Self Reflection
28 Comments
< >
GraveNoX Apr 17 @ 3:08am 
Nice and easy.
Malfaction Jan 27 @ 9:23am 
Upon reflection, I liked it! Thumbs up!
wildgoosespeeder Dec 13, 2013 @ 10:04pm 
DISCLAIMER:
Read my profile before reading the rest of my comment!

Great test for reflection gel. The only thing that annoyed me is two different rotations for the portal redirection of the light bridge. I didn't think that would happen.

Try my SP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=192976369
Try my COOP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=181160432
[~EBCR] Staccato Oct 26, 2013 @ 3:20pm 
Once I master hammer, art therapy is the only style i'm making.
p0rtalmaster Sep 20, 2013 @ 8:03pm 
I was able to solve it using the light bridge coming out only on the top end (an info_placement_helper can correct any intentions you may have) :P Thus I found a non-solid prop "bug."

Other than that, it's an awesome test, and yes, the art therapy style is underrated, probably because it's not listed on the developer's wiki.
| \_/ () Aug 7, 2013 @ 3:55am 
love the style! please make more in art therapy style, no matter what kind of a test it is!
srs bsnss  [author] Feb 2, 2013 @ 7:49am 
Replied on TWP.
? - BlumCoLe' (✿◠‿◠) Feb 2, 2013 @ 2:17am 
a little bit buggy and not difficult.

i think i found an alternative way.

look at twp forum for gameplay later ;)
daloboy Feb 1, 2013 @ 5:53pm 
Easy...when you take the time to read the description!!!! Had fun anyway! Great looks!
Please try one of mine and comment! Thanks.
Sanic Bacon Jan 31, 2013 @ 7:40am 
thanks man!
srs bsnss  [author] Jan 30, 2013 @ 8:58pm 
@Seras Victoria Yeah, it's through the door. I'll give you a hint - it involves using the light bridge.
Sanic Bacon Jan 30, 2013 @ 12:43pm 
what is the secret area i have looked everywhere exept behind a door in the backround i cant get there
srs bsnss  [author] Jan 29, 2013 @ 10:14pm 
@Tyronis Another nice run! I'm almost tempted to leave that route available, though I probably oughta fix it. I could add invisible clips, but that'd be a bit odd so I'll put some more scaffolding/squarebeams around the area. If it's still possible (which I doubt), I'll leave it.

@Stimich Ah, I'll have to fix that up too.

@Rhadamanthe Well, that's a shame.

@knight of empremphis Hmm. That's probably just a one-off.
Rhadamanthe Jan 29, 2013 @ 10:14am 
Nul et non avenu, absolument aucun intérêt !
Stimich Jan 29, 2013 @ 9:27am 
New unintended solution (Not Tyronis' route).
http://www.youtube.com/watch?v=EoId4i-qy4I&feature=youtu.be
Knight of Empremphis Jan 29, 2013 @ 8:12am 
yeah 2 cubes they both fell out at the same time
Tyronis Jan 29, 2013 @ 8:01am 
Speedran updated version in 30 seconds
http://www.youtube.com/watch?v=tf-Blo4vMcQ
You need more player clips. Also there were some floating error signs in your map, might just be a problem on my end though. I really liked the GLaDOS quote you added there :)
srs bsnss  [author] Jan 29, 2013 @ 5:45am 
Ok, as cool as the speedrun route was, I've fixed it. Try it again, though, and you might find a small surprise waiting up above the cube dropper ;)

I also fixed the other route using the door as a ledge.

srs bsnss  [author] Jan 28, 2013 @ 10:16pm 
Ah, I see. I might put a clip brush or something across the exit door when it's closed.
SkyRoots Jan 28, 2013 @ 10:13pm 
I used the reflection cube and pointed it toward the area where I placed my final blue portal (see image). I then used the light bridge to get to the exit door. While still standing on that thin surface edge of the door, I made the blue and orange portals as shown. Exit door opens behind me.

http://cloud-2.steampowered.com/ugc/560965112109936491/B67735005DC3B2C2348F3548D17BD7B538AF2087/
srs bsnss  [author] Jan 28, 2013 @ 9:53pm 
@SkyRoots how did you do that?

@Tyronis Nice run! I thought I'd put some player clips to stop that but apparently not.

@knight of empremphis 2 reflection cubes? There's only meant to be one.
SkyRoots Jan 28, 2013 @ 9:00pm 
I solved this without using any gel at all.
Knight of Empremphis Jan 28, 2013 @ 8:20am 
ok thanks for clearing that up i just used the 2 reflection cubes to activate the exit
srs bsnss  [author] Jan 28, 2013 @ 4:33am 
@Berni Yeah, that was my main gripe on this map. It was the first time I usedreflection gel in a test so I wasn't very creative with it :(

@knight of empremphis Neither - it's reflection gel! Point a laser at it and see what happens ;)

@dante Thanks! :)
[M.P]Rathalos Jan 27, 2013 @ 10:39am 
Map looks just awesome! but test is little... too easy :)
Knight of Empremphis Jan 27, 2013 @ 2:04am 
good map but some problems with the gel is it converstion or propulsion either way it doesn't work
dante Jan 26, 2013 @ 12:08pm 
Really good!