Trainers Guild for Aspiring Mages
98 Comments
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bunniandwolf Jul 5 @ 8:42pm 
Are you still working on the one for Assassins? If so, what's the status of that project?
Razorbeam Mar 25 @ 6:04pm 
So you can give credit to the artist more directly:
http://www.deviantart.com/art/Commission-Steel-Flameblade-283630352
Razorbeam Mar 25 @ 5:54pm 
I'm actually the one who ordered the artwork your are using as a commission, lol. Talk about a small world! Seems like you're using a kind of low-resolution version of it, so if you'd like a better one, I can help you out.
XYZ Feb 2 @ 10:15pm 
Hey all I forgot where to find the "-xxxxx" to get into the "locked" storage door on my alt ( after stupidly deleting my main) and now being unable to find dang thing really sucks >.<

So if anyone is willing to message me please do.
cavebat Dec 8, 2013 @ 1:29pm 
you should make one for archers in falkreath
RED-POWER Oct 22, 2013 @ 5:16pm 
THAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANK YOUUUUUUUUUUUUUUUUUUUUUUU!!!!! ITS AWESOME!
Bane Sep 19, 2013 @ 11:25pm 
it not there
Nsivvy Aug 13, 2013 @ 4:30pm 
Argh so many spoilers, on all of these i can tell there is something about the dark brotherhood from the pictures...
Afflixtion  [author] Aug 9, 2013 @ 4:37pm 
Thanks everyone for there support. I appologize for my absence. I regretfully inform you guys I must be away for a few more months due to real life issues. Will return as soon as possible.

@Everyone
Thank you for your feedback. Will work on improving this once I return as I always have.

@Subject
(CK Names)
HavocRef
JadayaRef
OasisRef
DracoRef
ScartailRef
RavenRef
I can't remember the Destruction Trainers Name to save my life xD
I'mBetterThanYou Aug 4, 2013 @ 8:11pm 
I don't know if someone has already mentioned this but the mod is not compatable with Better Cities Whiterun
Asblackcat6 Aug 2, 2013 @ 5:20am 
You have to be the deed from the argonion. When you read it the key appears on the key holder next to the door
Deefster10k Jul 27, 2013 @ 3:09am 
how do you get through the door to the mages sanctuary?
knght1230 Jul 17, 2013 @ 1:03pm 
Find.....kill........feed.....find.......kill..........FEED!!!!!!
Asblackcat6 Jul 16, 2013 @ 1:58am 
Also you have done a spelling mistake. You have spelt Necromoncers staff instead of Necromancer. Apart from that the mod is great
Asblackcat6 Jul 12, 2013 @ 7:00am 
I cannot buy the room from the Alchemy trainer. Do I have to help her first.
Darth Aeon Jul 5, 2013 @ 11:55am 
i really like your guilds, but would it be to much to ask for a list of all the npc's names in each of the mod descriptions. I only ask because of the discolored heads, i know how to fix it with the kit but i need their actor names to do so
Afflixtion  [author] Jun 23, 2013 @ 3:00pm 
@ster0267
Yes, they were made to play together. I play with several differnt created characters, which most use crossed class skills. My favorite character I have is a Night Blade Class. So Ill use the TGFAMages for my Illusion training, and both the TGFAThieves and TGFAWarriors for the rest of my skills.
lorddragoblade Jun 22, 2013 @ 2:05am 
`maby is already askt en anserd but is this compadeble white your other guild mods
Afflixtion  [author] Jun 5, 2013 @ 7:53pm 
@paulwoodland
Thanx, much appreciated.
paulwoodland Jun 5, 2013 @ 12:02pm 
cool mod good work
That Guy Jun 2, 2013 @ 4:11pm 
i get that
Afflixtion  [author] Jun 2, 2013 @ 3:40pm 
@Dragon Lord
Thanks man. As you know everythings a matter of taste. Some players love it, and others feel as you do. There will never be a way to please everyones taste. Thats just one of many reasons I made all my mods seperate. So players have the freedome of using two or one of the Trainers guild if they so choose, and not be restricted to adding all three.
That Guy Jun 2, 2013 @ 7:01am 
awesome. but the thieves one, lay off on the netertainment. just sayin its a little much
Afflixtion  [author] May 24, 2013 @ 1:23am 
@exowarrior6
You don't have to. Just walk in. In short, it's just a building that houses master trainers from all walks of Tamriel who train in magic. A player home you can purchase, hidden items, and some new unique items and spells. No joining necessary.
Ramsay Bolton May 24, 2013 @ 12:21am 
How do you join?
Afflixtion  [author] May 11, 2013 @ 11:15pm 
@Sindarin
Thank You, much appreciated!
Sindarin May 11, 2013 @ 11:12pm 
Thanks! Good work!
Afflixtion  [author] May 11, 2013 @ 10:39pm 
New update, see change notes. Cheers!
Sindarin May 2, 2013 @ 12:48am 
Bon addon; quelques secrets bien montés manquent.
Afflixtion  [author] Apr 26, 2013 @ 5:12pm 
@noah.5534
I admit it is intimadating at first, then you'll suffer through days of headaches. But you get used to it. Plus there are lots of helpful tutorials on the internet to get you through the parts you get stumped, DarkFox127 being one of my favorites. It is fun to create things, if it wasn't, there'd be no mods to use. So you should give it a shot, with Bethesda pulling off, Skyrim needs all the mod authors it can get.
noah.5534 Apr 26, 2013 @ 4:26pm 
i would love making one too though i dont know how to use the workshop lol
Afflixtion  [author] Apr 26, 2013 @ 12:21pm 
@noah.5534
I appreciate that. I think I would enjoy making a hunters guild, the thought alone floods my head with ideas. Could be a strong possability in the future.
noah.5534 Apr 25, 2013 @ 5:20pm 
also would be very cool to make a hunters guild cause from what ive seen not very many good ones out there ( i was just looking for one to go with my mage ) and you make very good mods. keep up the good work!
Afflixtion  [author] Apr 24, 2013 @ 7:41pm 
noah.5534
Thank you for bringing it to my attention, though I'm currently tied up in the massive update coming for TGFAThieves, I have no problem resolving an issues with the others. And while I tested them the best I could, there's only so much I can do between creating them and keeping them updated, so I appreciate everyones feedback. As for the quest, I do plan on making quest for them in later updates, I wanted to start with a solid foundation for the mods first, then start working out the bugs. Now I'm working on tweaking them and making them even better. After I complete all that, I'll work on completing them by adding the quest, which will likely be massive updates. I actually set them up for quest cause that was my intentions from the begining. With all that said, I will be introducing a new Assassin's guild after these are completed. It was requested heavily from the community here and the Nexus. After that....well who knows.
noah.5534 Apr 24, 2013 @ 2:51pm 
thank you for fixing it. it would be more fun if there were quests to but all in all it is a GREAT mod!
Afflixtion  [author] Apr 22, 2013 @ 10:55pm 
Lol, yea thats the way steam is, but thats not a problem.
Cheeseweasel Apr 22, 2013 @ 8:31pm 
I would love to private message you to find out the secret, but I don't know how to message without being friends...
Afflixtion  [author] Apr 22, 2013 @ 7:54pm 
@NoodleDude

Thank you! As for the room it is accessable, to the right Mage. I don't really want to spoil the trick. I will say in the room are all the merchant contaniers in the guild, though you only have access to one. And taken something from it would be stealing. You are welcome to private message me if you wish to know the trick.
Cheeseweasel Apr 22, 2013 @ 6:27pm 
I was just wondering.... How do you get into that locked room with the cage door...
Cheeseweasel Apr 22, 2013 @ 6:12pm 
I appreciate your quick response and fixing of the issue, so I will be sure to recommend this mod.
Afflixtion  [author] Apr 22, 2013 @ 2:43am 
@Noah.5534 & NoodleDude & Community

Just finished update, redone the script for the key to appear. Also tested it a few times and now it works perfectly. I'm guessing the script wasn't packed with the rest when it uploaded last time, but I made sure it was this time. Thanks guys for bringing this to my attention. I'm currently caught up in the new update for TGFAThieves.

If anyone spent there money on the last key and did'nt save before hand just type in console using the ~ key, then: player.additem f (ammount of gold) to get your money back.
Afflixtion  [author] Apr 21, 2013 @ 9:21pm 
@Noah.5534 & NoodleDude & Community

I have also just finisherd testing this and for some reason it's not appearing. I'm gonna go in the CK and redo the script. Will post back when I have updated it.

Cheeseweasel Apr 21, 2013 @ 8:56pm 
I bought the contract for the mage's room or whatever, but even after I read it, the key won't appear on the peg.... I tried loading and trying again and still wouldn't show up. The warrior's one worked perfectly, but I can't figure out why the mage one isn't working. Any idea? =(
noah.5534 Apr 21, 2013 @ 2:08pm 
ITS NOT THERE oops caps
nightingale Apr 21, 2013 @ 1:31pm 
ok thanks for the info
Afflixtion  [author] Apr 21, 2013 @ 1:30pm 
@TH99thshadow
Oh lol, yes there all in different locations and are made to use together.
nightingale Apr 21, 2013 @ 12:50pm 
I mean can you use all at once
Afflixtion  [author] Apr 21, 2013 @ 11:58am 
@Noah.5534
You actually have to read it, it's scripted.

@The99thshadow
There all in Whiterun, Warriors is outside Whiterun beside the stables.
nightingale Apr 20, 2013 @ 10:09pm 
are all your trainers guild buildings in same place?
noah.5534 Apr 20, 2013 @ 6:36pm 
i just bought it but there is no key on the peg holder