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I can also see this game having some really cool achievments for those of us who are all about the cheevos.
no
Understood. It's a difficult game to make a trailer for, because no matter what we show off in terms of its depth, most people will wrongly relate it to Angry Birds because they didn't read the description.
About the features, if there's anything you're fuzzy on and want more information about, don't be afraid to add this account to your friends list and ask.
Sorry you moved on; guessing you won't be back to read this, but we've strongly considered a Linux version, especially since it would be such an easy port.
Linux is probably, most likely going to happen, just not enough of a certainty that we can fairly advertise the game as being for Linux yet.
@supporters/followers
Stay tuned, we're going to reveal a new feature soon based entirely on fan feedback that should put to rest the misconception that the game is a one-trick pony. All I'll say right now is that inter-tribal behavior isn't always peaceful.
I understand. If you're still around after the game launches, let us know if there's something in particular you think could be changed to make the game look better. Shortly after the Desura release, we've already got a bit of a graphical upgrade planned for some stuff we couldn't afford to work in pre-launch (fancy lighting and some subtle full-screen effects) as well as some needed texture tweaks.
Thanks, I appreciate it. All cool ideas and yes, we're up for patching in entirely new siege weapons/blocks as free content, as well as expanding the village. Hang around until the Desura release, and remind us of any input you have and I guarantee we'll get it patched in along with good ideas from other folks as well.
Upvote from me because I think this game has potential with a little more polish. And it does look like fun.
I am in agreeance. This medium has been done before, and done better.
Your trying to add 'kitch' aspects to already defined platform and sell it as 'new'.
Homey don't play that.