Dungeons : Swamp of the Dead
20 comentário(s)
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PhapherDED 2 de mai às 22:14 
so dark souls in a nutshell
JoSoFine[SurfingDaKineNine] 15 de abr às 12:00 
jus completed swamp of the dead, there were times i had so many arrows stuck in me, & i couldn't figure out where they all were comin' from. i gotta check on increasing the range of visibility. oh & rated the mod thumbs up. would you rate the smiley face on my avatar?
Xmus Jaxon Flaxon-Waxon 3 de jan às 17:12 
oh and how do i start it?
Xmus Jaxon Flaxon-Waxon 3 de jan às 16:42 
does it need any dlc's???
Dominus in igne 1/dez/2013 às 0:54 
my fallower gets stuck at the rotten witch boss :(
TheRepBacon 12/ago/2013 às 8:57 
9/10,it's cool,but the problem is it feels like a ruined city with streets as platforms and mushrooms as buildings. looks like an arena if you noclip and fly up. hope this improves more
ELTopo 15/jul/2013 às 0:57 
Breaks quest "The Break of the Dawn" after killing Malkoran and shade quest will not continue.
Zulu_uruK 15/mai/2013 às 14:37 
Great!
Momcat 24/mar/2013 às 4:54 
Nice mod!
litemerc 8/mar/2013 às 21:22 
bosses were fun. lottsa guys to hit with my nifty dawnguard war axe,,, for the undead:) could use faster respawn time, but, i just like to hit things.lol. and, if you give me a necklace that allows me to breathe underwater, please put in some deeper water...and something interesting in it to find ( water is knee deep, haha). thx
jasocafo98 26/fev/2013 às 15:59 
enemies should have less hit damage and react faster
vnfisk 25/fev/2013 às 17:01 
bit of a cakewalk AI a little slow to re-act...ai does learn wuick though, the drauger began fighting as soon as they saw me but the skeletons where just useless roadblocks. it needs lots of improvements, nice idea overall, but again it needs work. (also make it bigger i felt like it was linear as hell)
Akuma (The Meaning Of Pain) 25/fev/2013 às 14:16 
put more knee high foliage in.
make me feel like it's a swamp, not a muddy watered down plain with glowy mushrooms.
YoshioGamer 25/fev/2013 às 11:53 
game requirements?(such as dragonborn and dawngaurd)
Thakiin (SWE) 22/fev/2013 às 5:32 
little bit darker but it was realy nice :)
jeo2 21/fev/2013 às 13:52 
Nice Idea. A good start. The mood was a little off. It was too bright and straight-forward. Make it darker. Maybe a few more bad guys. More twists and turns to the pathways. This is good, solid stuff. Just needs a little polish. Keep it up.
hawkewolfi 20/fev/2013 às 12:45 
That shoud be very difficult, nice challange get it!
Dwarfinlord 19/fev/2013 às 8:07 
sounds good ..will give it a try.
litemerc 17/fev/2013 às 22:35 
will try it....
commando2893 17/fev/2013 às 16:17 
Looks neat, but there's no lighting variety it looks like.