Portal 2
Retrocede
< >
20 commenti
dire.fcs 17 dic 2015, ore 22:13 
I'm sure I didn't solve the right way (never used a panel near the ceiling on the laser emitter area) my solution is a bit ninja but I can enter to the laser emitter area by the angled panel on the ceiling
jandlml 5 nov 2015, ore 20:51 
gotta remember that move
lfairban 19 ott 2015, ore 21:12 
Solved it with one of those, "It's worth a try" moves.
CoachHines 22 apr 2015, ore 21:45 
Very clever.
wildgoosespeeder 30 dic 2014, ore 20:31 
@p0rtalmaster
Me too! It's good! I think what ken.roberts is trying to say is that a fizzling laser cube (before 100% gone) will not redirect but rather block an incoming laser , thus solving a portion of this chamber. I say that trick needs a demonstration or training room. Even moreover, I don't know how I feel about this because any object that can be carried fizzles and can't be used, but this case shows usefullness for the last 1-2 seconds before it is gone.
p0rtalmaster prime 6 set 2013, ore 17:29 
This test chamber just taught me a valuable lesson...
ken.roberts 29 giu 2013, ore 13:47 
This is the first map I have seen that uses the delay of a fizzling cube to solve. Genius !!!
kimist108 18 mag 2013, ore 21:46 
Yea me! LOL. I saw a comment made by you very similar to Azorae's comment. It was left as a comment for one of her test chambers.
Pyroguy 15 mag 2013, ore 17:06 
How do I get both portals on the laser side while I am on the button side with the cube? I can visualize the lift solution but I can't seem to figure out how to get to it. I get stuck with the fizzler in my way.
baphomet 15 apr 2013, ore 3:02 
Very good! It appeared completely impossible at first. In particular, it has a step involving doing something that went against every instinct of mine.
NiclO (- - ) 16 mar 2013, ore 4:54 
Great map! Cheers! Wrinkled my brain there for a while.
Gigopler  [autore] 18 feb 2013, ore 16:53 
k.
Azorae 18 feb 2013, ore 16:52 
ASDF JSDDFJSDFJSDFJSDFJFWEJUFBWEFKLJSDBFJLKSDBFJERKJBDFJKSDBFSDERFERGDFGDFJGHTRKGDFMGNHKCVGJfbhkbHGIFOHIBJRTBLOLJAGFHDJFHGFHWGAFSHGJKDGSLWAFASFISDHVJDSFHVNFDGKLAFADFUJSDGFDGBADASDASD 10/10
AgentFire 12 feb 2013, ore 9:40 
I loved the idea.
MeatBag 6 feb 2013, ore 21:24 
I used pedestal button to respawn cube and move lift down for a while .
Rook 6 feb 2013, ore 16:11 
Solution 1: Floor portal cube oscillate in laser to bring lift up and down
Solution 2: Portals aim laser at catcher, cube blocks. Hit pedestal button to respawn and get on lift before the laser hits catcher

Should only have one solution.
Gigopler  [autore] 6 feb 2013, ore 8:17 
Tell me how you did it.
MeatBag 5 feb 2013, ore 23:18 
Good. Very simple solution but I missed it and spent 15 or even more minutes :)
One question: why I need portalable surface under ceil near laser?
Calmly Frenetic 5 feb 2013, ore 19:37 
An updated map, preventing the way I originally solved it (and I didn't even tell you how!). Found another way that probably suits the map title, but seems a little dirty.
Sumeron 4 feb 2013, ore 11:36 
It feels like a proper and well-functioning test, I just couldn't solve it. I managed to get to the point where I had the laser redirection cube, the laser pointed at the recepticle, I just could not figure out a way to step on the platform and only then engage the laser beam trigger.