A Single Player Test
43 kommentarer
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BUG 5 jul @ 2:25pm 
This was a nice fun chamber,thanks.
BrunoGottlieb  [skapare] 20 maj @ 10:27am 
Yes Yavie :) In this chamber came the idea for the Companion Cube serie. Thanks a lot for playing.
Yavie 19 maj @ 11:06am 
I see this was practice for, or the idea for the companion cube tests (: I liked this one as well! I think I only have one more of your maps to do and I'll be done!
nickmueller 19 aug, 2013 @ 7:33am 
Very good map, but there is a deadlock: If you had accidently put the companion cube on the horizontal glass too deep in the corridor to the exit, you aren't able to take it back. To my mind, it would be better to change the glass, and put the grid there to make possible taking the cube back
mood3rd 25 jul, 2013 @ 11:08am 
BrunoGottlieb
good map.
did not use portable area above funel.
I used the speed gel & ramp, to get into the funel
the flip panel by the rail platform, made it easier.
but having both at the same time, seemed odd.
perhaps if pedestal button that deactivating fizzler.
also stopped the rail platform.
then we solve another puzzle, to activate the flip panel, would be better ?
good fun.
I bet you made a few changes, before publishing, to finetune it :)

please try a map from my workshop:
http://steamcommunity.com/profiles/76561197979332810/myworkshopfiles/
PsychoBR 30 jun, 2013 @ 9:54am 
Awesome puzzle. Very funny. Thanks.
Gostei do mapa Bruno.
I recorded my gameplay (valve DEM file format):Download[dl.dropboxusercontent.com]. Comments inside video.

Turrets highly explosive. Handle with care
Mitch McWiggins 28 feb, 2013 @ 8:19pm 
Fun, thanks!
mathackray 26 feb, 2013 @ 10:52pm 
it sux
daloboy 23 feb, 2013 @ 12:46pm 
Nice one! Had fun mixing the cubes an sphere!
Please try one of mine and comment! Thanks.
BrunoGottlieb  [skapare] 12 feb, 2013 @ 5:54am 
Well, I think this chamber stop here. Thanks for everybody who played this level. I really liked the comments.
http://steamcommunity.com/sharedfiles/filedetails/?id=126320887
mikemoody 5 feb, 2013 @ 11:00am 
I really enjoyed playing this map. Speed Gel is always fun and Tractor Beams is just "Get er Done" kind of stuff. Thanks
ThatSpencerGuy 3 feb, 2013 @ 4:33pm 
thank you for commenting on my into the deep series. It really helps. I played your level and i loved it. Great job.
FuZZy961 3 feb, 2013 @ 6:09am 
Very nice. It's the first custom map I've played as I'm new, only just finishing the Story Mode campaign a moment ago. I hope to find many more just as clever or even more so.
I only found one fault. By fault I mean there is an objective that has more than one way of accomplishing it. In my mind, at least, I consider that a fault.
The button at the top of the wall can just very easily be manipulated by suspending yourself between two portals and engaged. Takes away the fun of using the speed gel and launching yourself up there.
Otherwise it is brilliant. Thank you
costasbro13 2 feb, 2013 @ 6:31pm 
proper tidey
Samniss Arandeen 2 feb, 2013 @ 5:19pm 
Pretty well thought out. I like it.
Zoraya 2 feb, 2013 @ 2:20pm 
Creating a complex chamber is often a balancing act between complexity and solvable (not too obvious) puzzles within decent time.
This one is a good example of this, thanks!
http://steamcommunity.com/sharedfiles/filedetails/?id=124375956
BrunoGottlieb  [skapare] 2 feb, 2013 @ 1:44pm 
3Dthan 2 feb, 2013 @ 12:02pm 
That was one of the best Portal courses I have ever completed. You, sir, are awesome.
BOMBARDIER 2 feb, 2013 @ 11:15am 
,
Chris 2 feb, 2013 @ 7:44am 
Soooo many buttons!
goldenmusicbox 2 feb, 2013 @ 7:27am 
Nice screenshots. :)
ICHIGO 1 feb, 2013 @ 7:29pm 
Много лишних предметов да и вообще карта не вызвала особых затруднений....
BrunoGottlieb  [skapare] 1 feb, 2013 @ 5:05am 
Thanks for playing :) The comments helps me a lot.
PloCoon 1 feb, 2013 @ 1:50am 
Extremely good. The first chamber was a real mindbender at first, and things started falling into place. And the end with the companion cube, while not super hard, was really fun. I recommend you go join Mensa if you haven't already. :-)
Hazelton 31 jan, 2013 @ 7:18pm 
I really, really liked the logic puzzle in the first chamber, really stimulating. It turned a bit hum-drum in the final corridor, though.
DigitalStone 31 jan, 2013 @ 3:35pm 
Excellent puzzle. Thanks :)
Phrendon 31 jan, 2013 @ 10:19am 
Busy work there at the end. It's all good though.
Suigintou 31 jan, 2013 @ 8:23am 
Great job man. Really enjoyed this one.
Tim 30 jan, 2013 @ 10:04pm 
Nice chamber. Not straight forward - it made me think. Check out mine: http://steamcommunity.com/sharedfiles/filedetails/?id=123833961
Eating a squid 30 jan, 2013 @ 9:50am 
Really enjoyed this chamber, well done
BrunoGottlieb  [skapare] 30 jan, 2013 @ 7:36am 
Thanks spnlr2. I'm happy to know that someone enjoys my chambers :)
ThatSpencerGuy 29 jan, 2013 @ 6:37pm 
20 billion thumbs up man.I cant seem to find really good PTI maps until now. Great test I hope you will do a sequel. You have a great talent. from your newest follower, Spencer
REVELATION411 28 jan, 2013 @ 11:54am 
This is my first chamber creation. Let me know if you think it's well made or not please. Thanks!:
http://steamcommunity.com/sharedfiles/filedetails/?id=123439222&searchtext=
TheSarge 28 jan, 2013 @ 9:35am 
That may have been another map.
TheSarge 28 jan, 2013 @ 9:34am 
I will say that this one had me concerned that I was missing a piece in the checkerboard room.
Shazzm 28 jan, 2013 @ 5:07am 
Great map! Really enjoyed it!

Check out mine if ya care to!
http://steamcommunity.com/sharedfiles/filedetails/?id=122003245
BrunoGottlieb  [skapare] 27 jan, 2013 @ 11:42am 
Thanks for playing my test chamber :) you are very nice, really. I should make a test like the final with the companion cube? More tests made by me here: http://steamcommunity.com/id/brunogottlieb/myworkshopfiles/?appid=620
EnzoJr. 27 jan, 2013 @ 11:36am 
I felt so sad at the end... WHY! WHY DID I HAVE TO LEAVE MY COMPANION CUBE!!! WHYY!!!! anyway, great level! this one, i was actualy ablle to solve unlike the others! my only concern is that it was a little hard finding some rooms, like the one with the vertical button detector thingie.
keep up the good work!
TheSarge 27 jan, 2013 @ 9:40am 
I'm a huge fan of part 2 with the companion cube.
Mr Fraggle (UK) 27 jan, 2013 @ 8:15am 
nice map,not difficult but with plenty to do.Well done.
DoubleMike 26 jan, 2013 @ 1:06pm 
Nice one)
kevintillack 25 jan, 2013 @ 6:53pm 
kevintillack 25 jan, 2013 @ 6:52pm 
Fun, At first I thought i would need to start over. I thought I needed to keep bringing the cubes with me, all the way top the end.