The Elder Scrolls V: Skyrim

Dungeons : Swamp of the Dead
25 Kommentare
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mouldypancake 27. März um 15:27 Uhr 
hahaha DONKEY!!!!
Mr.Scarf MJ 16. Feb. um 17:34 Uhr 
WHAT ARE YOU DOING IN MY SWAMP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
bronzor 30. Jan. um 23:30 Uhr 
Moon Lord (Cthulu) 5. Dez. 2014 um 15:58 Uhr 
I cant find it and im looking near morthal like in the screenshot but i only see Movarths Lair
Bethany 24. Aug. 2014 um 7:23 Uhr 
Should mention that The Evil Mansion - Dark Edition mod is right on top of the entrance to this dungeon. You can still get inside but the gate is practically buried.
sif :3 2. Mai 2014 um 22:14 Uhr 
so dark souls in a nutshell
4UA[SmileyFace] 15. Apr. 2014 um 12:00 Uhr 
jus completed swamp of the dead, there were times i had so many arrows stuck in me, & i couldn't figure out where they all were comin' from. i gotta check on increasing the range of visibility. oh & rated the mod thumbs up. would you rate the smiley face on my avatar?
Google Chrome 3. Jan. 2014 um 17:12 Uhr 
oh and how do i start it?
Google Chrome 3. Jan. 2014 um 16:42 Uhr 
does it need any dlc's???
Vence 1. Dez. 2013 um 0:54 Uhr 
my fallower gets stuck at the rotten witch boss :(
anko 12. Aug. 2013 um 8:57 Uhr 
9/10,it's cool,but the problem is it feels like a ruined city with streets as platforms and mushrooms as buildings. looks like an arena if you noclip and fly up. hope this improves more
Solid Country Gold 15. Juli 2013 um 0:57 Uhr 
Breaks quest "The Break of the Dawn" after killing Malkoran and shade quest will not continue.
Zulu_uruK 15. Mai 2013 um 14:37 Uhr 
Momcat 24. März 2013 um 4:54 Uhr 
Nice mod!
litemerc 8. März 2013 um 21:22 Uhr 
bosses were fun. lottsa guys to hit with my nifty dawnguard war axe,,, for the undead:) could use faster respawn time, but, i just like to hit and, if you give me a necklace that allows me to breathe underwater, please put in some deeper water...and something interesting in it to find ( water is knee deep, haha). thx
jasocafo98 26. Feb. 2013 um 15:59 Uhr 
enemies should have less hit damage and react faster
vnfisk 25. Feb. 2013 um 17:01 Uhr 
bit of a cakewalk AI a little slow to does learn wuick though, the drauger began fighting as soon as they saw me but the skeletons where just useless roadblocks. it needs lots of improvements, nice idea overall, but again it needs work. (also make it bigger i felt like it was linear as hell)
Shin Dan 25. Feb. 2013 um 14:16 Uhr 
put more knee high foliage in.
make me feel like it's a swamp, not a muddy watered down plain with glowy mushrooms.
Singing Rabbat Imp 25. Feb. 2013 um 11:53 Uhr 
game requirements?(such as dragonborn and dawngaurd)
Thakiin (SWE) 22. Feb. 2013 um 5:32 Uhr 
little bit darker but it was realy nice :)
jeo2 21. Feb. 2013 um 13:52 Uhr 
Nice Idea. A good start. The mood was a little off. It was too bright and straight-forward. Make it darker. Maybe a few more bad guys. More twists and turns to the pathways. This is good, solid stuff. Just needs a little polish. Keep it up.
hawkewolfi 20. Feb. 2013 um 12:45 Uhr 
That shoud be very difficult, nice challange get it!
Dwarfinlord 19. Feb. 2013 um 8:07 Uhr 
sounds good ..will give it a try.
litemerc 17. Feb. 2013 um 22:35 Uhr 
will try it....
Brony2893 17. Feb. 2013 um 16:17 Uhr 
Looks neat, but there's no lighting variety it looks like.