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Rev Righteous Jan 20 @ 8:56pm 
This map looks great; style and detail are awesome. I espcially liked your inclusion here and in the pdf of all your develpment notes, etc. Very interesting and helpful for learning mapmakers suce as myself. Thumbs up all around.
Habboi  [author] Jan 17 @ 3:56am 
Afraid there will never be a beta 2 or any improvements as I am busy working on an indie game called A Hat in Time. Sorry.
takkYu Jan 16 @ 12:07pm 
What up with Beta2? You talked months ago about it ;)

Map runs here:
________________________________________________________________ » Custom Map Madness! | SERVERS MAP COLLECTION
Please visit, vote and comment ;-)
Habboi  [author] Jan 11 @ 5:52am 
Thank you kindly :)
dpldc Jan 10 @ 12:28pm 
This is the best map at the workshop, the scenarios, ambient, textures, models... also is a good map to play, really balanced and various ways to go, not to big and not to small... is just close to perfect, I love the feeling of this map :)
pjmd009 Nov 27, 2013 @ 7:17am 
ok, if it helps, thank you very much.
Habboi  [author] Nov 27, 2013 @ 2:23am 
Try setting Shader Quality to High or whatever controls water. I haven't played in a long, long time so you'll forgive me for not knowing the true wording. Basically the water in my map uses high end shaders that won't work on lower settings.
pjmd009 Nov 26, 2013 @ 6:32pm 
i dont know why, but in my pc, in this map and in all the other ones, the water seems to be kind of missing, like the texture is missing or something, because i cant see it at all i only shoot it to know if it iis water, please help or tell me if this happens to anybody else.
RainingMetal Sep 7, 2013 @ 6:03pm 
In Arms Race mode, the Bots have a very high tendency to get stuck or lost, and jump around randomly.
Habboi  [author] Aug 27, 2013 @ 8:18am 
Afraid not, I'm too busy to sort that stuff out as I'm working on a game. Sorry.
Triedghost Aug 26, 2013 @ 9:15am 
In an earlier post you said you might release some of the source for this map. Is that still possible because cistern is easily the best looking map in go.
Habboi  [author] Aug 7, 2013 @ 6:05am 
Afraid not. I'm working on a game and don't have the time or patience to deal with Source anymore.
captain terror Aug 6, 2013 @ 8:43am 
The fps comes to an almost complete standstill when i load this map up, though i have an old rig... I'll try it again when i get a new mascheen ;)

SE version coming anytime soon?

The Horse Strangler Jul 19, 2013 @ 7:56pm 
fyi Habboi, flowmaps don't use any other color except Red and Green. Yellow, orange, and any other color are the result of uv's blending. In any shader, in any engine: red and gree are the only colors used to define u and v coordinates respectively.
Habboi  [author] Jul 8, 2013 @ 7:42am 
Thanks, I'd love for that to happen. Thing is I worked on this for 8 months on my own and I was really proud of what I made and had hoped Valve would like it but...meh seems you just gotta keep pumping work out till you're recognised.
dpldc Jun 26, 2013 @ 1:08am 
N3tZr4C Jun 5, 2013 @ 4:13am 
this map is amazing
nx Jun 4, 2013 @ 7:57am 
I would love to see this map in the next Operation Payback.
Heipau May 18, 2013 @ 4:20pm 
Nice Map! ILike it. 've Added to my Collection.
BATarang May 8, 2013 @ 2:43pm 
i cant wait for a _se version of this map!
Briscoe May 4, 2013 @ 3:09am 

Dont know why but your map is causeing csgo to crash when i subscribe to your map. Other maps dont do this.
FrostedwetPoops Apr 15, 2013 @ 11:08am 
Awesome map.
Player of Layers Mar 28, 2013 @ 11:07am 
TastySlopsicle Mar 23, 2013 @ 9:05pm 
this is cool stuff
Hem Mar 8, 2013 @ 4:16am 
Very, very beautiful map. Good job.
Riot Mar 1, 2013 @ 1:42pm 
Okay so the ingame Map Workshop is telling me i have this map downloaded but when I try to join a server on it, it reaches about 7% "downloaded" before reseting back to 0% and doing it endlessly. So i have to Ctrl Alt Delete and make my game close out(since Valve didn't add a "Cancel" option in loading screens). Also, when i try to use the Find A Game it says "Joining Game..." but never changes. Is this map bugged or something?
Riot Feb 27, 2013 @ 10:26pm 
This map takes FOREVER to download. How large is it?
Triedghost Feb 27, 2013 @ 6:15am 
A month ago you said something about releasing the .vmf any plans because i really love the work put into this map and would love to reproduce bits of it
red_wine Feb 26, 2013 @ 5:32am 
best map, I love this :)
Learn Feb 23, 2013 @ 5:13pm 
Picking my jaw off the floor, great job on map :)
Dr Gorilla Feb 21, 2013 @ 12:17pm 
thanx dude :)
Habboi  [author] Feb 21, 2013 @ 12:16pm 
Though if you really want to play it there's a version on FPSBANANA that works fine.
Habboi  [author] Feb 21, 2013 @ 12:16pm 
It's not your fault it's Valve and the workshop. I wouldn't worry about it.
Dr Gorilla Feb 21, 2013 @ 11:02am 
Dammit i wish i knew what the issue is.. i really want to play this map :)
Habboi  [author] Feb 21, 2013 @ 5:05am 
Pretty much. Maybe someday I'll just release the source but it's still too soon for that. It's a joint decision between me and Richard. I don't have the time to work on it.
donCamillo Feb 20, 2013 @ 5:22pm 
i really like the visiuals. did i got it right, you want to stop working on the map? so this is somewhat the final version?
Dr Gorilla Feb 18, 2013 @ 12:01am 
This map crashes my game .. what a shame :( had to unsubscribe to find out which one it was unfortunately
publicENEMY Feb 16, 2013 @ 8:23pm 
very nice maps. sometimes bot stuck at vent.i wish double door is removed, vent is removed and reduce the number of lanes. thanks. 5+
カンムル #Stagnated Feb 14, 2013 @ 5:49pm 
Thanks, that will be great.
Habboi  [author] Feb 14, 2013 @ 5:06pm 
Alright dude thanks for the explanation. I will probably forward it to Valve and see what they think.
Druqz Feb 14, 2013 @ 4:23pm 
looks like a map id see in black mesa ha! looks great tho!
カンムル #Stagnated Feb 14, 2013 @ 4:23pm 
As for those folders, they were already created with some thumbnails, they were just missing the mainf .bsp file.
カンムル #Stagnated Feb 14, 2013 @ 4:22pm 
Well it's quite weird the way I did it, since I had a home server using for tests I tried the new system of workshop, so I subscribed to your map, placed in a mapgroup file, load the map, then after it loaded it unziped, so I went to the server folder and I copied the file to my game client folder after subscribing in the client and before launching it, then when you launch the game it will skip the unziping part and it will count as completed. Done, you can load the map.
Habboi  [author] Feb 14, 2013 @ 2:37pm 
Well don't leave me hanging, what exactly did you do to fix it? You manually created the workshop folder and the subfolder 125746395? I guess I should be pleased to hear you spend so much time to play one map.
カンムル #Stagnated Feb 14, 2013 @ 12:59pm 
And it's fixed. I had to fix it manually, honestly it took me about 3 hours to fix it but now I can test the's a really weird fix that I did but I am lucky I am a Source Engine user since 2004 (since it was created) this knowledge made fix it :D... anyway even before testing just by the video I had already thumbed up and fav. because it deserves it.

P.S: the only problem now is that everytime it has an update I need to install manually which it takes around 10m now :D
Habboi  [author] Feb 14, 2013 @ 10:32am 
Thanks for the positive thumbs up, we're now back at a full 5 stars!
Habboi  [author] Feb 14, 2013 @ 8:16am 
Yeah I realise that problem now. I'm sure it'll be adressed in the near future.
·٠●ĐÃ`B0mB!●٠· Feb 14, 2013 @ 3:26am 
Played it, very nice design and gameplay, the only thing bothers me is how the double doors work, you have to open each door seperately instead of just opening both in one press, it is very confusing and it slows you down.
Habboi  [author] Feb 13, 2013 @ 4:06pm 
Don't worry about it. I'm not one to judge as I make mistakes too. I can delete the comment if you really want. I have that power.
AnthonyX Feb 13, 2013 @ 3:52pm 
Well, I feel like a dumbass now, I read that wrong. Feel free to mock me for my idiocy