A Single Player Test
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Petutski Sep 29 @ 5:49pm 
Nice! Lots of fun. Nice and logical!
BUG Jul 5 @ 2:25pm 
This was a nice fun chamber,thanks.
BrunoGottlieb  [author] May 20 @ 10:27am 
Yes Yavie :) In this chamber came the idea for the Companion Cube serie. Thanks a lot for playing.
Yavie May 19 @ 11:06am 
I see this was practice for, or the idea for the companion cube tests (: I liked this one as well! I think I only have one more of your maps to do and I'll be done!
nickmueller Aug 19, 2013 @ 7:33am 
Very good map, but there is a deadlock: If you had accidently put the companion cube on the horizontal glass too deep in the corridor to the exit, you aren't able to take it back. To my mind, it would be better to change the glass, and put the grid there to make possible taking the cube back
mood3rd Jul 25, 2013 @ 11:08am 
good map.
did not use portable area above funel.
I used the speed gel & ramp, to get into the funel
the flip panel by the rail platform, made it easier.
but having both at the same time, seemed odd.
perhaps if pedestal button that deactivating fizzler.
also stopped the rail platform.
then we solve another puzzle, to activate the flip panel, would be better ?
good fun.
I bet you made a few changes, before publishing, to finetune it :)

please try a map from my workshop:
PsychoBR Jun 30, 2013 @ 9:54am 
Awesome puzzle. Very funny. Thanks.
Gostei do mapa Bruno.
I recorded my gameplay (valve DEM file format):Download[dl.dropboxusercontent.com]. Comments inside video.

Turrets highly explosive. Handle with care
Mitch McWiggins Feb 28, 2013 @ 8:19pm 
Fun, thanks!
mathackray Feb 26, 2013 @ 10:52pm 
it sux
daloboy Feb 23, 2013 @ 12:46pm 
Nice one! Had fun mixing the cubes an sphere!
Please try one of mine and comment! Thanks.
BrunoGottlieb  [author] Feb 12, 2013 @ 5:54am 
Well, I think this chamber stop here. Thanks for everybody who played this level. I really liked the comments.
mikemoody Feb 5, 2013 @ 11:00am 
I really enjoyed playing this map. Speed Gel is always fun and Tractor Beams is just "Get er Done" kind of stuff. Thanks
ThatSpencerGuy Feb 3, 2013 @ 4:33pm 
thank you for commenting on my into the deep series. It really helps. I played your level and i loved it. Great job.
FuZZy961 Feb 3, 2013 @ 6:09am 
Very nice. It's the first custom map I've played as I'm new, only just finishing the Story Mode campaign a moment ago. I hope to find many more just as clever or even more so.
I only found one fault. By fault I mean there is an objective that has more than one way of accomplishing it. In my mind, at least, I consider that a fault.
The button at the top of the wall can just very easily be manipulated by suspending yourself between two portals and engaged. Takes away the fun of using the speed gel and launching yourself up there.
Otherwise it is brilliant. Thank you
costasbro13 Feb 2, 2013 @ 6:31pm 
proper tidey
Samniss Arandeen Feb 2, 2013 @ 5:19pm 
Pretty well thought out. I like it.
Zoraya Feb 2, 2013 @ 2:20pm 
Creating a complex chamber is often a balancing act between complexity and solvable (not too obvious) puzzles within decent time.
This one is a good example of this, thanks!
BrunoGottlieb  [author] Feb 2, 2013 @ 1:44pm 
3Dthan Feb 2, 2013 @ 12:02pm 
That was one of the best Portal courses I have ever completed. You, sir, are awesome.
BOMBARDIER Feb 2, 2013 @ 11:15am 
Chris Feb 2, 2013 @ 7:44am 
Soooo many buttons!
goldenmusicbox Feb 2, 2013 @ 7:27am 
Nice screenshots. :)
ICHIGO Feb 1, 2013 @ 7:29pm 
Много лишних предметов да и вообще карта не вызвала особых затруднений....
BrunoGottlieb  [author] Feb 1, 2013 @ 5:05am 
Thanks for playing :) The comments helps me a lot.
PloCoon Feb 1, 2013 @ 1:50am 
Extremely good. The first chamber was a real mindbender at first, and things started falling into place. And the end with the companion cube, while not super hard, was really fun. I recommend you go join Mensa if you haven't already. :-)
Hazelton Jan 31, 2013 @ 7:18pm 
I really, really liked the logic puzzle in the first chamber, really stimulating. It turned a bit hum-drum in the final corridor, though.
DigitalStone Jan 31, 2013 @ 3:35pm 
Excellent puzzle. Thanks :)
Phrendon Jan 31, 2013 @ 10:19am 
Busy work there at the end. It's all good though.
Suigintou Jan 31, 2013 @ 8:23am 
Great job man. Really enjoyed this one.
Tim Jan 30, 2013 @ 10:04pm 
Nice chamber. Not straight forward - it made me think. Check out mine: http://steamcommunity.com/sharedfiles/filedetails/?id=123833961
Eating a Squid Jan 30, 2013 @ 9:50am 
Really enjoyed this chamber, well done
BrunoGottlieb  [author] Jan 30, 2013 @ 7:36am 
Thanks spnlr2. I'm happy to know that someone enjoys my chambers :)
ThatSpencerGuy Jan 29, 2013 @ 6:37pm 
20 billion thumbs up man.I cant seem to find really good PTI maps until now. Great test I hope you will do a sequel. You have a great talent. from your newest follower, Spencer
REVELATION411 Jan 28, 2013 @ 11:54am 
This is my first chamber creation. Let me know if you think it's well made or not please. Thanks!:
TheSarge Jan 28, 2013 @ 9:35am 
That may have been another map.
TheSarge Jan 28, 2013 @ 9:34am 
I will say that this one had me concerned that I was missing a piece in the checkerboard room.
Shazzm Jan 28, 2013 @ 5:07am 
Great map! Really enjoyed it!

Check out mine if ya care to!
BrunoGottlieb  [author] Jan 27, 2013 @ 11:42am 
Thanks for playing my test chamber :) you are very nice, really. I should make a test like the final with the companion cube? More tests made by me here: http://steamcommunity.com/id/brunogottlieb/myworkshopfiles/?appid=620
Could've Had a V8 Jan 27, 2013 @ 11:36am 
I felt so sad at the end... WHY! WHY DID I HAVE TO LEAVE MY COMPANION CUBE!!! WHYY!!!! anyway, great level! this one, i was actualy ablle to solve unlike the others! my only concern is that it was a little hard finding some rooms, like the one with the vertical button detector thingie.
keep up the good work!
TheSarge Jan 27, 2013 @ 9:40am 
I'm a huge fan of part 2 with the companion cube.
Mr Fraggle (UK) Jan 27, 2013 @ 8:15am 
nice map,not difficult but with plenty to do.Well done.
DoubleMike Jan 26, 2013 @ 1:06pm 
Nice one)
kevintillack Jan 25, 2013 @ 6:53pm 
kevintillack Jan 25, 2013 @ 6:52pm 
Fun, At first I thought i would need to start over. I thought I needed to keep bringing the cubes with me, all the way top the end.