Left 4 Dead 2

Left 4 Dead 2

RMS Titanic (v2.0.1)
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O CHIN CHINNNNN Feb 17 @ 6:37pm 
i felt like i'm jack
Coach Feb 15 @ 7:43am 
whats the ending song
狙击 象拔蚌 Feb 14 @ 9:12pm 
LeopardSniper Feb 5 @ 4:13pm 
game crashes every time I try to launch this.. wish I could play
DouYuTV付心尧 Feb 2 @ 2:57am 
Vert Feb 1 @ 7:06pm 
The bots got stuck on one of the maps.
dorpyx Jan 28 @ 1:38pm 
心の詩 Jan 26 @ 12:52am 
The map is fantastic but why the bullet of the gun is infinite
Alice.Everett Jan 16 @ 2:47am 
hunter Jan 15 @ 2:54pm 
this map is awesome
Golden Potatoes Jan 14 @ 6:36pm 
very hard but good
Allen-evil 简爱 Jan 3 @ 8:51pm 
I am sick when I playing this map !
zarra28 Jan 1 @ 1:27pm 
Very good map, I had so much fun ;D
ThisKid55  [author] Jan 1 @ 7:32am 

Try hosting your own local server instead of a dedicated server. That shouldn't be an issue with the campaign.
Sapka (Hat) Jan 1 @ 7:26am 
server is enforcing consistency of this file :srcipts/ak_47.txt !!!!!!!!!!
olivialyonss Dec 29, 2016 @ 4:49pm 
the person who sang the end song,, were they stroking out?
seongyun Dec 17, 2016 @ 6:44am 
a babo
大鸡鸡萌妹 Dec 16, 2016 @ 12:40am 
Tang_LittleWhite Dec 10, 2016 @ 8:55pm 
Da Fuck Dec 2, 2016 @ 10:18am 
k its pretty cool but its empty sometimes on survival "becouse i founded start button"

Da Fuck Dec 2, 2016 @ 10:13am 
nice map but there da fuck is start button on survival mode????
Helsinki Nov 23, 2016 @ 1:27pm 
last picture top right the zombie dabbed
TxematonPro Nov 21, 2016 @ 2:43pm 
good map
Tincho Nov 18, 2016 @ 10:21pm 
3/10 very poor and small scenarios and the rooms don´'t have any sense
MX la tortuga ninja rafael Nov 11, 2016 @ 3:58pm 
es un barco deseguro tiene muchas campañas
缩骨潮人 Oct 31, 2016 @ 2:25am 
Doug_Dimmadome Oct 14, 2016 @ 2:27pm 
I think this was pretty unique. I didn't like the credits song but I enjoyed being funnled into the small corridors and fighting ym way through to the top. I would like to see more ammo stashes since amo is pretty scarce, and the final fight seems a little easy, being able to sit at the end of the boat and moving forwards a little to get to the life boat. I would suggest pushing the life boat more twoards the center of the ship, that way it's a longer run to the lifeboat and makes the finale a little more challenging. But overall this was a lot of fun!
Clipper Equestria Oct 9, 2016 @ 4:53pm 
Great work, and a very credible re-creation of the Titanic (within the boundaries of the L4D universe, anyway). The sound of a real triple-expansion engine in the engine room is even correct. One of my favorite campaigns.
Emily Shaw Oct 4, 2016 @ 8:51am 
Aurora Sep 30, 2016 @ 3:14pm 
Great map!
Yunx Senpai Sep 24, 2016 @ 11:38pm 
GDracer14 Sep 13, 2016 @ 6:38pm 
I really like the challenging style it has i have gotten lost 2 times playing! And the comments of this ship being accurate to the real thing is amazing! Good work.
██████████ Sep 10, 2016 @ 12:36pm 
4/10 for effort, other wise 2/10.
Satsuki Sep 2, 2016 @ 6:46am 
i wanna play this gameee
Adrestia Aug 17, 2016 @ 7:45am 
after first map of this campaign i can say this: rooms are too narrow, too little detail on the rooms, also too many rooms in the hallways, not to mention they all look the same, the rooms look more like janitor locker rooms than actual ship rooms. Also the first map had me looking for a switch senseless without any clue. Idea was good but this needs furnishing.
Abacus Paradox Aug 16, 2016 @ 4:29pm 
you cant even start the game
Capt. Broa Aug 12, 2016 @ 7:22am 
I gave up on this one. I could look past the ugly models and textures and lack of world detail, but the level design is awfull, i spent a good 75% of my time aimlessly running through the same looking hallways over and over again. I can see that a lot of work went into making this, but it was just a frustrating experience for me.
For the guy that said this is how the actual ship looked like: i'm sure the actual ship had signs and guidelines so people wouldnt get lost. If we're going into realism, why not add that?
There is a LOT of completely empty and unnecessary space in this campaign that should be blocked. There's no point in running around in empty rooms and hallways if there's absolutely no world detail to see or supplies to gather.
I give it a 5/10 for effort
estebantefel Aug 8, 2016 @ 2:26pm 
how can I make my own map?
please help
ThisKid55  [author] Jul 27, 2016 @ 2:04pm 

New Found Glory - My Heart Will Go On
SinematicGhost Jul 27, 2016 @ 10:34am 
8/10 loved it, loved everything in it. Btw what was the ending song good rock song ^.^
The Wasteland Brony Jul 21, 2016 @ 7:04pm 
I commend you for staying pretty acurate to the actual ship. Reading a lot of these comments that complain about "repetitive hallways" I have studied the ships layout for years, and a good majority of the hallways are all the same, its what you'd expect on an oceanliner. I did have a lot of fun playing through the campaign, how the ship sounded like it was rocking through the waves was a nice touch.

I`d rate this a solid 8/10
there`s always room for improvment
misstoshiro Jul 19, 2016 @ 4:17pm 
Dr.Alex Jul 2, 2016 @ 1:52am 
Snake Jul 1, 2016 @ 1:37pm 
Behappy 14 июн в 23:58
просто подпишись
Snake Jul 1, 2016 @ 1:36pm 
сраная болтовня в видео
OrangeMint Jun 20, 2016 @ 6:42pm 
idont care if the ship was uright the whole time, it made it easier to traverse the difficult halls haha im extremely impressed though. 7/10 because of getting lost, narrow halls for constant fiendly fire, and i dont think its the maps fault but constant lagging and a few screen breaks at critical moments. but im still impressed and like the map
Orso_03 Jun 18, 2016 @ 8:16pm 
I give it a 7/10
Because the ship was right side up the whole time. This could have been more realistic if the Titanic was at a different angle each chapter of the map and in the finale, it being right side up without the bow because the ship snapped in half with the bow diving into the water and the stern going right side up again for a short period until it too sunk.
BEEFPRO Jun 17, 2016 @ 1:37pm 
This campaign isn't bad, it just isn't good. Repetitive hallway after repetitive hallway. The map feels more like a maze than a campaign, and I found myself wanting to just finish the levels rather than enjoy them. I don't know the accuracy of the map to the actual ship, but there seemed to be a lack of railings on the outside, as I learned the hard way as a Charger sent me to my death, almost twice. The finale was nice, it posed a solid challenge, especially since the rescue boat is fairly far from the supplies. The second round of tanks in the finale, two tanks came instead of the usual one, I don't know if this is a glitch or on purpose, it didn't make much of a difference. This map would have been much cooler if it incorporated the sinking of the ship, but that is clearly a big ask due to complexity.
I would say this map does not really have any replay value, but it is kind of entertaining the first time.
Letitbe Jun 14, 2016 @ 1:58pm 
Smidly The Turtle Jun 5, 2016 @ 7:59pm 

I toooooooooootaly agree with you. :3