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Een vertaalprobleem melden
Probably the most interesting/hardest of the main No Elements series, besides maybe Potential Energy. You'll see the areas where I had to think about what to do in the above playthrough. I'm not so hot on the tough angle at the end, if that's even the intended solution, but still a great chamber all in all considering the "no elements" constraint. First time I played this I think I was stuck for a while.
Difficulty: 5.5/10
Enjoyed: 7.75/10
Note how I said, I used that technique! Because the floor panels are always large enough to do this! There is no force whatsoever to do everything in one go. And it can't be avoided, that's the most important part. The floor panels are that large for exactly that reason. Oh, and probably also for optics, but that's a neat side effect.
All of the individual tricks here I've seen before, but they're pretty neatly disguised here. Feels a bit like a summary of previous techniques at the end of a game.
Making that last shot through the grate was a fun touch. ;)
Momentum 2.0! :)
Nice
(haven't I said this before for one of your maps?)