A Single Player Test
43 коментара
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BUG 5 юли в 2:25след. 
This was a nice fun chamber,thanks.
BrunoGottlieb  [автор] 20 май в 10:27сут. 
Yes Yavie :) In this chamber came the idea for the Companion Cube serie. Thanks a lot for playing.
Yavie 19 май в 11:06сут. 
I see this was practice for, or the idea for the companion cube tests (: I liked this one as well! I think I only have one more of your maps to do and I'll be done!
nickmueller 19 август 2013 в 7:33сут. 
Very good map, but there is a deadlock: If you had accidently put the companion cube on the horizontal glass too deep in the corridor to the exit, you aren't able to take it back. To my mind, it would be better to change the glass, and put the grid there to make possible taking the cube back
mood3rd 25 юли 2013 в 11:08сут. 
good map.
did not use portable area above funel.
I used the speed gel & ramp, to get into the funel
the flip panel by the rail platform, made it easier.
but having both at the same time, seemed odd.
perhaps if pedestal button that deactivating fizzler.
also stopped the rail platform.
then we solve another puzzle, to activate the flip panel, would be better ?
good fun.
I bet you made a few changes, before publishing, to finetune it :)

please try a map from my workshop:
PsychoBR 30 юни 2013 в 9:54сут. 
Awesome puzzle. Very funny. Thanks.
Gostei do mapa Bruno.
I recorded my gameplay (valve DEM file format):Download[dl.dropboxusercontent.com]. Comments inside video.

Turrets highly explosive. Handle with care
Mitch McWiggins 28 февруари 2013 в 8:19след. 
Fun, thanks!
mathackray 26 февруари 2013 в 10:52след. 
it sux
daloboy 23 февруари 2013 в 12:46след. 
Nice one! Had fun mixing the cubes an sphere!
Please try one of mine and comment! Thanks.
BrunoGottlieb  [автор] 12 февруари 2013 в 5:54сут. 
Well, I think this chamber stop here. Thanks for everybody who played this level. I really liked the comments.
mikemoody 5 февруари 2013 в 11:00сут. 
I really enjoyed playing this map. Speed Gel is always fun and Tractor Beams is just "Get er Done" kind of stuff. Thanks
ThatSpencerGuy 3 февруари 2013 в 4:33след. 
thank you for commenting on my into the deep series. It really helps. I played your level and i loved it. Great job.
FuZZy961 3 февруари 2013 в 6:09сут. 
Very nice. It's the first custom map I've played as I'm new, only just finishing the Story Mode campaign a moment ago. I hope to find many more just as clever or even more so.
I only found one fault. By fault I mean there is an objective that has more than one way of accomplishing it. In my mind, at least, I consider that a fault.
The button at the top of the wall can just very easily be manipulated by suspending yourself between two portals and engaged. Takes away the fun of using the speed gel and launching yourself up there.
Otherwise it is brilliant. Thank you
costasbro13 2 февруари 2013 в 6:31след. 
proper tidey
Samniss Arandeen 2 февруари 2013 в 5:19след. 
Pretty well thought out. I like it.
Zoraya 2 февруари 2013 в 2:20след. 
Creating a complex chamber is often a balancing act between complexity and solvable (not too obvious) puzzles within decent time.
This one is a good example of this, thanks!
BrunoGottlieb  [автор] 2 февруари 2013 в 1:44след. 
3Dthan 2 февруари 2013 в 12:02след. 
That was one of the best Portal courses I have ever completed. You, sir, are awesome.
BOMBARDIER 2 февруари 2013 в 11:15сут. 
Chris 2 февруари 2013 в 7:44сут. 
Soooo many buttons!
goldenmusicbox 2 февруари 2013 в 7:27сут. 
Nice screenshots. :)
ICHIGO 1 февруари 2013 в 7:29след. 
Много лишних предметов да и вообще карта не вызвала особых затруднений....
BrunoGottlieb  [автор] 1 февруари 2013 в 5:05сут. 
Thanks for playing :) The comments helps me a lot.
PloCoon 1 февруари 2013 в 1:50сут. 
Extremely good. The first chamber was a real mindbender at first, and things started falling into place. And the end with the companion cube, while not super hard, was really fun. I recommend you go join Mensa if you haven't already. :-)
Hazelton 31 януари 2013 в 7:18след. 
I really, really liked the logic puzzle in the first chamber, really stimulating. It turned a bit hum-drum in the final corridor, though.
DigitalStone 31 януари 2013 в 3:35след. 
Excellent puzzle. Thanks :)
Phrendon 31 януари 2013 в 10:19сут. 
Busy work there at the end. It's all good though.
Suigintou 31 януари 2013 в 8:23сут. 
Great job man. Really enjoyed this one.
Tim 30 януари 2013 в 10:04след. 
Nice chamber. Not straight forward - it made me think. Check out mine: http://steamcommunity.com/sharedfiles/filedetails/?id=123833961
Eating a Squid 30 януари 2013 в 9:50сут. 
Really enjoyed this chamber, well done
BrunoGottlieb  [автор] 30 януари 2013 в 7:36сут. 
Thanks spnlr2. I'm happy to know that someone enjoys my chambers :)
ThatSpencerGuy 29 януари 2013 в 6:37след. 
20 billion thumbs up man.I cant seem to find really good PTI maps until now. Great test I hope you will do a sequel. You have a great talent. from your newest follower, Spencer
REVELATION411 28 януари 2013 в 11:54сут. 
This is my first chamber creation. Let me know if you think it's well made or not please. Thanks!:
TheSarge 28 януари 2013 в 9:35сут. 
That may have been another map.
TheSarge 28 януари 2013 в 9:34сут. 
I will say that this one had me concerned that I was missing a piece in the checkerboard room.
Shazzm 28 януари 2013 в 5:07сут. 
Great map! Really enjoyed it!

Check out mine if ya care to!
BrunoGottlieb  [автор] 27 януари 2013 в 11:42сут. 
Thanks for playing my test chamber :) you are very nice, really. I should make a test like the final with the companion cube? More tests made by me here: http://steamcommunity.com/id/brunogottlieb/myworkshopfiles/?appid=620
EnzoJr. 27 януари 2013 в 11:36сут. 
I felt so sad at the end... WHY! WHY DID I HAVE TO LEAVE MY COMPANION CUBE!!! WHYY!!!! anyway, great level! this one, i was actualy ablle to solve unlike the others! my only concern is that it was a little hard finding some rooms, like the one with the vertical button detector thingie.
keep up the good work!
TheSarge 27 януари 2013 в 9:40сут. 
I'm a huge fan of part 2 with the companion cube.
Mr Fraggle (UK) 27 януари 2013 в 8:15сут. 
nice map,not difficult but with plenty to do.Well done.
DoubleMike 26 януари 2013 в 1:06след. 
Nice one)
kevintillack 25 януари 2013 в 6:53след. 
kevintillack 25 януари 2013 в 6:52след. 
Fun, At first I thought i would need to start over. I thought I needed to keep bringing the cubes with me, all the way top the end.