Towns and Villages Enhanced: Markarth Exterior
63 kommentarer
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yannik.schulz 20. apr kl. 1:41am 
I have all plugins of the mods in Nexus, but I don´t know what I have to do with that files, if I want to install the mods from steam in Nexuss.
yannik.schulz 19. apr kl. 4:58am 
can it be that Nexus cost anything? I´ve seen a short film from 2012 on Youtube. The guy which had posted it said, that a new account is for free. Right now it costst and I won´t pay for it. I think that Nexuss is a bit better in dealing with mods than steam, isn´t it?
ⱣΔŘΔŘƸΔĽÏΓɎ 18. mar kl. 6:44am 
will this ever be compatible with "open cities"?
[NoVa] Fortun3-Mercenary 21. feb kl. 9:01pm 
tits
GitsN'Shiggles 27. jan kl. 10:18pm 
Meh, borring onld Markarth. KABOOM!!! Meh, borring onld Markarth. KABOOM!!! Meh, borring onld Markarth. KABOOM!!! Meh, borring onld Markarth. KABOOM!!! Meh, borring onld Markarth. KABOOM!!! Meh, borring onld Markarth. KABOOOOOOOOOOOOOOM!!!!!!!!!!!!!!!!!!
Drunken Yoda 23. jan kl. 7:52pm 
how do you install this i hit subscribe but nothing happens ?
Deni 16. jan kl. 10:48am 
your not on nexus for this mod. you may want to update this or add back on nexus
1woo 26. dec 2013 kl. 2:44am 
nice!!! :D
sauce 26. nov 2013 kl. 7:36pm 
i just thought of a great mod a mod were you can marry jarls and live in there castles
sauce 26. nov 2013 kl. 7:35pm 
cool mod
BOT - Irwin 21. okt 2013 kl. 3:07am 
nice work..
YouOnlyLoveOreo YOLO 31. aug 2013 kl. 6:35am 
do not now what you done but it made it so my game works better cool love the mod
Milankosaurus 23. jun 2013 kl. 9:56am 
great mod but those evergreen trees dont fit the area.
Law Abiding Engineer 17. maj 2013 kl. 5:51pm 
very nice mod!
Ringo Starr 6. maj 2013 kl. 6:55pm 
man im gonna get all of these when i get skyrim
DiGiTaL CLeaNeR 28. apr 2013 kl. 7:24am 
How is it possible to have more subs than unique visitors? WTF is up w steam?
Jamez 4. apr 2013 kl. 9:36pm 
i love what you did with the shrine to dibella
Kiwi_Eagle 23. mar 2013 kl. 4:11am 
Nice job!
Bute holanndr2 is right: juniper berries and dead trees would be a bit more realistic as the Reach isn't a very tree-friendly region!
Now i'm waiting for an "Enhanced-Cities : Markarth Interior"-Mod ;-)
4514N_DUD3 7. mar 2013 kl. 11:58pm 
dude, i fucking luv your work man, keep it up. my skyrim hit some bugs and i just reinstalled it. first mods i went for were yours man. cheers to ya.
marcuscl 3. mar 2013 kl. 9:12am 
Nice job though it would be nice if the tall trees sort of framed your view as you approached rather than stood in the middle of it.
djthesavioroftime 8. feb 2013 kl. 8:30pm 
@rjthebarbarian

You're right, tree's inside the farm wouldn't make much sense, I mean The Reach is a hard place to farm already, why make it even harder?
xsbullx 5. feb 2013 kl. 3:53pm 
@XenoHunter

How can you even play Skyrim with a 3800?
SGTDooM 31. jan 2013 kl. 1:26pm 
I subscribe, but it does not download or install. Any assistance would be greatly appreciated!
AirLant001 31. jan 2013 kl. 1:22pm 
I recently got Skyrim Nexus and I was wondering if there were any ENB mods for a ATI Radeon 3800 series please help.
Babenought 29. jan 2013 kl. 9:14am 
Please make one for Falkreath i love that city :D
rjthebarbarian 28. jan 2013 kl. 10:27am 
can you remove the trees in the farm, I feel farmers would want them gone to prevent them from stealing nutrients from the crops
Woah! 27. jan 2013 kl. 1:40pm 
I love this
Great job!
Sacriliege! 27. jan 2013 kl. 11:57am 
yet again you have out done your self i cant get enough of your artistic style ! matchs so will with what i would expect from a medival cites and towns. !
=1PARA=Madjock 26. jan 2013 kl. 11:48am 
must need enhancement :)
matthieu6839  [ophavsmand] 26. jan 2013 kl. 12:28am 
NEW : Towns and Villages Enhanced: Jarl's House
Anon-o-Mouse 25. jan 2013 kl. 3:53pm 
This looks good, especially the added nordic features like a watch tower and such. but i think juniper and dead trees would be more suited, as it is in the reach and it's not a very "piney" area.
.Z. Nexus 25. jan 2013 kl. 3:50pm 
Change the name to Trees Adder Mod :D
Red Dread 25. jan 2013 kl. 3:11pm 
looks nice
AWSturdy 25. jan 2013 kl. 10:24am 
i chalenge you to try making one for Whiterun, Windhelm and Falkreath
Ulrik H.D 25. jan 2013 kl. 7:49am 
@KvK it is trees in the reach, just not many.
Ulrik H.D 25. jan 2013 kl. 7:46am 
@KvK I agree
veel60 25. jan 2013 kl. 3:18am 
I may be wrong, but there aren't any trees in the reach right? so it looks a bit out of place
DeT0ast 24. jan 2013 kl. 7:15am 
The Autor Are a FUCKING GENIUS
matthieu6839  [ophavsmand] 23. jan 2013 kl. 1:14pm 
Now on Nexus : http://skyrim.nexusmods.com/mods/30371/
Please rate my mods on the Workshop and on Nexus!
-Langos- 23. jan 2013 kl. 1:00pm 
Awesome! Thanks for these mods!
Tek 22. jan 2013 kl. 9:21pm 
Nice job, Matt!
matthieu6839  [ophavsmand] 22. jan 2013 kl. 8:05am 
Ok thanks for your opinions, I will remove some trees
Sneaky Prawns 22. jan 2013 kl. 7:57am 
its nice, i really like it, but people are right....its not.. Markarth, too green and alive, its suppose to be a bit more dead.... =/
mysteryman3 22. jan 2013 kl. 4:16am 
Ummm....Yes this mod makes Markarth look a whole lot better, but I don't think Markarth was supposed to look so green. It basically a stone city, built above and onto a dwemer city. It therefore mirrors Nchuand-Zel. The only tree in a dwarven city I have found is in Arkngthamz, from the dawnguard dlc and the aetherium forge quest. It is a sign of power. Therefore any green in markarth is meant to be scarce. I'll say it once again: this looks far better than the original markarth, but it detracts from the whole point of the city. I commend your efforts regardless, as it must have been fairly time-consuming.
nightravenwing 21. jan 2013 kl. 4:23pm 
Apologies to Author
Grimshaw 21. jan 2013 kl. 1:19pm 
I actually like the bleakness and sparse vegetation of the reach. The trees look very much out of place. I am however, in favour of more stuff which would make the place look more like a thriving city or settlement; evidence of civilization such as smithy's, stables, stalls, warehouses etc.
Dorkykong 21. jan 2013 kl. 11:29am 
All right, scratch that last one. Just forget it, the colours look nice. Remove the trees that are in the way, though.
Dorkykong 21. jan 2013 kl. 11:27am 
Also, I must agree with Axelion: If you've ever seen a real castle you'd know that the surounding trees were cut down. There are two reasons for this: Of course they obscure the view from the castle walls, but they also provide a way for the enemy to get over the walls quite easily. Trees are okay, but they look a little out of place.

They're also not very lore-friendly, seeing as the Reach is supposed to be a harsh, colourless place. I'd dull the colours, were I you, and remove the ones closest to the walls.
Dorkykong 21. jan 2013 kl. 11:22am 
Was it really necessary to move that bit of wall on the fourth picture two inches down?
Axelion 21. jan 2013 kl. 10:09am 
Looks nice, maybe a bit heavy on the trees so close to the walls. Have you made sure this is compatible with the siege during the civil war? Looks is one thing but for realism that is why castles and fortified towns never had trees obstructing their view.
This may be a silly question, but does it add a working wood choping block? there is not one to be found in Markarth otherwise.