Dungeons : Swamp of the Dead
25 коментара
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mouldypancake 27 март в 3:27 следобед 
hahaha DONKEY!!!!
Mr.Scarf MJ 16 февруари в 5:34 следобед 
WHAT ARE YOU DOING IN MY SWAMP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
bronzor 30 януари в 11:30 следобед 
GET OUT ME SWAMP DONKEY
Gaben 5 декември 2014 в 3:58 следобед 
I cant find it and im looking near morthal like in the screenshot but i only see Movarths Lair
Bethany 24 август 2014 в 7:23 сутринта 
Should mention that The Evil Mansion - Dark Edition mod is right on top of the entrance to this dungeon. You can still get inside but the gate is practically buried.
Reezy 2 май 2014 в 10:14 следобед 
so dark souls in a nutshell
4UA[SmileyFace] 15 април 2014 в 12:00 следобед 
jus completed swamp of the dead, there were times i had so many arrows stuck in me, & i couldn't figure out where they all were comin' from. i gotta check on increasing the range of visibility. oh & rated the mod thumbs up. would you rate the smiley face on my avatar?
Xmus Jaxon Flaxon-Waxon 3 януари 2014 в 5:12 следобед 
oh and how do i start it?
Xmus Jaxon Flaxon-Waxon 3 януари 2014 в 4:42 следобед 
does it need any dlc's???
Ignis 1 декември 2013 в 12:54 сутринта 
my fallower gets stuck at the rotten witch boss :(
¬_¬ 12 август 2013 в 8:57 сутринта 
9/10,it's cool,but the problem is it feels like a ruined city with streets as platforms and mushrooms as buildings. looks like an arena if you noclip and fly up. hope this improves more
ELTopo 15 юли 2013 в 12:57 сутринта 
Breaks quest "The Break of the Dawn" after killing Malkoran and shade quest will not continue.
Zulu_uruK 15 май 2013 в 2:37 следобед 
Great!
Momcat 24 март 2013 в 4:54 сутринта 
Nice mod!
litemerc 8 март 2013 в 9:22 следобед 
bosses were fun. lottsa guys to hit with my nifty dawnguard war axe,,, for the undead:) could use faster respawn time, but, i just like to hit things.lol. and, if you give me a necklace that allows me to breathe underwater, please put in some deeper water...and something interesting in it to find ( water is knee deep, haha). thx
jasocafo98 26 февруари 2013 в 3:59 следобед 
enemies should have less hit damage and react faster
vnfisk 25 февруари 2013 в 5:01 следобед 
bit of a cakewalk AI a little slow to re-act...ai does learn wuick though, the drauger began fighting as soon as they saw me but the skeletons where just useless roadblocks. it needs lots of improvements, nice idea overall, but again it needs work. (also make it bigger i felt like it was linear as hell)
Shin Dan's Defense Training 25 февруари 2013 в 2:16 следобед 
put more knee high foliage in.
make me feel like it's a swamp, not a muddy watered down plain with glowy mushrooms.
WyvernGamer 25 февруари 2013 в 11:53 сутринта 
game requirements?(such as dragonborn and dawngaurd)
Thakiin (SWE) 22 февруари 2013 в 5:32 сутринта 
little bit darker but it was realy nice :)
jeo2 21 февруари 2013 в 1:52 следобед 
Nice Idea. A good start. The mood was a little off. It was too bright and straight-forward. Make it darker. Maybe a few more bad guys. More twists and turns to the pathways. This is good, solid stuff. Just needs a little polish. Keep it up.
hawkewolfi 20 февруари 2013 в 12:45 следобед 
That shoud be very difficult, nice challange get it!
Dwarfinlord 19 февруари 2013 в 8:07 сутринта 
sounds good ..will give it a try.
litemerc 17 февруари 2013 в 10:35 следобед 
will try it....
commando2893 17 февруари 2013 в 4:17 следобед 
Looks neat, but there's no lighting variety it looks like.