Portal 2
Dilapidation: Part 6
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122 σχόλια
Ford Prefect 12 Αυγ @ 2:01πμ 
Thanks for the awesome maps LoneWolf!!!
luigiman94 4 Αυγ @ 7:49πμ 
Great map series. It had awesome puzzles and action. Also the final boss was amazing!
PastaPower >Polandia< 29 Ιουλ @ 12:35μμ 
Amazing series, the design of the levels is awesome and puzzles are hard (especially part 4 - took me few hours to solve that ending). Great job LoneWolf :)
76 Trombones 18 Ιουλ @ 9:03πμ 
Incredibly well-made series, these are some amazing puzzles that had me thinking very, very hard. Excellent boss battle as well, it was fun figuring out the ways to connect a portal with the far wall to hit her! Awesome series, can't wait to play Reconstruction next!
MC Whitey 7 Μαϊ @ 8:29μμ 
Why is the solution video private? I cannot figure out how to finish off Glados, and it's really frustrating. I can't get the third bomb to hit her, and I just want to see how to do it. Can you post a solution video that isn't private?
aniretak92 11 Απρ @ 12:23πμ 
Seconding Yugh. Impossible without noclip.
LoneWolf2056  [Δημιουργός] 19 Μαρ @ 9:06πμ 
@RBTOAB Thanks very much, glad you liked it, looking back, these maps are pretty awful xD I have improved so much since I made them, also Portal Stories had to be delayed slighty :( But its for the best, so we can make it as awesome as possible :)
RBTOAB 18 Μαρ @ 10:26μμ 
PS Looking forward to the end of this month :)
RBTOAB 18 Μαρ @ 10:13μμ 
LoneWolf I have to express my gratitude to you for providing hours of enjoyment and frustrated torture. I had to quit on part 4 a few nights with thoughts of how to solve the darn thing haunting my dreams, until I did. Absolutely awesome puzzle. I am giving up part 6 because the quick moves thing just doesn't do it for me. Knowing how to solve but not being able to execute fast and precise enough is a thing about Portal that makes it boring. That point aside, still your maps are freaking amazing. Thanks to people like you, Portal is the game that keeps on giving. Thanks for the brain workouts.
Yuhg 8 Ιαν @ 6:55πμ 
Hmm, well call me stupid but I have a block on part 6.
LoneWolf your solution vid on YouTube says it's private and the other solutions online show a completely different setup with the button for the bombs being behind a fizzle screen and not just on the ground at the bottom of the bomb tube, making it impossible to complete in the obvious way (and the way it is done in one vid)
I have tried another method but it's impossible to hit the angled wall on the opposite side as the barriers are too high and the jump doesn't go high enough and is obscured by Glados. Did you change this recently? Is there in fact a solution now it's changed?
Excellent series up to this point but now utterly frustrating :(
Freeman|TR 16 Αυγ, 2014 @ 10:11μμ 
masterpiece
TS_Mind_Swept 25 Ιουλ, 2014 @ 9:42μμ 
Although i think it was really cool that you animated GLaDOS and made her interactive, most ppl just stick her in and she doesn't even have a colision model. XD
TS_Mind_Swept 25 Ιουλ, 2014 @ 9:34μμ 
AAHH! i wanted to liszten to that whole song! >:s i did get stuck in the pit area at first, but then i watched the video and before he passed that part i had an idea. I tried it and it worked! :D I finished the video after i was done with the level and he did taht part a little differently, but it was a similar idea. The only thing i didn't like was the turrets, that was cheap. >:s but then i passed them and stuck them all in the corners (like i usually try to do) and it didn't let me out so even though i didn't want to, i tried killing them and then it let me through. 8/10

Just a side note for the series though, on the wide emansapation grills, the edges are all streached and it looks dumm. There are textures in hammer for the sides and center for the wide grills so the edgs don't look all streached out like they do here, you may want to look into that.
LoneWolf2056  [Δημιουργός] 23 Ιουλ, 2014 @ 11:21πμ 
@Pacoiones thanks for the feedback, just to let you know, Portal Stories: Mel should hopefully be on greenlight soon, when it is, please vote for us xD
Pacoiones 23 Ιουλ, 2014 @ 7:51πμ 
I just played through and I feel terribly stupid. I played all the way without needing to cheat a single time, but then I got to the companion cube (one of the easiest, to be honest) and I had to cheat because I didn't understand what I had to do. Anyway, this was by far my favorite custom mappack.

On a side note: I'm looking forward to portal stories: mel, I saw it a while ago but I didn't know you were developing it too. Good luck with that, and thank you for the maps.
Natsuke 18 Ιουλ, 2014 @ 2:24μμ 
Oh man, these tests were really intense. Like a few others, test 4 was the only one I cheated on by watching the instruction video, but only in the beginning and the end. And that GLaDOS fight? Juggling that last bomb was the hardest part for someone who keeps forgetting which portal the bomb came out of . I'm glad I didn't cheat on this one, because solving the pit part made me feel proud of myself. dick move with the turrets though
LoneWolf2056  [Δημιουργός] 16 Ιουλ, 2014 @ 11:07πμ 
@jjjlenn, thanks, and im glad you enjoyed the series. Yea the puzzle room in this level is quite tricky. Look out for the free to play Mod im working on with a team called Portal Stories Mel, we will be going public on greenlight soon.
jjjlenn 14 Ιουλ, 2014 @ 3:34μμ 
Loved this puzzle and the entire series. I had a few cheats along the way but never looked at solutions beyond the nut i couldn't crack. This last one i just couldn't figure out how to cross the pit, the rest was easy. Sometimes i think the physics of different versions (I play the pc version) makes a fairly big difference. i see walk-throughs and people's relatively short jumps through portals causes way more momentum than mine. Maybe its just me. It didn't seem like my first attempts to put a portal at the bottom of the pit and rebound through were creating enough oomph. Once i KNEW it was the way, a fair ampunt of trial and error got me across.

Thanks so much, LoneWolf. you are really increedible.
... behind you 7 Ιουλ, 2014 @ 1:04πμ 
I'm quite proud of myself for not cheating at all.
... behind you 7 Ιουλ, 2014 @ 1:02πμ 
Now that I've finished, my heart is beating so hard. A great seriess in bith art and puzzles. You really feel smart after working them out! I really liked that bit at the very end, where thereare the two arrows. That was clever.\I'm DEFINITELY recommending this to my friends!
Free Beer 24 Μαϊ, 2014 @ 11:37πμ 
played through this collection a few times. Still one of the best out there.
townandroid 4 Μαϊ, 2014 @ 12:40μμ 
Great work! I was able to solve the first 5 maps but the last map was really hard somehow, couldn't do it without the solution.:)
But I had a lot of fun with "Dilapidation", thank you for making this.
quaternary 3 Μαϊ, 2014 @ 5:02μμ 
@ASkinnyWhiteGuy You're crossing the pit the wrong way. Leave a portal in the room with the cube dropper. I did that too :)
ASkinnyWhiteGuy 25 Απρ, 2014 @ 11:53μμ 
Dude...I've beaten the first 5 maps without cheating. How the hell do you get the companion cube across the gap in the level 6 chamber? There's no way you can just jump across, and the button doesn't give you enough time to really do anything. I thought the level with the 3 cubes and the center room exit was tough...but this...?
InCytE 10 Μαρ, 2014 @ 9:28πμ 
It was really good even great. Except the ambush from behind. That was cheap.
dues 5 Φεβ, 2014 @ 10:36πμ 
Excellent set! The only one i cheated on was 4. even after cheating and seeing the solution to 4 i was still very impressed. It was mind crushing (for me anyway, or maybe i was just having a bad day). i was very pleased with the end as it gave a full polished feel of the set, reminiscent of the original single player. And who doesn't love glados? I also liked how you looped it pink floyd style.
I will admit I almost gave up on you in one of the early levels. The one where you have to stand on a VERY thin ledge. I thought it was cheap, and very annoying. That was my only beef. Anyway, thank you for the hard work. The levels expressed the spirit of the game beautifully.
enumag 26 Ιαν, 2014 @ 3:13πμ 
Nope, couldn't do this one without youtube unlike the previous ones. Great ending though.
Instantiation 25 Ιαν, 2014 @ 9:45μμ 
A little different from the others, but I liked it. The boss was tough until I realized what I should have been doing. That long fall should not have been as hard as I made it. All in all, a great way to make a boss fight.
LoneWolf2056  [Δημιουργός] 3 Ιαν, 2014 @ 6:11μμ 
@Eagleshadow, glad you enjoyed, and congrats on solving them :D
Eagleshadow 3 Ιαν, 2014 @ 6:09μμ 
One of the best maps I've ever played, and I've played 240 hours worth of them. I loved how hard yet elegant the solutions were.
Long Stride 19 Δεκ, 2013 @ 11:45πμ 
Great Series. Nice work
mechtakendall 4 Νοε, 2013 @ 8:00μμ 
Nicely done, enjoyed the series. Keep up the good work. Design 8/10 Difficulty 7/10
Bayram 18 Οκτ, 2013 @ 7:51πμ 
TigerMeet2142, this map does not, as LoneWolf2056 says, rely on any "glitches" or on any true "ninja" moves, but it does require considerable player skill as well as deep thinking. You are probably stuck where you have to cross a small pit with a portalable floor that is past a fizzler on a short timer. Hint: to cross the pit, you only need to place one portal in the pit. Another hint: you will need to have the cube on the other side. There are YouTube videos, but of course then you get the complete solution. Note that the GLaDOS chamber requires a lot of flinging skill. Don't down-vote if you find it too difficult; you were warned!
LoneWolf2056  [Δημιουργός] 17 Οκτ, 2013 @ 10:56πμ 
@TigerMeet2142 None of my tests use any ninja moves at all just thinking, difficult solution but easy to carry out once you know it is my key goal for mapping
TigerMeet2142 17 Οκτ, 2013 @ 6:27πμ 
I cant solve the first test chamber.... how can you get there on time?... Looks like all your test designs rely on speed glitching.
egon.wendelken 15 Οκτ, 2013 @ 9:45πμ 
So scary!
Bayram 6 Οκτ, 2013 @ 9:05πμ 
That was amazing, thumbs up to all parts! Of the 6 parts, I found Part 4 the most difficult and had to watch a video playthrough to figure out what to do after I got all three cubes to the exit room.
apollosbeamship 5 Οκτ, 2013 @ 4:01μμ 
IT ! sorry
apollosbeamship 5 Οκτ, 2013 @ 4:00μμ 
I was enjoyable , thanks .
[P: TG] Evitro 21 Σεπ, 2013 @ 10:18μμ 
This map is really good! I like the puzzle concept, and I really don't see why people dislike the boss battle. It was much more difficult than wheatley, in a good way. I liked the puzzle aspect very much. Also, very nice job on the aesthetics. I really appreciate maps that put lots of time into how their puzzle looks, not just the puzzle.

The only thing I would change would be the fog color and lighting. The map seemed a little bright. Having lots of contrast really makes a map stunning. It's always good to put lots of light on important things but keep it much darker on non-important things.

All in all, this was an extremely well made map with amaazing aesthetics and a very nice puzzle. Keep up the good work!
LoneWolf2056  [Δημιουργός] 20 Σεπ, 2013 @ 2:52μμ 
@matthewparent thanks, xD most people find this level quite hit or miss, its probably my personal least favourite of the series, glad you got some enjoyment from it though :)
matthewparent 20 Σεπ, 2013 @ 2:35μμ 
I think this is the best test I never solved in my life!!!!!!! nice Job! ;)
AsinoEsel 20 Σεπ, 2013 @ 10:00πμ 
EPIC!
I solved the bossfight with 26 MILLISECONDS left :D
When I put the last portal I just was like "COME ON JUST SHOOT THE DAMN BOMB!!!"
The turret surprise was nice, too, luckily I was able to survive it ;)
p0rtalmaster 5 Σεπ, 2013 @ 11:11μμ 
This whole series from srart to finish has truly been memorable!
AsinoEsel 25 Αυγ, 2013 @ 6:58πμ 
Wow! This was epic!
And the ending was great, too :)
The end was so near in the beginning but so far away at the same time.
██████████ 22 Αυγ, 2013 @ 9:08μμ 
my reaction spawning in front of glados (......... ok so compayon cube glados door ok im out!)
digitallyApocalyptic 5 Αυγ, 2013 @ 11:52πμ 
Far too frustrating and glitchy to be playable for me, personally. I can appreciate the cleverness of the puzzles, but it was far too frustrating for me to be able to enjoy it.
LoneWolf2056  [Δημιουργός] 17 Ιουλ, 2013 @ 4:51πμ 
@-=GBH=-Haggis Yeah I have started the sequel series to this Reconstruction
-=GBH=-Haggis 16 Ιουλ, 2013 @ 11:38πμ 
Really enjoyed this series of maps, brilliant mapping. The puzzle before the boss fight had me stumped fpr a little while, but after playing all prevoius maps, i think i started thinking like you, lol. Have you any plans for future maps.
Secret Agent Cranberry 10 Ιουλ, 2013 @ 11:52μμ 
@LoneWolf2056 OMG this is surprising: The boss fight is REALLY EASY. After you make the sacrfice and get your portal back on the slanted surface on the opposite side of the room (and when you deliver the rist hit), it's bombs away basically. Just keep shooting 'till the wires fall. Still, very clever.