Faction: Pit Fighter Travels Add-On
524 opmerkingen
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AfroSun 12 sep om 1:21vm 
PLEASE ADD MORE TO THIS. THis mod is wonderful
ArcaneStone 3 sep om 6:35nm 
The fans from previous ones could just stick with the previous ones, or ask nicely for a non-dawnguard version...
Jmanghan 18 aug om 9:51vm 
Why on Earth would you make it so that it requires Dawnguard when the original DIDN'T. I understand you need dawnguard for certain buildings, weapons, and such. But it's possible to compromise so that you can still have all your fans from the previous ones.
NotZach 12 aug om 6:56nm 
I wish the arena in the Imperial City was in this
mytomboy216 12 aug om 6:16nm 
it dont work on my laptop
wowheadco 1 aug om 3:15nm 
umm everytime i get to the area were the fight start the guy who i need to talk to isnt there ...help
Virtualslayer 27 jul om 10:42vm 
could you please make a patch for open cities?
TravelingBread 23 jul om 6:15nm 
obviously you do as it says it in the description
Ray The Starknight 19 jul om 11:43vm 
do u need dragon born or dawnguard?!
R i k s s - 16 jul om 7:33vm 
For u all mod i need DLC DagonBorn ... ??
Darko Bomb-Bastic 13 jul om 7:26nm 
Why do every good mods have to use Dlc's D:
FinalLvLRogue 13 jul om 10:31vm 
works well
President_Sheogorath 10 jul om 1:53nm 
Just to let you know SKSE 1.7 is out.
Soul-Reaper(i'm a vampire) 10 jul om 1:31nm 
I got a question What are the Coc's for the arenas i'd like to vist them when not in a fight
That Super Guy 5 jul om 1:24nm 
MORE!!! :D
Ingenium 23 jun om 7:07vm 
There's a conflict between your mods. After installing travels add-on my game kept crashing.
Meister Francis 16 jun om 5:36vm 
Why do no fighters appear on the fights that are just one on one? Help!
noboundries1969 15 jun om 9:02vm 
I downloaded Faction: Pit Fighters. Did this addon overwrite the that one?
The_Assassin711 6 jun om 10:48vm 
I'm having a problem, when I talk to Gerich (or the doorman for the Windhelm Arena for the matter) I get through the entire speech with them, but then the speech just closes and it doesn't load me into a fight (or in the case of the doorman to watch a fight.)

Anybody else have this problem or is it just me?
Ǥuardiaƞ 4 jun om 3:36nm 
veeery cool
sgtwinkler 30 mei om 5:07nm 
Beautiful locations! Awesome job with this mod, keep it up!
J R Sparks 23 mei om 2:47nm 
Is the Open Cities mod still in conflict with this mod?
robert_james3 16 mei om 5:47nm 
Thirteen Oranges will you make another mod anytime soon?
Sir Dunberry 15 mei om 5:45nm 
Does anyone else run into a problem where they can't access the Ashlander fights and or the Champion fights? I've not been able to access those fights for some time and just wanted to know if this is a problem others have encountered, and perhaps, if anyone had a possible solution for this bug, thanks!
molson 15 mei om 5:30nm 
You start the quest be going to the training hall in windhelm grey quarter(the right side) and talking to some of the people.
molson 14 mei om 4:24nm 
I FOUND A PROBLEM when you do the fight when you fight the ash lander tribes i dont remember exactly what they said but they mentioned something about the "read year" i think it is meant to be the red year.
arhimondled 9 mei om 1:27nm 
Very interesting quest. Fight with enemi how on arena/ Very fun.
talos_aah 7 mei om 1:45nm 
TheEnderGuy 5 mei om 11:19nm 
The oringinal was quite fun, but I can't download the Add-on cause I don't have DAwnguard
Araanim 27 apr om 8:18nm 
I understand that if I make the first mod a Master File, then I can use those assets in the second mod. Okay, but how do I upload that to Steam? You can't edit the file as an esm in the Creation Kit, so what do you do? You can convert it back, yeah, but doesn't that mean that nobody who downloads it is going to have the esm version, and therefore the second mod won't have anything to use? I don't understand how this is supposed to work! Clearly your Pit Fighters Add-On uses the original Pit Fighters mod. How? Am I making this way too complicated? Thank you for your time, I'd really appreciate the help.
Araanim 27 apr om 8:18nm 
Hey, I'm a huge fan of your work and was hoping maybe you could help me. I have a simple mod that adds a few quests and NPCs and monsters, whatever. But I'm working on a second mod that I want to function as a sequel to the first mod. I'd like to keep them separate, so I can still edit the first most and so everyone's not forced to download both. But I have no idea how. I've been playing around with master files for days and I don't see how it's supposed to work. I
Oceanout 17 apr om 10:31vm 
I have a problem , after getting to Title Warrior , when i speak with Gerich about challenging other provinces, once i get teleported to the requested area thats when im getting attacked by Gerich and everyone else .. I tryed playing it without any other mods on, except the required, but still the same thing again and again and when im going back to the Training Hall at Windhelm everything's just fine O_o im trying to find whats making it but i cant find it :/ Please i need some help.
ThirteenOranges  [auteur] 8 apr om 1:07nm 
@Good Day: Experiment with your load order.

@3litec4ke: The none dawnguard one is Pit Fighter without this add-on. That's why I made it as an optional extra. Without Dawnguard assets this add on would be a practically empty file.
Good Day. 1 apr om 8:05nm 
Tried using this with just his 5 quests and pit fighter, and it crashes at the front end loading.
babygirl4595 28 mrt om 11:18nm 
Does this work with Skyre?
ZenKilla 20 mrt om 10:15vm 
was up this is a awsome mod keep up the good work. and make a weapon and armor mod
♕[BigAl]♕ 15 mrt om 10:10vm 
can you make a non-dawnguard one?
[BG]ISLAU 12 mrt om 7:49nm 
If i go werewolf will i be attacked
tupac 25 feb om 3:30vm 
is dawnguard requiered to play?
SuicidalChocobo 24 feb om 11:01nm 
is it possible just to download the files without having skyrim on steam
Pedobeer 23 feb om 11:31vm 
I hope I don't get kick or banned because of using vampire lord in pit!
[RvK] I_I_I@yP/\/\@ 15 feb om 10:15vm 
and where exactly are these arenas
[FL] kampf-keks 13 feb om 7:17vm 
I have to report a bug: Always when i try to challenge a champion from the travels add on all my team members attack me
MyNameIsSean 12 feb om 5:23nm 
this mod was making making my computer crash and my skyrim unplayable, i just recently fixed it then came on this page straight away and noticed Dawnguard required. *facepalm*
KILLERBUDDY777 10 feb om 10:33nm 
Thirteen! What's the latest man? It is unfortunate that it seems you have no more time for modding, all of your stuff is the best. Was looking forward your next mod that you had mentioned on Twitter, with some custom stuff by PrivateEye again, but then you dropped off the grid. I hope your situation has improved since last I read. I'll take it that you having no time is better to your living situation hopefully. With the recent improvments to some major issues with Skyrim's memory thanks to the community (you can read about it over at the ENB site, and you don't need to have the ENB enabled as well which is awesome!), I am able to put back in a lot of the content I wanted in the first place which I couldn't due to going over a certain limit.
ThirteenOranges  [auteur] 7 feb om 5:22vm 
No. Mostly because it would increase the likelihood of conflicts and removes the option to disable and enable individual mods. Standalone mods allow more flexibility. Also because some of my mods come close to the file size limits so having all the data in one wouldn't work anyway. In addition, "merging" isn't really a thing. It'd take more work to try and get all the content into one file than it would to make two or three entirely new quest mods (which I dont have the time for anyway) and like I said, theres no benefit to it, in fact theres only downsides, so it'd be an insane amount of work that only results in a worse product...
mindw0rk 5 feb om 9:56vm 
WTB merged file of all your quest and ToS mods into one.
The Night Man 1 feb om 1:31nm 
I am honestly at a loss for words. All of your quest mods easily make it into the list of the greatest I've ever played. And I've been playing Elder Scrolls for quite some time, my friend.
benppneb 1 feb om 7:04vm 
Whats skyrim nexus?
Blast Lord 31 jan om 10:53nm 
I do hope you'll add more new features to your pit fighter guild addon mod