The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Dungeons : Swamp of the Dead
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27 kommentarer
REAL SCP 682 the real memelord 23. apr kl. 6:12am 
how am i gonna get 10 and 15 skulls when theres 5
miracoli2015 4. mar kl. 9:32am 
the "swamp of the dead" is not on my map!
Mouldypancake 27. mar 2015 kl. 3:27pm 
hahaha DONKEY!!!!
Slav B 16. feb 2015 kl. 5:34pm 
WHAT ARE YOU DOING IN MY SWAMP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Bronzor 30. jan 2015 kl. 11:30pm 
GET OUT ME SWAMP DONKEY
(G.E.W.P Field Agent) Krukza 5. dec 2014 kl. 3:58pm 
I cant find it and im looking near morthal like in the screenshot but i only see Movarths Lair
Bethany 24. aug 2014 kl. 7:23am 
Should mention that The Evil Mansion - Dark Edition mod is right on top of the entrance to this dungeon. You can still get inside but the gate is practically buried.
Tatterd Daed 2. maj 2014 kl. 10:14pm 
so dark souls in a nutshell
4UA[SmileyFace] 15. apr 2014 kl. 12:00pm 
jus completed swamp of the dead, there were times i had so many arrows stuck in me, & i couldn't figure out where they all were comin' from. i gotta check on increasing the range of visibility. oh & rated the mod thumbs up. would you rate the smiley face on my avatar?
Google Chrome 3. jan 2014 kl. 5:12pm 
oh and how do i start it?
Google Chrome 3. jan 2014 kl. 4:42pm 
does it need any dlc's???
Alabaster, King of the Unknown 1. dec 2013 kl. 12:54am 
my fallower gets stuck at the rotten witch boss :(
HelmetBro 12. aug 2013 kl. 8:57am 
9/10,it's cool,but the problem is it feels like a ruined city with streets as platforms and mushrooms as buildings. looks like an arena if you noclip and fly up. hope this improves more
Solid Country Gold 15. jul 2013 kl. 12:57am 
Breaks quest "The Break of the Dawn" after killing Malkoran and shade quest will not continue.
Zulu_uruK 15. maj 2013 kl. 2:37pm 
Great!
Momcat 24. mar 2013 kl. 4:54am 
Nice mod!
litemerc 8. mar 2013 kl. 9:22pm 
bosses were fun. lottsa guys to hit with my nifty dawnguard war axe,,, for the undead:) could use faster respawn time, but, i just like to hit things.lol. and, if you give me a necklace that allows me to breathe underwater, please put in some deeper water...and something interesting in it to find ( water is knee deep, haha). thx
jasocafo98 26. feb 2013 kl. 3:59pm 
enemies should have less hit damage and react faster
vnfisk 25. feb 2013 kl. 5:01pm 
bit of a cakewalk AI a little slow to re-act...ai does learn wuick though, the drauger began fighting as soon as they saw me but the skeletons where just useless roadblocks. it needs lots of improvements, nice idea overall, but again it needs work. (also make it bigger i felt like it was linear as hell)
Shin Dan's Terrible Vengeance 25. feb 2013 kl. 2:16pm 
put more knee high foliage in.
make me feel like it's a swamp, not a muddy watered down plain with glowy mushrooms.
Mango Cream 25. feb 2013 kl. 11:53am 
game requirements?(such as dragonborn and dawngaurd)
Tλακιιη ★ 22. feb 2013 kl. 5:32am 
little bit darker but it was realy nice :)
jeo2 21. feb 2013 kl. 1:52pm 
Nice Idea. A good start. The mood was a little off. It was too bright and straight-forward. Make it darker. Maybe a few more bad guys. More twists and turns to the pathways. This is good, solid stuff. Just needs a little polish. Keep it up.
Norby33 20. feb 2013 kl. 12:45pm 
That shoud be very difficult, nice challange get it!
Dwarfinlord 19. feb 2013 kl. 8:07am 
sounds good ..will give it a try.
litemerc 17. feb 2013 kl. 10:35pm 
will try it....
Brony2893 17. feb 2013 kl. 4:17pm 
Looks neat, but there's no lighting variety it looks like.