Legend of Grimrock
Paths of the Earth
142 ความเห็น
cidbahamut 19 พ.ค. 2021 @ 7: 07pm 
This mod hit all the right notes for me. Good pacing, puzzles weren't rage inducing, a good selection of gear scattered throughout and enough lore sprinkled in to keep me curious. I'm definitely looking forward to playing through the rest of your mods.
utopia570 25 ต.ค. 2015 @ 7: 15am 
I just started this and I am having a lot of fun with it. It is very cool exploring all the rooms and the little story bits here and there are a nice element. I like the detail crammed into every square foot of your maps. I found myself checking every wall, and the puzzles are fun but and well thought out.
LocalFire  [ผู้สร้าง] 2 มิ.ย. 2014 @ 11: 12pm 
if you continue to have trouble there try luring an ogre into charging into the dining hall and then closing the door behind him.
LocalFire  [ผู้สร้าง] 2 มิ.ย. 2014 @ 11: 10pm 
You can start at lvl 1 and do this as has been done by many people but if you have trouble then import a party to make things easier.
malletmann117 2 มิ.ย. 2014 @ 9: 55am 
What level are you supposed to be starting this? I just got trapped between 2 ogres on the archive level.
Godgivenright 12 เม.ย. 2014 @ 7: 09pm 
Thanks! I should have realized the map shape was something important, especially after the earlier puzzle.
LocalFire  [ผู้สร้าง] 11 เม.ย. 2014 @ 7: 09pm 
Look at the shape of the room you are in its sahped like a man, and the torches are in holders in specific limbs, so eg the cowardly feet are given one to flee would be to place torches in the feet holders only (don't do this one by the way you will most likely die) so there are torch holders in the heart head, hands and feet and various combos will get you rewards

Hope this helps! if you are still stuck I made a video guide which you can see above in the dissussions area, you'll want part 4
Godgivenright 11 เม.ย. 2014 @ 6: 51pm 
I'm in a room that has an alcove w/ 3 torches. Along with the torches there is a scroll that says "Enlightened mind and passionate heart move forward..." etc. No matter which torches I light, all, some, none... I can't get out. I see no secret passages to open either, though I can hear the monsters through the wall. Help?
Bartel 27 ธ.ค. 2013 @ 10: 57am 
thx for the help :)
I just finished it and really loved it! great level design, great atmosphere. Really nice job :D
i'm starting 'beneath the sands' right away ;D
LocalFire  [ผู้สร้าง] 26 ธ.ค. 2013 @ 11: 29pm 
Yes both keys open the treasure room, to get into that room you need only head down the stairs nearby and you will find your way in eventually
Bartel 26 ธ.ค. 2013 @ 7: 09pm 
Hi, first of all i love your dungeon! nice riddle, not too easy but not too difficult either ;)

i have a question: at the end of the level 2, just before the stairs to level 3 there is a room with 2 shields on the wall a, a table and a bed. How can i access it?
And i have found a second ornate key on this level, is it for the treasure room on the level 1 too ?

thx for your help ;)
suppenwurfl 26 ธ.ค. 2013 @ 2: 49pm 
Tanks a lot for this work! Had a really good time to play this. IMO atmosphere is better than in original game! Really well done! A great storyline, well put enemies and very atmospheric level design!
Ron_HH 11 พ.ย. 2013 @ 11: 48am 
Very good piece of work, had several hours fun playing it! THX!
LocalFire  [ผู้สร้าง] 22 ต.ค. 2013 @ 2: 40am 
Sounds like you may of missed a plate in the maze, as one will open the final door

See the video guide above in the discussions, I think the maze is part 5 off the top of my head
CryptoCrash 21 ต.ค. 2013 @ 11: 46pm 
i have just cleared out lvl 3 apart from the room at the end of the maze, cant seam to get that open. I just teleported up to the upper guard station and let myself out, what do i do now?
Darth Blob 21 ต.ค. 2013 @ 6: 26pm 
tahnkfully I was hoarding the skulls, thanks alot. it really is a neat campagin with neat tricks.
LocalFire  [ผู้สร้าง] 21 ต.ค. 2013 @ 6: 17pm 
lvl 6, I'm guessing the champions hall, you place a champions token on one of the altars to recieve the weapon being held by the statue behind it, you can't get them all so you have to choose.

If you're refering to the altar in the crypt, it needs the skull of a certain person
Darth Blob 21 ต.ค. 2013 @ 3: 02pm 
thanks, I appologize for asking so many question but I really dont want to finish the campaign before finsing most of the stuff level 6 the four shrine the fifth at the end this is the last one I promise
LocalFire  [ผู้สร้าง] 21 ต.ค. 2013 @ 1: 43pm 
ok, so you can see him through the grating and behind you on the wall is a hidden switch, hitting it will open a secret hallway in a nearby room.

And thanks for noting that bug I'll have to look into it
Darth Blob 21 ต.ค. 2013 @ 6: 29am 
fourth level where get the black nirja give you unlimited experience points if you keep going inside
Darth Blob 21 ต.ค. 2013 @ 6: 16am 
Id appreciate just one more answer how do I get to the the fire golem in the hidden library ?:golden:
Darth Blob 21 ต.ค. 2013 @ 5: 19am 
thanks
LocalFire  [ผู้สร้าง] 21 ต.ค. 2013 @ 4: 49am 
you can teleport in there from a chamber lower down
Darth Blob 21 ต.ค. 2013 @ 3: 43am 
there a locked door at the end of the second level, how do I open it ?
LocalFire  [ผู้สร้าง] 4 ต.ค. 2013 @ 4: 38pm 
The second one is called beneath the sands.

Glad to hear you enjoyed this, thanks for playing
HP 4 ต.ค. 2013 @ 12: 35pm 
Well i enjoy it very much. I must say i tried to play lets say 10 or 15 dungeons and yours was one of the best. I mean sometimes they were too tough so i didnt get too far, very often they had bad level design (not realistic and not inventive). I like yours and tell me the name of your second one i try it. Thanks for help i am gonna play it now :-)
LocalFire  [ผู้สร้าง] 3 ต.ค. 2013 @ 3: 11pm 
very easy. the button activtes a teleporter that moves the objects on the one side to the pressure plate on the far side, just drop an item onto the the cell on hte rigth (as you come in)

If you enjoyed this and want a chellenge for that leveled party I have a second dungeon for higher level groups too.
HP 3 ต.ค. 2013 @ 12: 45pm 
Hey very nice dungeon, very well balanced, interesting, nice puzzles. I cant say anything about the diffculty cause i was playing with my leveled party. Currently i am stucked in the room with cyrcling teleports (ging around the room). There is a button but when i press it nothing happens. I dont know what to do - there are two "jail" doors but cant open them
LocalFire  [ผู้สร้าง] 27 มิ.ย. 2013 @ 3: 39am 
thanks for that! I totally never even considered it, I'll look into a fix for it
Pikati985 26 มิ.ย. 2013 @ 7: 37am 
I found a bug in the Scribes Challenge. It's possible to put two wisdom stars or two begger's mantles at the third altar and two champion token at the last one.
TrenchBroom 20 มิ.ย. 2013 @ 5: 55pm 
thats cool
letorve 20 มิ.ย. 2013 @ 1: 24am 
Ok, thank you !
LocalFire  [ผู้สร้าง] 19 มิ.ย. 2013 @ 5: 40pm 
ok rune flasks only make two types of potion a combo health/energy potion with a tar bead and blooddrop and a full restore potion with a desert pearl added to the result of the first.

The pearl also enhances normal enrgy and health potions wehn added to a complete potion
letorve 19 มิ.ย. 2013 @ 1: 18pm 
Hi, very nice dungeon. But, I think I've missed something because I can't make some potions with the rune flasks. I've understood that I need some 'mana' to make it, but I can't learn how. Thanks in advance for your help.
rpcigol 18 มิ.ย. 2013 @ 5: 43pm 
drakes demise! had to restart but figured it out
LocalFire  [ผู้สร้าง] 18 มิ.ย. 2013 @ 3: 37pm 
type Evante (with capital E) as the name for the first character and choose his traits[\spoiler] and ignore the other the characters, once you have him you can use the import feature to import him into other peoples dungeons too.
joltinjoe 18 มิ.ย. 2013 @ 3: 18pm 
Can you tell me name of the assassin for second playthrough? Finished first one but don't remember his/her name. Nice dungeon btw.
LocalFire  [ผู้สร้าง] 18 มิ.ย. 2013 @ 2: 48pm 
thanks Joramsey, its early days right now but I'll let you know once it gets closer to finished

@rpcigol, the demons eyes are the blue gems from lvl 1 hence the scroll on the table warning you to take them

@count: sorry to hear that, the maze has a single plate that spawns all monstes but it can be avoided, crossing it just lets you skip some other plates
76561198084524233 18 มิ.ย. 2013 @ 1: 47pm 
Hey...just checking in. I just finished my third play through of paths...this time with the assassin. Pretty kick ass. I'm off to play Sands again. Best! I'm still looking forward to your next mod...if you need a play tester let me know!
Count 18 มิ.ย. 2013 @ 12: 52am 
Just spent a few hours on this mod. It was very good at first but then i came upon The Maze. Stepping of the pressure plates is needed in order to exit to maze. At one point I stepped on a plate that spawned around 20 enemies. In order to defeat these enemies i had to backtrack some. After I defeated them I continued forward and had to step on the same plate again which RESPAWNED ALL THE ENEMIES. After dieing multiples times I realised that this maze is just an overall terrible design and i was unable to continue because of it.

The mod also has a huge ammount of glitches which i had to read up on the steam forums to workaround them.

Overal I'd have to give this one a 5/10, it would have been much better if not for the glitches and unbeatable maze.
rpcigol 17 มิ.ย. 2013 @ 7: 05pm 
I'm stuck on lvl 2 .Where it asks for demon eyes defiled to go into the alcoves .I tried the green gems, but that did nothing. Or how do I defile them?
LocalFire  [ผู้สร้าง] 8 มิ.ย. 2013 @ 5: 56am 
ah yes that. I've gone over it a few times and it seems to only happen sometimes, Its caused by one of the counters not registering the gem on the left eye alcove, for future reference it can be fixed by placing it twice if it happens.

I will of course look into it, hopefully to be with the thing for good
Dynastic_Hero 8 มิ.ย. 2013 @ 5: 35am 
found a bug i think in the 2nd level. The door didn't open after "sight was granted". I had to redo the placement of the gems for it to work.
Iiyq 8 มิ.ย. 2013 @ 2: 14am 
Giving this a go. Thanks!
LocalFire  [ผู้สร้าง] 21 เม.ย. 2013 @ 8: 38pm 
Need Help? I have taken it upon myself to create a video guide for this dungeon, revealing its secrets at last, check it out here http://www.youtube.com/channel/UCvO_BDUIWC3vaJMVvTB1LtA/videos?view=1&flow=grid
LocalFire  [ผู้สร้าง] 31 มี.ค. 2013 @ 2: 53am 
@Drake: cool man! I've been plugging your channel here and on the forums, and now its my turn, I hope you enjoy it, and hopefully watching you play and seeing where you get stuck will help me omprove this mod

@Corporate axe the the cartograph door opens when you put the green gems in the eye alcoves (look at the shape of the map), just make sure you remove the others items first (its a bug I'm working on it) this is one of those questions I've answered before, so check the other psots here for help, if you still get stuck after I'll here to help
Solitary Drake 30 มี.ค. 2013 @ 9: 10pm 
Hey, just thought I'd stop by and let you know that I've started my play-through of your map. Anyone interested can click this link to watch it: http://www.youtube.com/watch?v=X6bnLnCOX10&list=PL90vHmh0TvK8DNw-HWDX6JxqdOqXjPodi&index=1 Episodes go up Wednesday and Saturday.
FlaffWaffle 30 มี.ค. 2013 @ 3: 28pm 
I'm stuck on the floor with the puzzle stating "Cartographer grant me sight" or light or something like that. I've tried placing torches on all of the torch stands down there, but the door refuses to open.
LocalFire  [ผู้สร้าง] 27 มี.ค. 2013 @ 1: 08pm 
yes monsters spawn each time you stand on a pressure plate, one of the the plates will spawn all the monsters but it is also avoidable, the key is to make your way through the maze standing on each plate the minimum number of times (once for most, one has to be stepped on twice, and the worst one can be avoided

those three pressure plates if triggered toghether open a secret room, one with tentacles, lurker boots and a skull
malletmann117 27 มี.ค. 2013 @ 11: 54am 
I think I have all of the items, unless there's something that gives resistance to shock. Right now, my mage keeps dying from the flying blue creatures with the lightning attack. What level do you think our characters should be in this area? Also, are the monsters supposed to respawn every time you step on the plates?

There's one other thing I'm confused about. Near the stairwell that you have to move the torches from the first room to the second, there are three chambers with pressure plates in them.