Portal 2

Portal 2

Retrocede
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21 Comments
moose9 Jul 5 @ 12:55am 
Nice map, not to difficult, but did make me think a moment.
dire.fcs Dec 17, 2015 @ 10:13pm 
I'm sure I didn't solve the right way (never used a panel near the ceiling on the laser emitter area) my solution is a bit ninja but I can enter to the laser emitter area by the angled panel on the ceiling
jandlml Nov 5, 2015 @ 8:51pm 
gotta remember that move
lfairban Oct 19, 2015 @ 9:12pm 
Solved it with one of those, "It's worth a try" moves.
CoachHines Apr 22, 2015 @ 9:45pm 
Very clever.
wildgoosespeeder Dec 30, 2014 @ 8:31pm 
@p0rtalmaster
Me too! It's good! I think what ken.roberts is trying to say is that a fizzling laser cube (before 100% gone) will not redirect but rather block an incoming laser , thus solving a portion of this chamber. I say that trick needs a demonstration or training room. Even moreover, I don't know how I feel about this because any object that can be carried fizzles and can't be used, but this case shows usefullness for the last 1-2 seconds before it is gone.
p0rtalmaster Sep 6, 2013 @ 5:29pm 
This test chamber just taught me a valuable lesson...
ken.roberts Jun 29, 2013 @ 1:47pm 
This is the first map I have seen that uses the delay of a fizzling cube to solve. Genius !!!
kimist108 May 18, 2013 @ 9:46pm 
Yea me! LOL. I saw a comment made by you very similar to Azorae's comment. It was left as a comment for one of her test chambers.
Chief Queef May 15, 2013 @ 5:06pm 
How do I get both portals on the laser side while I am on the button side with the cube? I can visualize the lift solution but I can't seem to figure out how to get to it. I get stuck with the fizzler in my way.
baphomet Apr 15, 2013 @ 3:02am 
Very good! It appeared completely impossible at first. In particular, it has a step involving doing something that went against every instinct of mine.
Mar 16, 2013 @ 4:54am 
Great map! Cheers! Wrinkled my brain there for a while.
Gigopler  [author] Feb 18, 2013 @ 4:53pm 
k.
Azorae Feb 18, 2013 @ 4:52pm 
ASDF JSDDFJSDFJSDFJSDFJFWEJUFBWEFKLJSDBFJLKSDBFJERKJBDFJKSDBFSDERFERGDFGDFJGHTRKGDFMGNHKCVGJfbhkbHGIFOHIBJRTBLOLJAGFHDJFHGFHWGAFSHGJKDGSLWAFASFISDHVJDSFHVNFDGKLAFADFUJSDGFDGBADASDASD 10/10
AgentFire Feb 12, 2013 @ 9:40am 
I loved the idea.
MeatBag Feb 6, 2013 @ 9:24pm 
I used pedestal button to respawn cube and move lift down for a while .
Rook Feb 6, 2013 @ 4:11pm 
Solution 1: Floor portal cube oscillate in laser to bring lift up and down
Solution 2: Portals aim laser at catcher, cube blocks. Hit pedestal button to respawn and get on lift before the laser hits catcher

Should only have one solution.
Gigopler  [author] Feb 6, 2013 @ 8:17am 
Tell me how you did it.
MeatBag Feb 5, 2013 @ 11:18pm 
Good. Very simple solution but I missed it and spent 15 or even more minutes :)
One question: why I need portalable surface under ceil near laser?
Calmly Frenetic Feb 5, 2013 @ 7:37pm 
An updated map, preventing the way I originally solved it (and I didn't even tell you how!). Found another way that probably suits the map title, but seems a little dirty.
Sumeron Feb 4, 2013 @ 11:36am 
It feels like a proper and well-functioning test, I just couldn't solve it. I managed to get to the point where I had the laser redirection cube, the laser pointed at the recepticle, I just could not figure out a way to step on the platform and only then engage the laser beam trigger.