The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Trainers Guild for Aspiring Mages
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109 opmerkingen
GMan 14 sep om 4:24nm 
can you add the anmtions to the mod?
Vanessa Helsing 8 sep om 11:21vm 
Are this and Midas Magic - Spells for Skyrim
compatible mods??
Egmatics 11 mei 2015 om 4:29nm 
Sooo, how do you start the quest.
Desmond Miles 18 apr 2015 om 8:46nm 
I can't start the quest, pls help me...
dave45 18 mrt 2015 om 7:59vm 
How do u get the quest started ? help plz ?
oscarturiso 4 feb 2015 om 7:39vm 
playing it with daunward and it doesnt start any quest in anyway
harrishwk 23 okt 2014 om 11:42vm 
how do you start i just got in and nothing is happening
lightford 19 okt 2014 om 4:30vm 
wait what am i supposed to do to look like the mage in the pic
[SpPr]MusicalMadzy 28 sep 2014 om 11:03vm 
I am having a SUPER hard time finding the easter eggs, do you think you can give us some hints as to where they are??
wii7272 13 sep 2014 om 8:42vm 
Do have to have any other mods to get this to work
eslagle7 27 aug 2014 om 3:43vm 
you should make a ranger-based guild that worked for the High King
bunniandwolf 5 jul 2014 om 8:42nm 
Are you still working on the one for Assassins? If so, what's the status of that project?
Gearrick 25 mrt 2014 om 6:04nm 
So you can give credit to the artist more directly:
Gearrick 25 mrt 2014 om 5:54nm 
I'm actually the one who ordered the artwork your are using as a commission, lol. Talk about a small world! Seems like you're using a kind of low-resolution version of it, so if you'd like a better one, I can help you out.
Mittens 2 feb 2014 om 10:15nm 
Hey all I forgot where to find the "-xxxxx" to get into the "locked" storage door on my alt ( after stupidly deleting my main) and now being unable to find dang thing really sucks >.<

So if anyone is willing to message me please do.
cavebat 8 dec 2013 om 1:29nm 
you should make one for archers in falkreath
RED-POWER 22 okt 2013 om 5:16nm 
RoranArcher 19 sep 2013 om 11:25nm 
it not there
Clunt Yeastwood 13 aug 2013 om 4:30nm 
Argh so many spoilers, on all of these i can tell there is something about the dark brotherhood from the pictures...
F.A.N.T.O.M  [auteur] 9 aug 2013 om 4:37nm 
Thanks everyone for there support. I appologize for my absence. I regretfully inform you guys I must be away for a few more months due to real life issues. Will return as soon as possible.

Thank you for your feedback. Will work on improving this once I return as I always have.

(CK Names)
I can't remember the Destruction Trainers Name to save my life xD
I'mBetterThanYou 4 aug 2013 om 8:11nm 
I don't know if someone has already mentioned this but the mod is not compatable with Better Cities Whiterun
Asblackcat6 2 aug 2013 om 5:20vm 
You have to be the deed from the argonion. When you read it the key appears on the key holder next to the door
Deefster10k 27 jul 2013 om 3:09vm 
how do you get through the door to the mages sanctuary?
Ecityglance75 17 jul 2013 om 1:03nm 
Asblackcat6 16 jul 2013 om 1:58vm 
Also you have done a spelling mistake. You have spelt Necromoncers staff instead of Necromancer. Apart from that the mod is great
Asblackcat6 12 jul 2013 om 7:00vm 
I cannot buy the room from the Alchemy trainer. Do I have to help her first.
Fyre Wyrm 5 jul 2013 om 11:55vm 
i really like your guilds, but would it be to much to ask for a list of all the npc's names in each of the mod descriptions. I only ask because of the discolored heads, i know how to fix it with the kit but i need their actor names to do so
F.A.N.T.O.M  [auteur] 23 jun 2013 om 3:00nm 
Yes, they were made to play together. I play with several differnt created characters, which most use crossed class skills. My favorite character I have is a Night Blade Class. So Ill use the TGFAMages for my Illusion training, and both the TGFAThieves and TGFAWarriors for the rest of my skills.
lorddragoblade 22 jun 2013 om 2:05vm 
`maby is already askt en anserd but is this compadeble white your other guild mods
F.A.N.T.O.M  [auteur] 5 jun 2013 om 7:53nm 
Thanx, much appreciated.
paulwoodland 5 jun 2013 om 12:02nm 
cool mod good work
That Guy 2 jun 2013 om 4:11nm 
i get that
F.A.N.T.O.M  [auteur] 2 jun 2013 om 3:40nm 
@Dragon Lord
Thanks man. As you know everythings a matter of taste. Some players love it, and others feel as you do. There will never be a way to please everyones taste. Thats just one of many reasons I made all my mods seperate. So players have the freedome of using two or one of the Trainers guild if they so choose, and not be restricted to adding all three.
That Guy 2 jun 2013 om 7:01vm 
awesome. but the thieves one, lay off on the netertainment. just sayin its a little much
F.A.N.T.O.M  [auteur] 24 mei 2013 om 1:23vm 
You don't have to. Just walk in. In short, it's just a building that houses master trainers from all walks of Tamriel who train in magic. A player home you can purchase, hidden items, and some new unique items and spells. No joining necessary.
Slysterfox 24 mei 2013 om 12:21vm 
How do you join?
F.A.N.T.O.M  [auteur] 11 mei 2013 om 11:15nm 
Thank You, much appreciated!
Sindarin 11 mei 2013 om 11:12nm 
Thanks! Good work!
F.A.N.T.O.M  [auteur] 11 mei 2013 om 10:39nm 
New update, see change notes. Cheers!
Sindarin 2 mei 2013 om 12:48vm 
Bon addon; quelques secrets bien montés manquent.
F.A.N.T.O.M  [auteur] 26 apr 2013 om 5:12nm 
I admit it is intimadating at first, then you'll suffer through days of headaches. But you get used to it. Plus there are lots of helpful tutorials on the internet to get you through the parts you get stumped, DarkFox127 being one of my favorites. It is fun to create things, if it wasn't, there'd be no mods to use. So you should give it a shot, with Bethesda pulling off, Skyrim needs all the mod authors it can get.
StormRider1224 26 apr 2013 om 4:26nm 
i would love making one too though i dont know how to use the workshop lol
F.A.N.T.O.M  [auteur] 26 apr 2013 om 12:21nm 
I appreciate that. I think I would enjoy making a hunters guild, the thought alone floods my head with ideas. Could be a strong possability in the future.
StormRider1224 25 apr 2013 om 5:20nm 
also would be very cool to make a hunters guild cause from what ive seen not very many good ones out there ( i was just looking for one to go with my mage ) and you make very good mods. keep up the good work!
F.A.N.T.O.M  [auteur] 24 apr 2013 om 7:41nm 
Thank you for bringing it to my attention, though I'm currently tied up in the massive update coming for TGFAThieves, I have no problem resolving an issues with the others. And while I tested them the best I could, there's only so much I can do between creating them and keeping them updated, so I appreciate everyones feedback. As for the quest, I do plan on making quest for them in later updates, I wanted to start with a solid foundation for the mods first, then start working out the bugs. Now I'm working on tweaking them and making them even better. After I complete all that, I'll work on completing them by adding the quest, which will likely be massive updates. I actually set them up for quest cause that was my intentions from the begining. With all that said, I will be introducing a new Assassin's guild after these are completed. It was requested heavily from the community here and the Nexus. After that....well who knows.
StormRider1224 24 apr 2013 om 2:51nm 
thank you for fixing it. it would be more fun if there were quests to but all in all it is a GREAT mod!
F.A.N.T.O.M  [auteur] 22 apr 2013 om 10:55nm 
Lol, yea thats the way steam is, but thats not a problem.
BurntPanda 22 apr 2013 om 8:31nm 
I would love to private message you to find out the secret, but I don't know how to message without being friends...
F.A.N.T.O.M  [auteur] 22 apr 2013 om 7:54nm 

Thank you! As for the room it is accessable, to the right Mage. I don't really want to spoil the trick. I will say in the room are all the merchant contaniers in the guild, though you only have access to one. And taken something from it would be stealing. You are welcome to private message me if you wish to know the trick.
BurntPanda 22 apr 2013 om 6:27nm 
I was just wondering.... How do you get into that locked room with the cage door...