Trainers Guild for Aspiring Mages
98 Kommentare
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bunniandwolf 5. Juli um 20:42 Uhr 
Are you still working on the one for Assassins? If so, what's the status of that project?
Razorbeam 25. März um 18:04 Uhr 
So you can give credit to the artist more directly:
http://www.deviantart.com/art/Commission-Steel-Flameblade-283630352
Razorbeam 25. März um 17:54 Uhr 
I'm actually the one who ordered the artwork your are using as a commission, lol. Talk about a small world! Seems like you're using a kind of low-resolution version of it, so if you'd like a better one, I can help you out.
Mr. Game & Watch 2. Feb. um 22:15 Uhr 
Hey all I forgot where to find the "-xxxxx" to get into the "locked" storage door on my alt ( after stupidly deleting my main) and now being unable to find dang thing really sucks >.<

So if anyone is willing to message me please do.
cavebat 8. Dez. 2013 um 13:29 Uhr 
you should make one for archers in falkreath
RED-POWER 22. Okt. 2013 um 17:16 Uhr 
THAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANK YOUUUUUUUUUUUUUUUUUUUUUUU!!!!! ITS AWESOME!
Bane 19. Sep. 2013 um 23:25 Uhr 
it not there
Nsivvy 13. Aug. 2013 um 16:30 Uhr 
Argh so many spoilers, on all of these i can tell there is something about the dark brotherhood from the pictures...
Afflixtion  [Autor] 9. Aug. 2013 um 16:37 Uhr 
Thanks everyone for there support. I appologize for my absence. I regretfully inform you guys I must be away for a few more months due to real life issues. Will return as soon as possible.

@Everyone
Thank you for your feedback. Will work on improving this once I return as I always have.

@Subject
(CK Names)
HavocRef
JadayaRef
OasisRef
DracoRef
ScartailRef
RavenRef
I can't remember the Destruction Trainers Name to save my life xD
I'mBetterThanYou 4. Aug. 2013 um 20:11 Uhr 
I don't know if someone has already mentioned this but the mod is not compatable with Better Cities Whiterun
Asblackcat6 2. Aug. 2013 um 5:20 Uhr 
You have to be the deed from the argonion. When you read it the key appears on the key holder next to the door
Deefster10k 27. Juli 2013 um 3:09 Uhr 
how do you get through the door to the mages sanctuary?
Deficient_Bear007 17. Juli 2013 um 13:03 Uhr 
Find.....kill........feed.....find.......kill..........FEED!!!!!!
Asblackcat6 16. Juli 2013 um 1:58 Uhr 
Also you have done a spelling mistake. You have spelt Necromoncers staff instead of Necromancer. Apart from that the mod is great
Asblackcat6 12. Juli 2013 um 7:00 Uhr 
I cannot buy the room from the Alchemy trainer. Do I have to help her first.
Darth Aeon 5. Juli 2013 um 11:55 Uhr 
i really like your guilds, but would it be to much to ask for a list of all the npc's names in each of the mod descriptions. I only ask because of the discolored heads, i know how to fix it with the kit but i need their actor names to do so
Afflixtion  [Autor] 23. Juni 2013 um 15:00 Uhr 
@ster0267
Yes, they were made to play together. I play with several differnt created characters, which most use crossed class skills. My favorite character I have is a Night Blade Class. So Ill use the TGFAMages for my Illusion training, and both the TGFAThieves and TGFAWarriors for the rest of my skills.
lorddragoblade 22. Juni 2013 um 2:05 Uhr 
`maby is already askt en anserd but is this compadeble white your other guild mods
Afflixtion  [Autor] 5. Juni 2013 um 19:53 Uhr 
@paulwoodland
Thanx, much appreciated.
paulwoodland 5. Juni 2013 um 12:02 Uhr 
cool mod good work
That Guy 2. Juni 2013 um 16:11 Uhr 
i get that
Afflixtion  [Autor] 2. Juni 2013 um 15:40 Uhr 
@Dragon Lord
Thanks man. As you know everythings a matter of taste. Some players love it, and others feel as you do. There will never be a way to please everyones taste. Thats just one of many reasons I made all my mods seperate. So players have the freedome of using two or one of the Trainers guild if they so choose, and not be restricted to adding all three.
That Guy 2. Juni 2013 um 7:01 Uhr 
awesome. but the thieves one, lay off on the netertainment. just sayin its a little much
Afflixtion  [Autor] 24. Mai 2013 um 1:23 Uhr 
@exowarrior6
You don't have to. Just walk in. In short, it's just a building that houses master trainers from all walks of Tamriel who train in magic. A player home you can purchase, hidden items, and some new unique items and spells. No joining necessary.
exowarrior6 24. Mai 2013 um 0:21 Uhr 
How do you join?
Afflixtion  [Autor] 11. Mai 2013 um 23:15 Uhr 
@Sindarin
Thank You, much appreciated!
Sindarin 11. Mai 2013 um 23:12 Uhr 
Thanks! Good work!
Afflixtion  [Autor] 11. Mai 2013 um 22:39 Uhr 
New update, see change notes. Cheers!
Sindarin 2. Mai 2013 um 0:48 Uhr 
Bon addon; quelques secrets bien montés manquent.
Afflixtion  [Autor] 26. Apr. 2013 um 17:12 Uhr 
@noah.5534
I admit it is intimadating at first, then you'll suffer through days of headaches. But you get used to it. Plus there are lots of helpful tutorials on the internet to get you through the parts you get stumped, DarkFox127 being one of my favorites. It is fun to create things, if it wasn't, there'd be no mods to use. So you should give it a shot, with Bethesda pulling off, Skyrim needs all the mod authors it can get.
noah.5534 26. Apr. 2013 um 16:26 Uhr 
i would love making one too though i dont know how to use the workshop lol
Afflixtion  [Autor] 26. Apr. 2013 um 12:21 Uhr 
@noah.5534
I appreciate that. I think I would enjoy making a hunters guild, the thought alone floods my head with ideas. Could be a strong possability in the future.
noah.5534 25. Apr. 2013 um 17:20 Uhr 
also would be very cool to make a hunters guild cause from what ive seen not very many good ones out there ( i was just looking for one to go with my mage ) and you make very good mods. keep up the good work!
Afflixtion  [Autor] 24. Apr. 2013 um 19:41 Uhr 
noah.5534
Thank you for bringing it to my attention, though I'm currently tied up in the massive update coming for TGFAThieves, I have no problem resolving an issues with the others. And while I tested them the best I could, there's only so much I can do between creating them and keeping them updated, so I appreciate everyones feedback. As for the quest, I do plan on making quest for them in later updates, I wanted to start with a solid foundation for the mods first, then start working out the bugs. Now I'm working on tweaking them and making them even better. After I complete all that, I'll work on completing them by adding the quest, which will likely be massive updates. I actually set them up for quest cause that was my intentions from the begining. With all that said, I will be introducing a new Assassin's guild after these are completed. It was requested heavily from the community here and the Nexus. After that....well who knows.
noah.5534 24. Apr. 2013 um 14:51 Uhr 
thank you for fixing it. it would be more fun if there were quests to but all in all it is a GREAT mod!
Afflixtion  [Autor] 22. Apr. 2013 um 22:55 Uhr 
Lol, yea thats the way steam is, but thats not a problem.
Cheeseweasel 22. Apr. 2013 um 20:31 Uhr 
I would love to private message you to find out the secret, but I don't know how to message without being friends...
Afflixtion  [Autor] 22. Apr. 2013 um 19:54 Uhr 
@NoodleDude

Thank you! As for the room it is accessable, to the right Mage. I don't really want to spoil the trick. I will say in the room are all the merchant contaniers in the guild, though you only have access to one. And taken something from it would be stealing. You are welcome to private message me if you wish to know the trick.
Cheeseweasel 22. Apr. 2013 um 18:27 Uhr 
I was just wondering.... How do you get into that locked room with the cage door...
Cheeseweasel 22. Apr. 2013 um 18:12 Uhr 
I appreciate your quick response and fixing of the issue, so I will be sure to recommend this mod.
Afflixtion  [Autor] 22. Apr. 2013 um 2:43 Uhr 
@Noah.5534 & NoodleDude & Community

Just finished update, redone the script for the key to appear. Also tested it a few times and now it works perfectly. I'm guessing the script wasn't packed with the rest when it uploaded last time, but I made sure it was this time. Thanks guys for bringing this to my attention. I'm currently caught up in the new update for TGFAThieves.

If anyone spent there money on the last key and did'nt save before hand just type in console using the ~ key, then: player.additem f (ammount of gold) to get your money back.
Afflixtion  [Autor] 21. Apr. 2013 um 21:21 Uhr 
@Noah.5534 & NoodleDude & Community

I have also just finisherd testing this and for some reason it's not appearing. I'm gonna go in the CK and redo the script. Will post back when I have updated it.

Cheeseweasel 21. Apr. 2013 um 20:56 Uhr 
I bought the contract for the mage's room or whatever, but even after I read it, the key won't appear on the peg.... I tried loading and trying again and still wouldn't show up. The warrior's one worked perfectly, but I can't figure out why the mage one isn't working. Any idea? =(
noah.5534 21. Apr. 2013 um 14:08 Uhr 
ITS NOT THERE oops caps
nightingale 21. Apr. 2013 um 13:31 Uhr 
ok thanks for the info
Afflixtion  [Autor] 21. Apr. 2013 um 13:30 Uhr 
@TH99thshadow
Oh lol, yes there all in different locations and are made to use together.
nightingale 21. Apr. 2013 um 12:50 Uhr 
I mean can you use all at once
Afflixtion  [Autor] 21. Apr. 2013 um 11:58 Uhr 
@Noah.5534
You actually have to read it, it's scripted.

@The99thshadow
There all in Whiterun, Warriors is outside Whiterun beside the stables.
nightingale 20. Apr. 2013 um 22:09 Uhr 
are all your trainers guild buildings in same place?
noah.5534 20. Apr. 2013 um 18:36 Uhr 
i just bought it but there is no key on the peg holder