Mage Armor Retexture [Invested Magic]
39 Comments
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cptclango Aug 3 @ 2:52pm 
I have a better idea. How about for wood, a bunch of little wood things protrude from the body. Or for ebony, ebony rocks surround the body. This just looks creepy :\
rodbaker82 Jun 15 @ 4:58pm 
I don't believe so. Silly thing really. Probably going to see if I can find a request board. Thanks anyways!
NineInchNall  [author] Jun 15 @ 8:28am 
Ha ha. Oh, Bethesda, you're so skilled at not making windows resize.

Does hitting enter not work? (I ask only because I don't have the thing installed anymore.)
rodbaker82 Jun 14 @ 6:54pm 
Hahaha, apparently I can't do that because my screen size is so small I can't see the 'okay' button to confirm the changes I made to the EffectShader field.
NineInchNall  [author] Jun 13 @ 9:51am 
Removing visual effects entirely is actually trivial. You simply go to the magicEffect for the spell and blank out the EffectShader field.
rodbaker82 Jun 12 @ 3:06pm 
I really like this idea! The glowing unarmed fighter gets old after awhile. I don't suppose you know how to make a version where the alteration spells have no visual effects?
PR PUNISHER Mar 23 @ 7:57am 
And here i thought snozzberries tasted like sound.....
Chain Feb 18 @ 1:31pm 
pfft, snozzberries taste like blue.
Astral Spectrum Jan 2 @ 8:41pm 
Just noticed that BOSS likes to put this mod and the dawnguard patch in the load order before the actual invested magic addon. This may be the issue that is causing both to not work for some people. Just takes a manual change to the order to fix, but figured I'd set this here to let people know.
Astral Spectrum Dec 27, 2013 @ 2:41pm 
Alright, that might be what's going on then. Was just like, "huh, why would this show up before and not now?" Its all good though. Maybe there is a way to adjust it.
NineInchNall  [author] Dec 26, 2013 @ 4:42pm 
Correct, it only modifies the spellFX. There really shouldn't be any problem with custom races. - Unless those custom races use shaderFX to do stuff, in which case things might look funky on occasion.
Astral Spectrum Dec 26, 2013 @ 8:11am 
This does work with custom races since its just affecting the spell right?
kbg_1150 Nov 28, 2013 @ 10:20pm 
I concur with Warrior of mind. This mod should be able to work with or without Invested Magic. Still a cool ass MOD though.
Drake Oct 6, 2013 @ 7:37pm 
Are you sure this works for every race? I'm playing an Argonian, and the Oakflesh skin seems to work fine, but the Stoneflesh skin doesn't seem to work. These are the only ones I've tried so far.
drakefyr Aug 16, 2013 @ 12:57am 
we are the music makers, and we are the dreamers of dreams :D awesome mod! thanks!
Nagneto Aug 1, 2013 @ 8:22pm 
Who ever heard of a snozzberry?! LMAO
yannypr Jun 17, 2013 @ 9:57pm 
If possible, can you make ice armor spell that changes my skin to ice? Thanks for the mod.
Warrior of mind May 26, 2013 @ 1:48pm 
need a verson with out investid magic. ps sorry about my spelling
lcmattern May 18, 2013 @ 5:28pm 
will this have any glitches with the vampire eyes, because I know even without mods they like to glitch out and change back to normal.
Ollum May 18, 2013 @ 11:18am 
Do you think about making an expansion of invested magic for dragonborn?
Ps. sorry for bad english
Ollum May 18, 2013 @ 10:14am 
Does this mod work with body/texture mods like better females?
cptjmac May 16, 2013 @ 9:27pm 
My face was just stuck in oak form. It's all fine now, fixed its self when I started it over.
Mechanical Otter May 15, 2013 @ 2:40pm 
@NineInchNail: You're good people :D
NineInchNall  [author] May 15, 2013 @ 10:35am 
@cptjmac: That's pretty vague. Gonna need more info if I'm to help.

@The Illusive Otter: Working on it ...
cptjmac May 14, 2013 @ 10:58pm 
MY FACE is stuck dark. Whats up
Mechanical Otter May 14, 2013 @ 5:40am 
Any chance you can make this non-dependant on invested magic?
Sorrien Apr 29, 2013 @ 4:59pm 
also this should have been in the game to begin with, just like most of the mods on here...
Sorrien Apr 29, 2013 @ 4:58pm 
I don't know why anyone would want one or the other, download both they're awesome!
iamdragonlord Mar 10, 2013 @ 7:09pm 
It would be great if you could make another mod where there is a visual effect to the character when you contract a disease or suffer burns or frostbite from a spell.
GetYaa Mar 1, 2013 @ 5:51am 
Well great i am looking forward to it! :)
wat Feb 28, 2013 @ 6:52am 
@NineInchNall thx!! cant w8 for that.. i really like the old system spell but this mod as well :)
NineInchNall  [author] Feb 28, 2013 @ 12:05am 
@GetYaa, Dr.AcuLa: I can do so. It would slightly annoy me to have to, but I'll see about doing it. Just for you guys. The funny thing is that the basic components are already in the vanilla code, just unfinished and not enabled. As if the Bethesda developers started to do it and then said, "No, it will be much cooler and more immersive if these spells that are supposed to transmute your flesh just make you shine glowey blue. Yeah, that's the ticket!"

[insert entirely justified joke about lazy Bethesda developers]
La Papa Grande Feb 27, 2013 @ 6:55pm 
So no more glowey blue outline for armor spells?
Sign me up!
GetYaa Feb 24, 2013 @ 5:17am 
is it possible to get this mod working without modifying gameplay? (for example, invested magic without the perk modifications) or completly without invested magic?
wat Feb 20, 2013 @ 11:28am 
can u make this mod to be workin without ur other mod?
gamecounselor Feb 15, 2013 @ 4:34am 
Come with me and you'll see a world of pure imagination.
Joseph Fucik Feb 14, 2013 @ 7:58pm 
lol
NineInchNall  [author] Feb 14, 2013 @ 7:56pm 
I'm tempted to make a Snozzberryflesh spell.
Joseph Fucik Feb 14, 2013 @ 7:51pm 
snozzberries win