The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Dungeons : Swamp of the Dead
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Комментариев: 25
mouldypancake 27 мар в 15:27 
hahaha DONKEY!!!!
Papa Mr.Scarf MJ is bear 16 фев в 17:34 
WHAT ARE YOU DOING IN MY SWAMP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
bronzor 30 янв в 23:30 
GET OUT ME SWAMP DONKEY
|R♣H| Weesnaw 5 дек, 2014 в 15:58 
I cant find it and im looking near morthal like in the screenshot but i only see Movarths Lair
Bethany 24 авг, 2014 в 7:23 
Should mention that The Evil Mansion - Dark Edition mod is right on top of the entrance to this dungeon. You can still get inside but the gate is practically buried.
hallow 2 мая, 2014 в 22:14 
so dark souls in a nutshell
4UA[SmileyFace] 15 апр, 2014 в 12:00 
jus completed swamp of the dead, there were times i had so many arrows stuck in me, & i couldn't figure out where they all were comin' from. i gotta check on increasing the range of visibility. oh & rated the mod thumbs up. would you rate the smiley face on my avatar?
Google Chrome 3 янв, 2014 в 17:12 
oh and how do i start it?
Google Chrome 3 янв, 2014 в 16:42 
does it need any dlc's???
Vence 1 дек, 2013 в 0:54 
my fallower gets stuck at the rotten witch boss :(
Primal Anko 12 авг, 2013 в 8:57 
9/10,it's cool,but the problem is it feels like a ruined city with streets as platforms and mushrooms as buildings. looks like an arena if you noclip and fly up. hope this improves more
Solid Country Gold 15 июл, 2013 в 0:57 
Breaks quest "The Break of the Dawn" after killing Malkoran and shade quest will not continue.
Zulu_uruK 15 мая, 2013 в 14:37 
Great!
Momcat 24 мар, 2013 в 4:54 
Nice mod!
litemerc 8 мар, 2013 в 21:22 
bosses were fun. lottsa guys to hit with my nifty dawnguard war axe,,, for the undead:) could use faster respawn time, but, i just like to hit things.lol. and, if you give me a necklace that allows me to breathe underwater, please put in some deeper water...and something interesting in it to find ( water is knee deep, haha). thx
jasocafo98 26 фев, 2013 в 15:59 
enemies should have less hit damage and react faster
vnfisk 25 фев, 2013 в 17:01 
bit of a cakewalk AI a little slow to re-act...ai does learn wuick though, the drauger began fighting as soon as they saw me but the skeletons where just useless roadblocks. it needs lots of improvements, nice idea overall, but again it needs work. (also make it bigger i felt like it was linear as hell)
Shin Dan 25 фев, 2013 в 14:16 
put more knee high foliage in.
make me feel like it's a swamp, not a muddy watered down plain with glowy mushrooms.
Singing Rabbat Imp 25 фев, 2013 в 11:53 
game requirements?(such as dragonborn and dawngaurd)
Thakiin (SWE) 22 фев, 2013 в 5:32 
little bit darker but it was realy nice :)
jeo2 21 фев, 2013 в 13:52 
Nice Idea. A good start. The mood was a little off. It was too bright and straight-forward. Make it darker. Maybe a few more bad guys. More twists and turns to the pathways. This is good, solid stuff. Just needs a little polish. Keep it up.
hawkewolfi 20 фев, 2013 в 12:45 
That shoud be very difficult, nice challange get it!
Dwarfinlord 19 фев, 2013 в 8:07 
sounds good ..will give it a try.
litemerc 17 фев, 2013 в 22:35 
will try it....
Brony2893 17 фев, 2013 в 16:17 
Looks neat, but there's no lighting variety it looks like.