Portal 2
Retrocede
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21 件のコメント
moose9 7月5日 0時55分 
Nice map, not to difficult, but did make me think a moment.
dire.fcs 2015年12月17日 22時13分 
I'm sure I didn't solve the right way (never used a panel near the ceiling on the laser emitter area) my solution is a bit ninja but I can enter to the laser emitter area by the angled panel on the ceiling
jandlml 2015年11月5日 20時51分 
gotta remember that move
lfairban 2015年10月19日 21時12分 
Solved it with one of those, "It's worth a try" moves.
CoachHines 2015年4月22日 21時45分 
Very clever.
wildgoosespeeder 2014年12月30日 20時31分 
@p0rtalmaster
Me too! It's good! I think what ken.roberts is trying to say is that a fizzling laser cube (before 100% gone) will not redirect but rather block an incoming laser , thus solving a portion of this chamber. I say that trick needs a demonstration or training room. Even moreover, I don't know how I feel about this because any object that can be carried fizzles and can't be used, but this case shows usefullness for the last 1-2 seconds before it is gone.
p0rtalmaster 2013年9月6日 17時29分 
This test chamber just taught me a valuable lesson...
ken.roberts 2013年6月29日 13時47分 
This is the first map I have seen that uses the delay of a fizzling cube to solve. Genius !!!
kimist108 2013年5月18日 21時46分 
Yea me! LOL. I saw a comment made by you very similar to Azorae's comment. It was left as a comment for one of her test chambers.
Pyroguy 2013年5月15日 17時06分 
How do I get both portals on the laser side while I am on the button side with the cube? I can visualize the lift solution but I can't seem to figure out how to get to it. I get stuck with the fizzler in my way.
baphomet 2013年4月15日 3時02分 
Very good! It appeared completely impossible at first. In particular, it has a step involving doing something that went against every instinct of mine.
NiclO (- - ) 2013年3月16日 4時54分 
Great map! Cheers! Wrinkled my brain there for a while.
Gigopler  [作成者] 2013年2月18日 16時53分 
k.
Azorae 2013年2月18日 16時52分 
ASDF JSDDFJSDFJSDFJSDFJFWEJUFBWEFKLJSDBFJLKSDBFJERKJBDFJKSDBFSDERFERGDFGDFJGHTRKGDFMGNHKCVGJfbhkbHGIFOHIBJRTBLOLJAGFHDJFHGFHWGAFSHGJKDGSLWAFASFISDHVJDSFHVNFDGKLAFADFUJSDGFDGBADASDASD 10/10
AgentFire 2013年2月12日 9時40分 
I loved the idea.
MeatBag 2013年2月6日 21時24分 
I used pedestal button to respawn cube and move lift down for a while .
Rook 2013年2月6日 16時11分 
Solution 1: Floor portal cube oscillate in laser to bring lift up and down
Solution 2: Portals aim laser at catcher, cube blocks. Hit pedestal button to respawn and get on lift before the laser hits catcher

Should only have one solution.
Gigopler  [作成者] 2013年2月6日 8時17分 
Tell me how you did it.
MeatBag 2013年2月5日 23時18分 
Good. Very simple solution but I missed it and spent 15 or even more minutes :)
One question: why I need portalable surface under ceil near laser?
Calmly Frenetic 2013年2月5日 19時37分 
An updated map, preventing the way I originally solved it (and I didn't even tell you how!). Found another way that probably suits the map title, but seems a little dirty.
Sumeron 2013年2月4日 11時36分 
It feels like a proper and well-functioning test, I just couldn't solve it. I managed to get to the point where I had the laser redirection cube, the laser pointed at the recepticle, I just could not figure out a way to step on the platform and only then engage the laser beam trigger.