The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Here There Be Monsters: Call of Cthulhu
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742 comentário(s)
Canadian-Shinobi há 13 horas 
As a fan of H.P Lovecraft I have to commend you on this mod. I haven't attempted the quest as of yet, but I'm really impressed that you created this, regardless. I hope you keep up the good work in improving the mod.
Araanim  [autor(a)] 22 de fev às 7:08 
@LogicKitty The rowboat will take you back to Solstheim. I realize I didn't make that particularly clear...
LogicKitty 20 de fev às 13:02 
I'm stuck in R'lyeh. I defeated Cthulhu, talked with Hermus Mora, talked with Tiamat, talked with the hunter, the sea king and everyone else I can talk to. The below deck on the Chaoskampf is locked and says it requires a key. How do I get back to Skyrim?
DragoZeroNova 19 de fev às 16:31 
Thank you
DragoZeroNova 19 de fev às 16:30 
Araanim  [autor(a)] 19 de fev às 16:12 
@DragoZeroNova Flagg is a Skaal shaman that lives on the outskirts of the village in a little hut.
DragoZeroNova 19 de fev às 12:51 
Alright, not to sound whiny, but I can't find a person named Flagg
I took a break from skyrim and now I can't find said person because I can't remember where said person is. Can anyone help me?
Roach 5 de fev às 17:42 
Will we get a Skyrim SE port?
Caldizar The Master of Reality 5 de fev às 10:21 
ok thanks.
Araanim  [autor(a)] 2 de fev às 19:31 
You have to find his skull and return it to his body.
Caldizar The Master of Reality 2 de fev às 16:45 
Where is Karstaag?

I've been to his castle. He's not there. And yes I know he's dead.

But seriously. Where is he?
Araanim  [autor(a)] 31 de jan às 7:28 
@stefan There's a hatch (a dwemer valve, actually) on his right shoulder.
stefanhenegar 30 de jan às 17:18 
hi again, thanks for all the help. New thing though, how do I enter the praenumidium? I swim up to it and through it but nothing happens.
Cai V3.6 27 de jan às 13:43 
Okay, I think one of the captains might have been killed during the Cthulu battle.
Araanim  [autor(a)] 26 de jan às 10:09 
@Cai Yeahhhh so if Al'hazred, the Captains, or the Hunter die it automatically kicks you into the dark side quest, and then he starts following you. I thought I had that fixed, then it just happened to me last night.
Cai V3.6 26 de jan às 8:28 
Okay, the textures appear to be fixed, however, Nyarlothep keeps following me around now, even after the main quest has been finished, and there's no way to stop him doing it.
Araanim  [autor(a)] 25 de jan às 17:41 
@stefanhenegar Did you talk to the Yellow King? Once you talk to him a book should appear on his right.
stefanhenegar 25 de jan às 17:00 
thanks for the help earlier Araanim. I'm stuck in the plateu now with the none working arrow back to skyrim, how do I "console my way out" so I can continue?
Araanim  [autor(a)] 24 de jan às 10:09 
@stefanhenegar He should be on his ship in Dawnstar, however if you dismiss him somewhere else I'm not 100% if he'll make his way all the back to the ship. When you need to talk to him in the quest it will point to him directly, so that should help you find him. Also, he should automatically follow you for the majority of the quest.
Araanim  [autor(a)] 24 de jan às 10:05 
@depes ruts It's a bit of a maze. There are multiple warp books, but only one of them will actually get you back. There are two large arena-like spaces with a lurker and a bunch of eggs. A warp book up on top of Cthulhu's "house" takes you straight to one of them. The other, roughly on the other side of the city, has a book that takes you back to Innsmouth. This book has a pillar of green light and a dead cultist beside it to set it apart. Hope that helps!
depes ruts 24 de jan às 8:19 
What do you have to do in Sunken R'lyeh?
After 35 minutes or so of running around, I've got very frustrated because lag and used no-clip to skip straightforward to Necronomicon, but when I "use" it, the screen goes black for a few seconds, and it seems there's no way out
Also, as there are too many mission markers, I really don't know if I'm doing something wrong
This is a greatly enjoyable mod, and luckily this is the only time I've got seriously stuck
Keep this great work up, man!
Araanim  [autor(a)] 23 de jan às 19:22 
Alright guys try it now. I *think* I got the song to convert and kept the file under 1.2 GB, so it should have worked correctly. Let me know if everything's okay!
Cai V3.6 23 de jan às 9:00 
Yes, I let Steam Update it completely.

It's probably an issue with how the texture files are compressed/organised/named as the textures for the black books work fine.
Araanim  [autor(a)] 22 de jan às 15:31 
@Cai Did you let Steam update the mod files completely? I thought I had it working.

Unfortunately my PC is on the fritz so I can't really test on a clean file right now.
Cai V3.6 22 de jan às 9:49 
Okay, most of the textures for items are nonfunctioning.
Cel | Mangouste de XIII 21 de jan às 15:53 
Very good mod, but I have some massive lag when i'm on rl'yeh when I try to summon Cthulhu, I think you add too much cultist and other monsters :)
stefanhenegar 21 de jan às 14:06 
how do i find the hunter again?
stefanhenegar 21 de jan às 13:57 
how do i get the hunter back if i didnt keep him as a follower, like where do i go find him?
Cai V3.6 21 de jan às 10:54 
Mi-go's a little broken, as are Weresharks, although not as broken as the crossbow or Nyarlathotep.
Cai V3.6 21 de jan às 10:51 

*some of the textures have broken*
Cai V3.6 21 de jan às 10:49 
Just a heads up, a load of the textures have broken.

As far as I know at the moment, Nyarlathotep's torso appears as a big red triangle with an exclamation mark in it, as does the sea-elf crossbow.
Cai V3.6 21 de jan às 6:56 
Sweet. I absolutely love this mod, although a few bits of it are a bit clunky, but am glad that the enemies in this are actually a challenge to face, unlike in regular Skyrim.
Araanim  [autor(a)] 20 de jan às 18:14 
Success! I think I'm fine if it's under 2 GB. If you all can handle a file that big, then this should work okay. I'll still try to get it converted, but it IS working.
Araanim  [autor(a)] 20 de jan às 8:11 
Still not fixed. One of the music tracks will not convert to XWM for some reason. But if I leave it as a WAV file it makes my BSA too large to upload. So I'm stuck. Hopefully I can figure something out this weekend.
Araanim  [autor(a)] 19 de jan às 5:46 
I'm tryin. Hold tight. Should have something figured out tonight.
depes ruts 18 de jan às 14:52 
I can see every enemy in the original Here there be monsters, but not a single one in Call of Cthulhu
I can't seem to see the mod weapons, either.
Is there gonna be any fix anytime soon?
Araanim  [autor(a)] 18 de jan às 12:13 
It's a group called Cryo Chamber that does weird ambient horror music. They have pieces specifically based on Cthulhu and Nyarlathotep, as well as some other weird stuff. I'm trying to use Cthulhu in sunken Rlyeh, Nyarlathotep at the plateau of Leng, and some tribal/chanting tracks in risen Rlyeh. It was working, but now it is not. I might be the conversion of .wav to .xwm format that is messing it up.
Cai V3.6 18 de jan às 10:16 
Okay, what style of music is it?
Araanim  [autor(a)] 18 de jan às 9:35 
I broke everything. -_-

I'm trying to add custom music. So I messed up converting the music for Sunken R'lyeh, but the others were working fine. So when I finally got that track converted, it ended up being too large for Steam. So I tried compressing the BSA. And apparently that is not a good thing to do. I will try to fix it tonight. Sorry!!!! Try not to let it update.
Cai V3.6 18 de jan às 8:46 
Whar happened in today's update?
Araanim  [autor(a)] 16 de jan às 5:51 
Just a warning, I just updated the mod and added some music tracks. Unfortunately one of them did not get converted correctly, so the game will CTD if you go to Sunken Rlyeh. I suggest unsubscribing so your game will not update until I can get things fixed. Sorry!
Tiara. 15 de jan às 17:45 
Uh, i don't get it..
How to summon Xothic Matriarch. -.-
Cai V3.6 15 de jan às 13:03 
OK, because after I complete the Old One quest, I sometimes get a target of "Kill the Prenumidium" and, even if I don't get it, the Hunter will still sometimes call me traitor.
Araanim  [autor(a)] 14 de jan às 18:55 
@Cai No that's a problem. I think if one of the captains or the numidium is killed it accidentally triggers it.
Cai V3.6 14 de jan às 10:02 
I've just finished the Old One, but it then goes in to The Crawling Chaos. Is this meant to happen?
Annoyed GodFather Jase 8 de jan às 7:21 
Your Lord Appreciates The Work You Put Into This Modification Of Skyrim. Your Deeds Will Not Go Unrewarded.
Araanim  [autor(a)] 6 de jan às 9:22 
@Cai Nope! Just talk to Orgnum again! I set it up so it's just a check on whether you have or have not done the vanilla quest; doesn't change anything.
Cai V3.6 5 de jan às 11:41 
What do I do if I've already killed Karstaag? Will I need to resurect and kill him again?
Cai V3.6 29/dez/2016 às 3:49 
Just started it.

The first mod I was a bit shaky with because some of the monsters were a bit buggy, but this one is just brilliant. Congratulations :)
Araanim  [autor(a)] 27/dez/2016 às 5:46 
@Cai It is completely playable, yes. I'm still in the process of ironing out some bugs and adding some features, but nothing major. All characters are voiced except for The Hunter; that is an ongoing project as he has a lot of lines to do. But yes, it's 98% complete. Give it a try!