Self Reflection
32 Kommentare
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lfairban 6. Juni um 13:11 Uhr 
It was pretty easy once I figured out what the white jell was for. It sould be a different color, like yellow maybe.
Quote 17. Mai um 13:37 Uhr 
I spent too much time wondering why I couldn't place portals on the gel. ¯\_(ツ)_/¯
kimist108 17. Mai um 12:33 Uhr 
HA! Funny when Glados asked me if I was going to blatantly cheat. Was looking for a way into the secret area when she said that. Success getting into the secret area by careful hopping and placing portals.
quatrus 22. Apr. um 16:38 Uhr 
Another Excellent map....thanks
Luc1aNo 17. Apr. um 3:08 Uhr 
Nice and easy.
Malfaction 27. Jan. um 9:23 Uhr 
Upon reflection, I liked it! Thumbs up!
wildgoosespeeder 13. Dez. 2013 um 22:04 Uhr 
DISCLAIMER:
Read my profile before reading the rest of my comment!

Great test for reflection gel. The only thing that annoyed me is two different rotations for the portal redirection of the light bridge. I didn't think that would happen.

Try my SP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=192976369
Try my COOP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=181160432
Michael Bae 26. Okt. 2013 um 15:20 Uhr 
Once I master hammer, art therapy is the only style i'm making.
p0rtalmaster 20. Sep. 2013 um 20:03 Uhr 
I was able to solve it using the light bridge coming out only on the top end (an info_placement_helper can correct any intentions you may have) :P Thus I found a non-solid prop "bug."

Other than that, it's an awesome test, and yes, the art therapy style is underrated, probably because it's not listed on the developer's wiki.
| \_/ () 7. Aug. 2013 um 3:55 Uhr 
love the style! please make more in art therapy style, no matter what kind of a test it is!
srs bsnss  [Autor] 2. Feb. 2013 um 7:49 Uhr 
Replied on TWP.
? - BlumCoLe' (✿◠‿◠) 2. Feb. 2013 um 2:17 Uhr 
a little bit buggy and not difficult.

i think i found an alternative way.

look at twp forum for gameplay later ;)
daloboy 1. Feb. 2013 um 17:53 Uhr 
Easy...when you take the time to read the description!!!! Had fun anyway! Great looks!
Please try one of mine and comment! Thanks.
Bacon, God of business lunch 31. Jan. 2013 um 7:40 Uhr 
thanks man!
srs bsnss  [Autor] 30. Jan. 2013 um 20:58 Uhr 
@Seras Victoria Yeah, it's through the door. I'll give you a hint - it involves using the light bridge.
Bacon, God of business lunch 30. Jan. 2013 um 12:43 Uhr 
what is the secret area i have looked everywhere exept behind a door in the backround i cant get there
srs bsnss  [Autor] 29. Jan. 2013 um 22:14 Uhr 
@Tyronis Another nice run! I'm almost tempted to leave that route available, though I probably oughta fix it. I could add invisible clips, but that'd be a bit odd so I'll put some more scaffolding/squarebeams around the area. If it's still possible (which I doubt), I'll leave it.

@Stimich Ah, I'll have to fix that up too.

@Rhadamanthe Well, that's a shame.

@knight of empremphis Hmm. That's probably just a one-off.
Rhadamanthe 29. Jan. 2013 um 10:14 Uhr 
Nul et non avenu, absolument aucun intérêt !
Stimich 29. Jan. 2013 um 9:27 Uhr 
New unintended solution (Not Tyronis' route).
http://www.youtube.com/watch?v=EoId4i-qy4I&feature=youtu.be
Knight of Empremphis 29. Jan. 2013 um 8:12 Uhr 
yeah 2 cubes they both fell out at the same time
Tyronis 29. Jan. 2013 um 8:01 Uhr 
Speedran updated version in 30 seconds
http://www.youtube.com/watch?v=tf-Blo4vMcQ
You need more player clips. Also there were some floating error signs in your map, might just be a problem on my end though. I really liked the GLaDOS quote you added there :)
srs bsnss  [Autor] 29. Jan. 2013 um 5:45 Uhr 
Ok, as cool as the speedrun route was, I've fixed it. Try it again, though, and you might find a small surprise waiting up above the cube dropper ;)

I also fixed the other route using the door as a ledge.

srs bsnss  [Autor] 28. Jan. 2013 um 22:16 Uhr 
Ah, I see. I might put a clip brush or something across the exit door when it's closed.
SkyRoots 28. Jan. 2013 um 22:13 Uhr 
I used the reflection cube and pointed it toward the area where I placed my final blue portal (see image). I then used the light bridge to get to the exit door. While still standing on that thin surface edge of the door, I made the blue and orange portals as shown. Exit door opens behind me.

http://cloud-2.steampowered.com/ugc/560965112109936491/B67735005DC3B2C2348F3548D17BD7B538AF2087/
srs bsnss  [Autor] 28. Jan. 2013 um 21:53 Uhr 
@SkyRoots how did you do that?

@Tyronis Nice run! I thought I'd put some player clips to stop that but apparently not.

@knight of empremphis 2 reflection cubes? There's only meant to be one.
SkyRoots 28. Jan. 2013 um 21:00 Uhr 
I solved this without using any gel at all.
Tyronis 28. Jan. 2013 um 16:14 Uhr 
Knight of Empremphis 28. Jan. 2013 um 8:20 Uhr 
ok thanks for clearing that up i just used the 2 reflection cubes to activate the exit
srs bsnss  [Autor] 28. Jan. 2013 um 4:33 Uhr 
@Berni Yeah, that was my main gripe on this map. It was the first time I usedreflection gel in a test so I wasn't very creative with it :(

@knight of empremphis Neither - it's reflection gel! Point a laser at it and see what happens ;)

@dante Thanks! :)
[Turbo Bagiety] KodenejmBerni 27. Jan. 2013 um 10:39 Uhr 
Map looks just awesome! but test is little... too easy :)
Knight of Empremphis 27. Jan. 2013 um 2:04 Uhr 
good map but some problems with the gel is it converstion or propulsion either way it doesn't work
dante 26. Jan. 2013 um 12:08 Uhr 
Really good!