
The Forsaken One 10 jun om 14:30 
just finsihed the Cthulhu side of the quest... I have to say. Watching the titanic Old Ones crush Solstheim was just so pleasing to watch...those dam high on themselves dark elves going up in smoke
The Forsaken One 10 jun om 13:43 
kwblawner - I had the same issue, you need to talk to the stormcloak guard next to the boat
kwblawyer 10 jun om 13:06 
I went to the Hunter, saw the dead people, quest arrow points to the mast but nothing there, cant click on anything, cant climb the mast, nothing below deck under the mast
Daggerfield 5 jun om 14:07 
this...looks...so...awesome...
tlm201213 30 mei om 19:37 
I'll try that. Thank you.
Araanim  [auteur] 30 mei om 4:07 
@tlm201213 This is a vanilla Dragonborn quest that I was hijacking to tie my mod into the main lore. In order to awaken Karstaag, you need to first find his skull in Glacial Cave, which is a small reikling cave a little bit east of his castle. It's beneath a glacier, so the entrance is at beach level. Then once you have it you take it to his throne in the Castle to resurrect him. Hope that helps.
tlm201213 28 mei om 17:13 
Ran into a problem...in the OldOne quest I am sent to kill Karstaag, but there is no quest arrow and I cannot find him. Talked to the old crazy who sent me to Karstaag's castle. I have cleared his castle and the caverns. I reloaded (clear back before Innsmouth) and cleared them again. I found the camp on the iceberg to the North, still nothing.
Dr. S. G. Baxter 13 mei om 3:49 
A Lovecraftian dream, this is great, Lovecraft has aways been one of my favourite writers and I cant tell you how overjoyed I am with this mod.
Araanim  [auteur] 10 mei om 5:47 
@ALuX I didn't even know what Cthulhu was when I started this. Now I'm obsessed :-D
ALuX 9 mei om 18:41 
This reminds me: I need to read me some more HP lovecraft.
Cai V3.6 8 mei om 13:12 
@Vic Almost certainly not, as most of the main Quest line takes place on Solstheim.
Vic Rattlehead 6 mei om 15:23 
is there a version without dlc's ?
Araanim  [auteur] 4 mei om 11:21 
@FireElemental No problem! Glad to hear it works right; I was always a little nervous about that part.
FireElemental 4 mei om 11:04 
Yup...forgot how to get back to Orgnum, I did it though, thanks!
Araanim  [auteur] 4 mei om 10:10 
@FireElemental Simply talk to Orgnum again, and the quest should proceed.
FireElemental 4 mei om 8:46 
Um, I have a problem. I'm on TheOldOne quest, at the part where you need to kill Karstaag. But I already killed him before installing this mod, and now I can't progress in any way, some advice?
Araanim  [auteur] 25 apr om 6:52 
No problem! I realize now maybe I should have named that better.
twistedsteel2626 24 apr om 23:09 
Thank you so much, that is a big help. That's the one i've been skipping because I thought it was a will for dead npcs.
Araanim  [auteur] 24 apr om 12:15 
@TwistedSteel I believe the note is named "Deepest Condolences." I realize now that's a little misleading.
Araanim  [auteur] 24 apr om 10:35 
@Cai He *shouldn't* be following you anymore if you've finished the quest. I will check to see if I have that set wrong.
Araanim  [auteur] 24 apr om 10:35 
@TwistedSteel Are you in the Yellow King? You picked the note up from Pan, the leader of the Men of Leng. The note should be in your inventory.
twistedsteel2626 24 apr om 9:05 
I've got the quest objective "read the note" but I cannot find that particular note. Does anyone remember its name, or location, or console I'd?
Cai V3.6 24 apr om 7:29 
Is there a way to stop the Nyarlothep (?) from following you around after you've finished the main quest?
drynnsoth 15 apr om 22:12 
well let me know when you know! I would like to try the new content.Thanks again
Araanim  [auteur] 14 apr om 11:12 
@drynnsoth I may not have fixed that for this update, I can't remember now.
drynnsoth 13 apr om 21:56 
hey thanks for fixing the curse problem! Its no big deal about the character already affected,i got plenty more. Im also excited about the new content! thanks again!
Zwreida 10 apr om 15:18 
Ah, alright. Another problem I've been encountering is whenever i pass a certain part of R'yleh, it freezes my game.
Araanim  [auteur] 10 apr om 14:33 
Ah! That happens to me occasionally. Something to do with blowing up a mesh that big I guess. I'm not entirely sure how to fix it other than re-creating the mesh. If you reload it usually shows up for me.
Zwreida 10 apr om 13:35 
Well, I found the valve, but for whatever reason, the Praenumidium is invisible.
Zwreida 10 apr om 12:46 
Do you have an image, or anything like that?