This is a concept or project early in development

This item is here to gather feedback from the potential customers and begin building a community. If you like this project, feel free to rate it or favorite it. The voting here serves only to give the developer data and reactions and doesn't work toward getting the game distributed on Steam.

Pulse
34 Comments
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I AM BUYING GAMES Mar 16 @ 6:38pm 
dead project?
WarhammerUA Feb 16 @ 8:40am 
Review on russian | Обзор на русском
http://gamesbrowse.ru/igra-pulse/
LightSphere Sep 28, 2013 @ 12:26pm 
Right now I'm downloading the prototype from the official site. The trailers looks just awesome. This must be a fresh breeze in the industry, or, at least, that's what I dream it's gonna be.
SeeTheBridges Sep 2, 2013 @ 10:43am 
I loved the prototype for the game. Looks wonderful, plays awesome!
No One Apr 20, 2013 @ 2:59pm 
your monster uses what sound like skyrim bear sounds.

there must be a better way to generate light than throwing pokemon

is there more to the game you could show?im not sure by your vague description of the game what exactly you do aside from what was shown in the short vid
Cheeseness Apr 12, 2013 @ 1:22am 
Congratulations on the Kickstarter campaign! <3
GBF Apr 11, 2013 @ 11:50pm 
Looks awesome
[SH] nicereddy Apr 10, 2013 @ 4:01pm 
Just posted your project on reddit and thought you'd be interested i9n commenting: http://www.reddit.com/r/Games/comments/1c3h8b/pulse_a_survival_game_you_play_using_sound_has/
Cocorickoo Apr 10, 2013 @ 7:06am 
great idea, i sure hope you get funded and self-publish this game !
whotheowlARP Apr 1, 2013 @ 10:46am 
This game seems interesting, I'm going to have to keep an eye on it!
FedoraG4mer Mar 25, 2013 @ 2:07pm 
Love this game. It is amazing for just a prototype. I featured it as my first video in my "Kickin It" Series (kickstarter spotlight)
Kickin It With Pulse

Really hope the kickstarter is successful.
jwruth2 Mar 21, 2013 @ 2:46pm 
I feel so bad for the mokos; I always end up throwing them off cliffs :(

Regardless, great game so far; I'm planning to back you guys on kickstarter some time at the start of April, since I have to wait to have some spending money. I hope that the kickstarter is successful as I'd love to see this game come to fruition.
nSwarm  [author] Mar 20, 2013 @ 7:17pm 
Thanks a lot for the support guys!

@Infurnus Hehe the geometric structure of the world is something we want to play with more. It's just touching on the kinds of stuff our artist has dreamt up. :D

@Phedran Nice! That's super awesome. I always love watching playthroughs. Thanks!
Phedran Mar 20, 2013 @ 4:16pm 
Love it so far! Just featured it on my weekly indie game spotlight series. :)
http://youtu.be/ue9LtNmzSFs
infurnus Mar 18, 2013 @ 1:21am 
Very cool polygonal worlds! Your 3D stuff looks really charming, the black monster totally has an Another World/Out Of This World vibe to it, loved that game. The contrast between the dark, dangerous sharp/polygonal world & the light round cute things that help you is very nice
sockpuppetcow Mar 17, 2013 @ 3:11pm 
This looks very cool. I'd definintely play it.
Skwug Mar 16, 2013 @ 8:28am 
cool its an awsome concept.
<USPS> BuyAll ^<(,ಥ+++ಥ)>^ Mar 15, 2013 @ 3:05am 
Definatly would play. Looks awsome, gotta find time to play the prototype soon.
Cards  [author] Mar 14, 2013 @ 11:24pm 
@Killingfluid It may be a little morbid, but you can actually already do exactly that! Using the Mokos as distractions is one of the many things you can do with them in the prototype. The beasts are attracted to the Mokos, and... well... we'll let you find out what happens after that ;)
kuzma Mar 14, 2013 @ 3:04am 
great concept) good luck
Mr.Moughler Mar 13, 2013 @ 9:07pm 
call me morbid but i can see potentual to use the little critter things you throw around to distract the hungry monsters to make an escape at the cost of your pet thing. I find mechanics like this interesting and if you could actually pull off making the world feel like a vast place full of the unknown it would be trully amazing.
DOS Mar 12, 2013 @ 1:21pm 
devils tuning fork's successor! i'd play
Seeglem/Abigantamos00 {TDS} Mar 12, 2013 @ 5:51am 
maybe different little rabbit things you can unlock
nSwarm  [author] Mar 11, 2013 @ 8:44pm 
Thanks a ton for your support everyone. :)

@Garrett Yep! We'll have time to explore some more environments and of course greatly enhance what we show in the prototype. Stay tuned!
Firefly Mar 11, 2013 @ 5:11am 
Looks unique and interesting, thumbs up.
MrSambaGong Mar 11, 2013 @ 12:43am 
It looks like a really good game to be honest.
Baby Jager Mar 10, 2013 @ 4:28pm 
Looks great and it's an amazing concept. I just hope your environments are a bit more varried.
Subtext Creep Mar 10, 2013 @ 9:56am 
It looks amazing! I will totally buy it. I will try and pledge it too (once I figure out how too...) I saw this as a browser game on Vsauce too!
zbakes Mar 9, 2013 @ 7:01pm 
its awesome and i will pledge your kickstater
McMarius11 Mar 9, 2013 @ 2:37pm 
thanks for the info guys!!!
keep up the great work!!!! :)
nSwarm  [author] Mar 9, 2013 @ 1:39pm 
Thanks a lot guys! @Jiangshi We'll be re-doing pretty much all of the SFX and music for the full game, no worries. We'll be very carefully looking over how everything relates to the emotion of the game.
McMarius11 Mar 9, 2013 @ 11:13am 
it looooooks sooo awesome!!!!
Onipunks Mar 8, 2013 @ 3:55pm 
Very nice concept, pledged for your KS campaign.
Jiangshi Mar 7, 2013 @ 1:47pm 
Been waiting for a unique concept to pop up on greenlight. Reminds me of a puzzle game similar to Portal or Quantum Conundrum.

Not sure if it was by design or not, but I feel like the noises the Mokos make detract from the anxiety inherent to a game where you are blind and in an unknown place. I do love the fact that they tense up when danger is around though.

Otherwise, great work so far, hope the best for this game and your team.