Portal 2
A Single Player Test
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44 条留言
Petutski 2014年9月29日下午5:49 
Nice! Lots of fun. Nice and logical!
BUG 2014年7月5日下午2:25 
This was a nice fun chamber,thanks.
BrunoGottlieb  [作者] 2014年5月20日上午10:27 
Yes Yavie :) In this chamber came the idea for the Companion Cube serie. Thanks a lot for playing.
Yavie 2014年5月19日上午11:06 
I see this was practice for, or the idea for the companion cube tests (: I liked this one as well! I think I only have one more of your maps to do and I'll be done!
nickmueller 2013年8月19日上午7:33 
Very good map, but there is a deadlock: If you had accidently put the companion cube on the horizontal glass too deep in the corridor to the exit, you aren't able to take it back. To my mind, it would be better to change the glass, and put the grid there to make possible taking the cube back
mood3rd 2013年7月25日上午11:08 
good map.
did not use portable area above funel.
I used the speed gel & ramp, to get into the funel
the flip panel by the rail platform, made it easier.
but having both at the same time, seemed odd.
perhaps if pedestal button that deactivating fizzler.
also stopped the rail platform.
then we solve another puzzle, to activate the flip panel, would be better ?
good fun.
I bet you made a few changes, before publishing, to finetune it :)

please try a map from my workshop:
PsychoBR 2013年6月30日上午9:54 
Awesome puzzle. Very funny. Thanks.
Gostei do mapa Bruno.
I recorded my gameplay (valve DEM file format): Download [dl.dropboxusercontent.com]. Comments inside video.

Turrets highly explosive. Handle with care
Mitch McWiggins 2013年2月28日下午8:19 
Fun, thanks!
mathackray 2013年2月26日下午10:52 
it sux
daloboy 2013年2月23日下午12:46 
Nice one! Had fun mixing the cubes an sphere!
Please try one of mine and comment! Thanks.
BrunoGottlieb  [作者] 2013年2月12日上午5:54 
Well, I think this chamber stop here. Thanks for everybody who played this level. I really liked the comments.
mikemoody 2013年2月5日上午11:00 
I really enjoyed playing this map. Speed Gel is always fun and Tractor Beams is just "Get er Done" kind of stuff. Thanks
Avatar was only Okay 2013年2月3日下午4:33 
thank you for commenting on my into the deep series. It really helps. I played your level and i loved it. Great job.
FuZZy961 2013年2月3日上午6:09 
Very nice. It's the first custom map I've played as I'm new, only just finishing the Story Mode campaign a moment ago. I hope to find many more just as clever or even more so.
I only found one fault. By fault I mean there is an objective that has more than one way of accomplishing it. In my mind, at least, I consider that a fault.
The button at the top of the wall can just very easily be manipulated by suspending yourself between two portals and engaged. Takes away the fun of using the speed gel and launching yourself up there.
Otherwise it is brilliant. Thank you
InfinityD4 2013年2月2日下午6:31 
proper tidey
Samniss Arandeen 2013年2月2日下午5:19 
Pretty well thought out. I like it.
Zoraya 2013年2月2日下午2:20 
Creating a complex chamber is often a balancing act between complexity and solvable (not too obvious) puzzles within decent time.
This one is a good example of this, thanks!
BrunoGottlieb  [作者] 2013年2月2日下午1:44 
3Dthan 2013年2月2日下午12:02 
That was one of the best Portal courses I have ever completed. You, sir, are awesome.
bombardier 2013年2月2日上午11:15 
shiroganeookami 2013年2月2日上午7:44 
Soooo many buttons!
goldenmusicbox 2013年2月2日上午7:27 
Nice screenshots. :)
ICHIGO_SLABAK 2013年2月1日下午7:29 
Много лишних предметов да и вообще карта не вызвала особых затруднений....
BrunoGottlieb  [作者] 2013年2月1日上午5:05 
Thanks for playing :) The comments helps me a lot.
PloCoon 2013年2月1日上午1:50 
Extremely good. The first chamber was a real mindbender at first, and things started falling into place. And the end with the companion cube, while not super hard, was really fun. I recommend you go join Mensa if you haven't already. :-)
Hazelton 2013年1月31日下午7:18 
I really, really liked the logic puzzle in the first chamber, really stimulating. It turned a bit hum-drum in the final corridor, though.
DigitalStone 2013年1月31日下午3:35 
Excellent puzzle. Thanks :)
Phrendon 2013年1月31日上午10:19 
Busy work there at the end. It's all good though.
Suigintou 2013年1月31日上午8:23 
Great job man. Really enjoyed this one.
Thumb in my Bum 2013年1月30日下午10:04 
Nice chamber. Not straight forward - it made me think. Check out mine: http://steamcommunity.com/sharedfiles/filedetails/?id=123833961
Eating a Squid 2013年1月30日上午9:50 
Really enjoyed this chamber, well done
BrunoGottlieb  [作者] 2013年1月30日上午7:36 
Thanks spnlr2. I'm happy to know that someone enjoys my chambers :)
Avatar was only Okay 2013年1月29日下午6:37 
20 billion thumbs up man.I cant seem to find really good PTI maps until now. Great test I hope you will do a sequel. You have a great talent. from your newest follower, Spencer
REVELATION411 2013年1月28日上午11:54 
This is my first chamber creation. Let me know if you think it's well made or not please. Thanks!:
Genuine Baggage 2013年1月28日上午9:35 
That may have been another map.
Genuine Baggage 2013年1月28日上午9:34 
I will say that this one had me concerned that I was missing a piece in the checkerboard room.
Shazzm 2013年1月28日上午5:07 
Great map! Really enjoyed it!

Check out mine if ya care to!
BrunoGottlieb  [作者] 2013年1月27日上午11:42 
Thanks for playing my test chamber :) you are very nice, really. I should make a test like the final with the companion cube? More tests made by me here: http://steamcommunity.com/id/brunogottlieb/myworkshopfiles/?appid=620
Yung Ca$h Regi$ter 2013年1月27日上午11:36 
I felt so sad at the end... WHY! WHY DID I HAVE TO LEAVE MY COMPANION CUBE!!! WHYY!!!! anyway, great level! this one, i was actualy ablle to solve unlike the others! my only concern is that it was a little hard finding some rooms, like the one with the vertical button detector thingie.
keep up the good work!
Genuine Baggage 2013年1月27日上午9:40 
I'm a huge fan of part 2 with the companion cube.
Mr Fraggle (UK) 2013年1月27日上午8:15 
nice map,not difficult but with plenty to do.Well done.
DoubleMike 2013年1月26日下午1:06 
Nice one)
kevintillack 2013年1月25日下午6:53 
kevintillack 2013年1月25日下午6:52 
Fun, At first I thought i would need to start over. I thought I needed to keep bringing the cubes with me, all the way top the end.