Left 4 Dead 2

Left 4 Dead 2

Night Terror Sound Fix
9 kommentarer
Kcha titas 12. juli 2023 kl. 22:52 
son of a bitch, learn to create more unbearable maps
Nicky Grimes 27. aug. 2021 kl. 13:07 
@HACKFRAUD Is there a Steam Workshop link for this? I haven't found it while searching through here.
HACKFRAUD 4. dec. 2020 kl. 20:32 
Doesnt work, just get 2013 fixed version :cozyspaceengineersa:
Gamepatry 3. sep. 2017 kl. 15:09 
Man, my sound effects does not sound anymore... and that was before I wrote "Snd_rebuildaudiocache" on the console. What can I do now? I have no Idea...
Joker 16. juli 2015 kl. 15:49 
NIPPER - hope you read 100_o/o_f@ke note below and repack the VPK file. :)
Typhoon 31. okt. 2014 kl. 2:07 
letz see, if this works 2night :helloween:
envirozavr 15. maj 2013 kl. 4:16 
@Nipper, You need to create sound.cache only for your custom sounds, that way it has no conflicts with other campaigns!
By steps:
1) Create a folder in the addons directory ("../left 4 dead 2/left4dead2/addons") with the same name as your future vpk file of your campaign. It should contain a sub-folder named "sound".
2) Put all of sound files into this "sound" folder.
3) Launch the game. Build sound.cache for the addon using in-game console command: "snd_buildsoundcachefordirectory ../left4dead2/addons/<name of your folder same as your' future VPK file name>".
This command will search for a directory called sound and create a file called sound.cache within it.
4) Go to "../left 4 dead 2/left4dead2/addons/<name of your folder same as your' future VPK file name>/sound". Copy newly created sound.cache into your campaign folder, repack the VPK and that's it.
pazer 25. feb. 2013 kl. 19:46 
This campaign contains a sound.cache file that collides with other campaigns.
Sopa do Macaco Enjoyer 24. feb. 2013 kl. 16:38 
I will test the campaign :3