Portal 2
Self Reflection
< >
33 opmerkingen
jandlml 22 sep om 6:42nm 
good one!
lfairban 6 jun 2014 om 1:11nm 
It was pretty easy once I figured out what the white jell was for. It sould be a different color, like yellow maybe.
user.quote 17 mei 2014 om 1:37nm 
I spent too much time wondering why I couldn't place portals on the gel. ¯\_(ツ)_/¯
kimist108 17 mei 2014 om 12:33nm 
HA! Funny when Glados asked me if I was going to blatantly cheat. Was looking for a way into the secret area when she said that. Success getting into the secret area by careful hopping and placing portals.
quatrus 22 apr 2014 om 4:38nm 
Another Excellent map....thanks
GraveNoX 17 apr 2014 om 3:08vm 
Nice and easy.
Malfaction 27 jan 2014 om 9:23vm 
Upon reflection, I liked it! Thumbs up!
wildgoosespeeder 13 dec 2013 om 10:04nm 
Read my profile before reading the rest of my comment!

Great test for reflection gel. The only thing that annoyed me is two different rotations for the portal redirection of the light bridge. I didn't think that would happen.

Try my SP map?
Try my COOP map?
Thomas Connery 26 okt 2013 om 3:20nm 
Once I master hammer, art therapy is the only style i'm making.
p0rtalmaster 20 sep 2013 om 8:03nm 
I was able to solve it using the light bridge coming out only on the top end (an info_placement_helper can correct any intentions you may have) :P Thus I found a non-solid prop "bug."

Other than that, it's an awesome test, and yes, the art therapy style is underrated, probably because it's not listed on the developer's wiki.
| \_/ () 7 aug 2013 om 3:55vm 
love the style! please make more in art therapy style, no matter what kind of a test it is!
srs bsnss  [auteur] 2 feb 2013 om 7:49vm 
Replied on TWP.
? - BlumCoLe' 2 feb 2013 om 2:17vm 
a little bit buggy and not difficult.

i think i found an alternative way.

look at twp forum for gameplay later ;)
daloboy 1 feb 2013 om 5:53nm 
Easy...when you take the time to read the description!!!! Had fun anyway! Great looks!
Please try one of mine and comment! Thanks.
Bacon, God of business lunch 31 jan 2013 om 7:40vm 
thanks man!
srs bsnss  [auteur] 30 jan 2013 om 8:58nm 
@Seras Victoria Yeah, it's through the door. I'll give you a hint - it involves using the light bridge.
Bacon, God of business lunch 30 jan 2013 om 12:43nm 
what is the secret area i have looked everywhere exept behind a door in the backround i cant get there
srs bsnss  [auteur] 29 jan 2013 om 10:14nm 
@Tyronis Another nice run! I'm almost tempted to leave that route available, though I probably oughta fix it. I could add invisible clips, but that'd be a bit odd so I'll put some more scaffolding/squarebeams around the area. If it's still possible (which I doubt), I'll leave it.

@Stimich Ah, I'll have to fix that up too.

@Rhadamanthe Well, that's a shame.

@knight of empremphis Hmm. That's probably just a one-off.
Rhadamanthe 29 jan 2013 om 10:14vm 
Nul et non avenu, absolument aucun intérêt !
Stimich 29 jan 2013 om 9:27vm 
New unintended solution (Not Tyronis' route).
Creepy Wright 29 jan 2013 om 8:12vm 
yeah 2 cubes they both fell out at the same time
Schmidli 29 jan 2013 om 8:01vm 
Speedran updated version in 30 seconds
You need more player clips. Also there were some floating error signs in your map, might just be a problem on my end though. I really liked the GLaDOS quote you added there :)
srs bsnss  [auteur] 29 jan 2013 om 5:45vm 
Ok, as cool as the speedrun route was, I've fixed it. Try it again, though, and you might find a small surprise waiting up above the cube dropper ;)

I also fixed the other route using the door as a ledge.

srs bsnss  [auteur] 28 jan 2013 om 10:16nm 
Ah, I see. I might put a clip brush or something across the exit door when it's closed.
SkyRoots 28 jan 2013 om 10:13nm 
I used the reflection cube and pointed it toward the area where I placed my final blue portal (see image). I then used the light bridge to get to the exit door. While still standing on that thin surface edge of the door, I made the blue and orange portals as shown. Exit door opens behind me.

srs bsnss  [auteur] 28 jan 2013 om 9:53nm 
@SkyRoots how did you do that?

@Tyronis Nice run! I thought I'd put some player clips to stop that but apparently not.

@knight of empremphis 2 reflection cubes? There's only meant to be one.
SkyRoots 28 jan 2013 om 9:00nm 
I solved this without using any gel at all.
Creepy Wright 28 jan 2013 om 8:20vm 
ok thanks for clearing that up i just used the 2 reflection cubes to activate the exit
srs bsnss  [auteur] 28 jan 2013 om 4:33vm 
@Berni Yeah, that was my main gripe on this map. It was the first time I usedreflection gel in a test so I wasn't very creative with it :(

@knight of empremphis Neither - it's reflection gel! Point a laser at it and see what happens ;)

@dante Thanks! :)
KodenejmBerni 27 jan 2013 om 10:39vm 
Map looks just awesome! but test is little... too easy :)
Creepy Wright 27 jan 2013 om 2:04vm 
good map but some problems with the gel is it converstion or propulsion either way it doesn't work
Nobody No-One 26 jan 2013 om 12:08nm 
Really good!