Towns and Villages Enhanced: Villages Redux
77 comentário(s)
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kialdoolin 14 de abr às 8:11 
have these dirty edits been cleaned?
PurpleKrakken 7 de abr às 17:30 
taveriften.esp
Contains dirty edits: 13 ITM, 2 UDR records. Needs TES5Edit cleaning.

tavesolitude.esp
Contains dirty edits: 14 ITM, 1 UDR records. Needs TES5Edit cleaning.

tavewindhelm.esp
Contains dirty edits: 12 ITM, 2 UDR records. Needs TES5Edit cleaning.

tavevillages.esp
Contains dirty edits: 15 ITM, 0 UDR records. Needs TES5Edit cleaning. Warning: This file contains 1 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game.

tavefalkreath.esp
Contains dirty edits: 3 ITM, 0 UDR records. Needs TES5Edit cleaning.

townsandcitiesenhanced.esp
Contains dirty edits: 18 ITM, 0 UDR records. Needs TES5Edit cleaning.
THE BEAR KING!!! 7 de mar às 17:58 
tavevillages.esp Active
Contains dirty edits: 15 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Warning: This file contains 1 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.

Seems like you need some fixes.
surediesalot61 25 de fev às 16:31 
Yep, incompatibility with T.A.V.E 'Vilages and other poorly ordered mods.
Sorted it with 'BOSS' and after a quick defrag, everything was good as new.
McKaz 25 de fev às 11:11 
So just to be clear, T.A.V.E. Villages Redux is intended to be used -instead- of T.A.V.E Villages? And if so, which one - so far - has greater quantity, and which one has better quality?
surediesalot61 23 de fev às 14:06 
yea I'm having the same NavMesh issues, PFS drop on my GTX650TI and game bails except I believe it's more than this mod that's affecting my game play. I'll look into it before I make any assumptions.
Repeatable 23 de fev às 13:22 
Didn't you have Iverstead enhanced before? I could have sworn it had blockades on the bridges and more plants. Just noticed in the game I'm currently playing it looks like someone hit it with a lawn mower...
SavageHedgehog 17 de fev às 18:47 
Warning: This file contains 1 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game.
Dovahkiin 12 de fev às 16:24 
is it me or has this mod stop working? I had it installed before and worked but it doesn't anymore...
GamerVSGame 10 de fev às 19:30 
doesn't work :(
Blaze 6 de fev às 23:36 
Are these mods "safe" to unistall without breaking saves? If they cause my FPS to be too low I want to know that I can safely (AND EASILY) remove them.
majorracal 2 de fev às 8:03 
Great work. Can I suggest that the Orc Strongholds are in dire need of some extra life and love?
FFKing1140 31 de jan às 19:10 
can you do a version WITHOUT whiterun so that this mod doesnt like conflict with any of my other whiterun mods?
Drunken Yoda 23 de jan às 19:51 
how do you install this i hit subscribe but nothing happens ?
maxiandr 19 de jan às 3:40 
Unfortunately the same thing - *Warning: This file contains 1 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author....*
Hunoghun 17 de jan às 8:23 
"Warning: This file contains 1 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here." on takevillagers. I cant fix it, and i am trying to delete this mod, i have unsubscribed and still its starting up. Anyone help?
info@fun4you.nl 17 de jan às 7:43 
thanks great job!!!!!!
I AM BATMAN 14 de jan às 5:18 
@Aplestormy Check my profile for screenshots if you want :)
Your mod is a must have for sure! Too bad it isn't on nexus =/
I AM BATMAN 14 de jan às 5:16 
People having CtDs ( If there is any ), try benchmarking to see if you're not overloading your GPU Memory. The game usually CtD if it overloads by such a huge amount.
I AM BATMAN 14 de jan às 5:14 
Hey mate, do you plan to release this on Nexus? I don't really like to keep my mods on Steam, as it mess with my pristine Skyrim folder =/
James Bush 11 de jan às 2:32 
Perhaps your Mod does add some unrealistic sense that I have not noticed yet, but considering the lack of interest most people have in narrow conversations I say to you
"Peace out bra."
- James Bush


Thank you so much for your Mods by the way, yours were a few of the first I ever downloaded. :) Any tips for using the Creation Kit, I would gladly take in. Thank You soo much APLESTORMY.
"Peace out bra. For realzies."
- James Bush
James Bush 11 de jan às 2:32 
As I was reading your description, I was surprised to see that you thought many trees was unrealistic. For in my birthplace Alaska, trees are a dominant factor in the roles of nature. And skyrim is absolutely the type of place with crazy amounts of trees.
No disrespect, I actually thank you for your Mods. Not like it matters, but I disagree with the Question and Answer that are based around lots of trees.
Please do not take me for the "Prick" type of a person, sorry for this slightly meaningless Message, I know that I focused on this tiny detail for far too long. But I wanted you too know an Alaskan's OPINION, on the idea of having too much trees.


Sassy 9 de jan às 11:21 
I keep getting the "deleted navmesh blah blah contact the mod creator" message when I run Boss. I don't like to run mods with issues going in, yanno? Unfortunately I'm going to have to unsubscribe from this one. I was able to clean up the others (Whiterun, Whiterun Exteriors, Markarth and Falkreath) and they are all good now. Anychance you will take time to run down the deleted navmesh? I sure hope so because I love your redo's... I love Whiterun now and can't imagine going there without all the imporovements you made. Please fix TAVE Villages.esp so I can subscribe again.... pleeeeeeeeeeeeeeeeease! LOL Thanks hon, great mods! Ciao! *HUGS* ♥
WafflyJoker6 5 de jan às 18:16 
Like the mod
conordyer89 31/dez/2013 às 20:45 
sorry man i understand and it is my fault as it clearly says at the bottom of your page, but aye ur mods are class! i was just getting carried away with downloading all of yours and i missed that one line and i just wanted to be safe as i have 130 mods installed so i just didnt wanna risk any issues lol
Aplestormy  [autor(a)] 31/dez/2013 às 11:04 
@Conor You have no idea how many comments I get that are exactly the same to your first one. It's so frustrating.
Aplestormy  [autor(a)] 31/dez/2013 às 11:03 
@Conor It was a joke man, sorry if I offended you.
Sky Lord Gliscor 25/dez/2013 às 17:07 
love it
AntecSentinel 18/dez/2013 às 17:57 
Could you make a version that has everything BUT the trees? I love the way it looks, but the trees in Whiterun make it look as if it is in a forest, as opposed to Plains. Everything else is beautiful though, just the trees are a tad excessive
Bane47 1/dez/2013 às 19:14 
Is this a mix between all the previous enhacned town and villages mods that you released?
garrety2112 29/nov/2013 às 19:30 
So this is compatable with everything but TAVE Villages?
[WaR3] Doktołeł Dełpełeł 17/nov/2013 às 9:12 
it doesn't work i subscribe download and nothing. other mods work. only this one isn't working can someone help me? (sorry for my english)
King Sean of Poland 16/nov/2013 às 1:43 
liking your mods keep up the good work
Mikaratscha 22/out/2013 às 2:00 
Do I have to download it after I downloaded normal Mod ?
Sassy 9/out/2013 às 3:34 
I was so hoping for a response as I don't want to disable the TAVE: Villages but I've gotten an error shown in boss. It says, "tavevillages.esp Warning: This file contains 1 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here." I'll disable it for now, but have you come up with a fix or re-release, or ... I dunno.. sumpin? LOL I'll check back. Thanks for the mods, they are lovely! Ciao! *HUGS* ♥
Sassy 8/out/2013 às 4:52 
Not trying to appear stupid here, but you say "Not compatible with Towns and Villages Enchanced: Villages .... So THIS mod isn't compatible with your OTHER mod? I know I'm missing something. LOL I have to be... back pain and slipped discs have prevented me from getting more than 6 1/2 hrs of sleep since last Thurs. I may be a bit rammy at this point! LOL So the first in your links up there, T.A.V.E Villages does or doesn't work with this mod? I was going to get them all but now I'm hesitant. Leave me a note please? Thanks hon! Love the redo! *HUGS* Ciao! ♥
goku1984kakarot 2/out/2013 às 20:06 
I'mposting this comment because of the first Q&A. If anyone KNOWS better about this then please correct me, with PROPER proof. According to the lore Red Mountain erupted. Now in reality when a volcano goes, the surrounding environments change. First they are barren, but after a period of time, I don't know the exact amount of time required, life begins to blossom. So in a land of frigid cold and tundra landscape, after Red Mountain exploded that frigid cold and tundra landscape should have chaged. So technically this mod IS lore friendly. Now if anyone want to prove me wrong, please be my guest. Just, when you do give me links to prove your information.
StugieSimba 27/set/2013 às 17:36 
BOSS pointed this out to me. I haven't experienced any problems in my game related to this mod so I am not worried about it, I just wasn't sure if you were aware of this. You probably are and I'm sure it was intentional, but I figured I would let you know just in case.

"Warning: This file contains 1 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author."

Love your mods by the way! Really makes Skyrim look beautiful. I didn't post this comment to try and criticize or anything, I hope you don't take it that way.
Alaric the Visgoth 14/ago/2013 às 18:17 
forgot to add: will the upgraded features like rock meshes, animals etc conflict with mods that do this globally aka RWS, Rock mods and other environmental mods?
Alaric the Visgoth 14/ago/2013 às 18:14 
Is the steam version of TAVE Villages and TAVE Riverwood the same as the Nexus version? If so, will the TAVE & LoS and TAVE RE compatibility patches on Nexus work for the steam version of this mod?
win7x64 10/ago/2013 às 12:32 
Amazing mods by the way...
win7x64 10/ago/2013 às 12:31 
@SSSaltyDave

Just a note. I have some salty balls for you to suck on while you contemplate not being a little Nazi word fascist. Correcting peeples grammar and spelling is the mark of a newb and a deuchebag. Since you are new to the internet you get a pass, for now, next time you get a punch in the throat. Thank you.
Revonlieke 8/ago/2013 às 0:57 
Ah, just read.. Karthwasten and Ivarstead are close to completion. :D Does the non-redux version have the Ivarstead done then? :| And why the redux?
Revonlieke 8/ago/2013 às 0:54 
Umm, I'm having troubles with Ivarstead. There's no visible enhancements to that village. Shouldn't there be like a bridge to Narfi's house and trees all over? I'm getting vanilla (I think?) I have checked Rorikstead, which is in this one and it works fine. :|
SSSaltyDave 2/ago/2013 às 13:05 
Just a note. FAQ, Q1. Your =/= You are.
mattharrison3814 1/ago/2013 às 19:03 
Hello. When I install the mod, only Rorikstead gets enhansed. What's up with that???
Scoldrath 29/jul/2013 às 14:20 
Very beautiful mod :) Thanks!
Whiterun guard 14/jul/2013 às 14:00 
really there's two bottles of mead the lusty argonian maid and a cloth in the watch tower
TheGieloo 27/jun/2013 às 5:56 
reinstall
Finsie 21/jun/2013 às 23:31 
How do I delete these mods? I tried them all and I don't like them too much and I'm wanting to delete them, but I don't know how. I've unsubscribed to them but they are still in the game when I load a save.