Transportato: Real Time Ships
272 Comments
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Xx_Loki07_xX {FC} May 2 @ 3:07am 
Wont work :( just like all the mods I install
T:R:H Bonanza Games Apr 16 @ 3:13pm 
slower*
T:R:H Bonanza Games Apr 16 @ 3:13pm 
@Trainwiz You know how to make a button masher happy. MO DWEMER MODS. Also you should make like an iron man suit but dwarven style, which lets you jump higher, run faster, fall swloer and more unarmed damage.
trentinjj Apr 7 @ 9:43am 
DOOOM SHIIIIP!
zombiesmasher11 Feb 22 @ 10:36pm 
hey man i think it is really cool that your adding modern things to skyrim who knows you are probaly gonna add phones to skyrim i dont know.
Scrappy Jan 25 @ 3:57pm 
Are the ships supposed to dissapear at solitude after they make it through the arch? Or are they supposed to like circle around and go out? Just curious because they are dissapearing right when they get close to the docks.
Never mind i fixed it.
Trainwiz  [author] Jan 3 @ 1:18pm 
Yes, it's every six in-game hours.
Would a timescale mod affect the spawning?
Bob The Utterly Normal Person Oct 14, 2014 @ 12:34pm 
thx
Trainwiz  [author] Oct 14, 2014 @ 12:34pm 
Nope
Bob The Utterly Normal Person Oct 14, 2014 @ 11:56am 
does this mod need any dlcs?
jgweather Aug 4, 2014 @ 10:52am 
good mod, would be great if you or someone could add a railway or something going from solitude to whiterun or windhelm kinda gettin tired of the ole fast travel.
Aquartos Aug 3, 2014 @ 10:07am 
nice idea but game can crash sometime from this mod. (i read logs, something "...Train..." Script
RbsnB Jul 16, 2014 @ 3:57pm 
I was using this for ages but it just wasn't enough Trainwiz. I... This mod made me desire trains. I don't know how I feel about that. I always thought I would say no to trains. But all these boats just made me hunger for something more. This is just a gateway mod, isn't it Trainwiz? To hook people on that sweet sixty tonnage in the other part of Transportato.

tl;dr recommended. but don't skip TRAINS too.
Dalek110 Apr 2, 2014 @ 7:01pm 
best idea EVER, maybe you could try adding large ships like caravels and maybe galleons ,that would be AWSOME and to give it more realism
the_Doctor Feb 23, 2014 @ 10:52am 
Soultaker, read the description.
SOUL TAKER Feb 9, 2014 @ 10:23pm 
if u stay in the boat will it take u to places?
Trainwiz  [author] Dec 16, 2013 @ 11:53am 
Works just fine, but I can't help it if you didn't actually follow directions.
ditisniels1998 Nov 22, 2013 @ 12:51pm 
owesome mod, but the ships go a little fast
Trainwiz  [author] Nov 5, 2013 @ 8:10pm 
I'll try and understand that when I'm drunk, it'll make things easier.
Profiler Nov 5, 2013 @ 1:24pm 
Okay its really nice that people like you make such a mod and the idea is great but ships which come and deasapear all the time that strange sorry and it destroys the game but how i said the idea is great but than the ships should drive realistic and not like they do here but okay i guess that easier said than done and i dont want to say youre work is bad dont get me wronge but for me its in the beta not so nice sorry
your_dog Sep 25, 2013 @ 4:31am 
Hello wiz I have read that you said you can't have the ship have proper physics because it is a moving object or whatever, and I used to have a sail able ship mod (http://skyrim.nexusmods.com/mods/5432) but got abandoned. I remember you saying it was very hard/impossible to have physics on a moving object such as a ship so I was wondering if you implement the physics from the mod above?
Paul blunt mall cunt Sep 1, 2013 @ 2:19pm 
train whiz i see the boat but its only in dawn star and it dosent move it just stays still every hour
Paul blunt mall cunt Sep 1, 2013 @ 1:48pm 
hey train whiz dose the require dragonborn?
Trainwiz  [author] Aug 28, 2013 @ 7:58am 
No.
Twilightraider990 Aug 28, 2013 @ 4:51am 
you know what would be cool? a real time carriages thing, where you can actually see the carriages traveling on the roads of skyrim, :) do you suppose it could be possible?
Trainwiz  [author] Aug 27, 2013 @ 10:28pm 
Yes. It reset.
CYB0RG777 Aug 27, 2013 @ 8:22pm 
one of the ships disappeared when it reached the solitude docks. is that supposed to happen?
Twilightraider990 Aug 17, 2013 @ 12:10am 
alright thanks
Trainwiz  [author] Aug 17, 2013 @ 12:06am 
You may have to get farther out in the ocean for it to spawn.
Twilightraider990 Aug 17, 2013 @ 12:04am 
don't seem to be getting the ghost ship, I've only got the real time ships part do i need both parts to see the ship, and yes I am there at the right time
Trainwiz  [author] Jul 22, 2013 @ 9:59pm 
Near it, yes.
priaphae Jul 22, 2013 @ 9:35pm 
sounds great.. solitude west border means next to castle volhihar?
Trainwiz  [author] Jun 28, 2013 @ 6:57pm 
Nope, I'm making actual videogames now.
Khorzigan Jun 28, 2013 @ 6:56pm 
then perhaps one that does that in the future?
Trainwiz  [author] Jun 28, 2013 @ 5:09pm 
No. That's not the point of this mod.
Khorzigan Jun 28, 2013 @ 3:45pm 
how about making it so you can jump on the ships and sail around a bit. and maybe even pilot one
Trainwiz  [author] Jun 28, 2013 @ 12:14pm 
@Azakeam no.
lzs59 Jun 28, 2013 @ 12:11pm 
so cool
Azalea Jun 28, 2013 @ 12:51am 
hey trainwiz, could you please do a separate mod for the doomtrain spell?
Terminus Jun 26, 2013 @ 7:06am 
Thanks =)
Trainwiz  [author] Jun 26, 2013 @ 6:58am 
If you want.
Terminus Jun 26, 2013 @ 6:49am 
Is it safe to remove ITM error records?
Trainwiz  [author] Jun 14, 2013 @ 1:36pm 
There's already different types of ships.
Trainwiz  [author] Jun 11, 2013 @ 3:08pm 
No.
EazyE Jun 11, 2013 @ 3:03pm 
ahhh ok. but can you make a seperate mod?
Trainwiz  [author] Jun 11, 2013 @ 3:02pm 
No. That's not the point of this mod.
EazyE Jun 11, 2013 @ 2:54pm 
can you make it where you can command them. not like make a whole animation, but kinda like fast travel where it takes you to the docks
Willy A. Jeep Jun 2, 2013 @ 9:54am 
Ah, I understand. I'll just have to put up with it. Thanks for the response!