Portal 2

Portal 2

Just Plain Easy
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33 Comments
stormsend  [author] Dec 30, 2013 @ 12:14am 
I thank you for playing and for the suggestion. I have edited the map and I don't think the gap will be a problem in the future.
The MAD Fool Dec 29, 2013 @ 8:38pm 
Nice. I would though recommend fixing gap between wall and fizzler. I know that you mentioned to Jade GBE that you did not mind the gab, but I think the puzzle is a little more interesting and challenging without it. All the same a very nicely designed puzzle :)
stormsend  [author] Sep 30, 2013 @ 5:22pm 
I'm glad you left a video. I was getting just as frustrated as you were while watching. I could see how close you were and I just wanted to say "look at the antlines and you'll see what it takes to open the exit'. The hard part was getting the sphere and the cube down below. Then you carry one cube across and put it on the button. Aim the other one at it. Once you are across just readjust the aiming on the one on the button. You have so much invested I'd like to see you exit.
GraveNoX Sep 30, 2013 @ 10:51am 
I can't do it, maybe i'm doing something wrong http://youtu.be/2M4ohIQ6UxY I'll try again, or maybe not.
stormsend  [author] Jul 12, 2013 @ 1:10am 
Very nice run. Not sure but I think you did it in under two minutes. Thanks for playing and leaving the comments and the demo. Greatly appreciated.
Prototype Jul 11, 2013 @ 9:54pm 
Nice simple map, I think you could get trapped in the second room (but didn't test it) Solution demo: https://www.dropbox.com/s/n7mme4tn0sb45n2/justplaineasy.dem (I also didn't use the lift or those stairs/ledge) I'm not sure how you say "Should be out in two minutes" when your solution video is more than 3 minutes long (and you know the solution)?
Diamond Knight Feb 6, 2013 @ 3:04pm 
You know... that sounds better than what I did. Thanks.
stormsend  [author] Feb 6, 2013 @ 1:51pm 
Actually I used it to deactivate the fizzler so I could enter the lower chamber while leaving a portal behind.
Diamond Knight Feb 6, 2013 @ 1:03pm 
After I posted my question, I went back & tried to imagine what you might use it for. If I guessed correctly, you might use it to activate the laser catcher & acquire the sphere. Personally, I didn't need it for that purpose hence my query re the platform.
stormsend  [author] Feb 6, 2013 @ 9:35am 
View the walkthrough above.
Diamond Knight Feb 6, 2013 @ 5:08am 
Really? What do you use it for?
stormsend  [author] Feb 6, 2013 @ 1:45am 
Thank you sir. I am curious about that platform too. I always use it and was wondering how to get through there without it. Can you show me? Additionally, I have looked at your workshop and have discovered a generous source of new maps to play. Look for me there.
SkyRoots Feb 5, 2013 @ 10:38pm 
Though I was able to activate the upper laser catcher with a cube resting on top of the piston platform, I too never figured out exactly why the vertical piston platform was necessary to solve the puzzle.
The last room took me a long time because I mistakenly thought I had to activate BOTH laser catchers to open the exit door. I therefore left one portal in the first room in order to have two laser beam sources in the last room. Silly me, I can't properly read exit door antlines.
Overall, this was a good one, but not just plain easy.
Diamond Knight Jan 27, 2013 @ 6:20pm 
Yeah, I never figured out what that rising platform was for.
stormsend  [author] Jan 27, 2013 @ 11:35am 
I didn't plan it that way but it seems to work so great job. Thanks.
daloboy Jan 27, 2013 @ 10:46am 
Was really nice! Had to think in the last one, first to get both cubes there and then cross the gap! Was this your intended solution? I did not use the piston nor the laser in the second room. Thanks.
stormsend  [author] Jan 26, 2013 @ 4:28pm 
@ Diamond Knight I hope you will try this one again. I know you have a lot of time already invested. Don't think all my maps are like that. Just a silly glitch.
stormsend  [author] Jan 26, 2013 @ 4:25pm 
I fixed the issue so the cube will not be destroyed. I didn't realise it was a mistake. Removed my earlier comments so noone will get confused.
mood3rd Jan 26, 2013 @ 3:31pm 
stormsend
Diamond Knight has a good point.
maybe change title to "was plain easy" or ?
Diamond Knight sorry but I asked stormsend to add a puzzle in the last chamber.
my fault.
Diamond Knight Jan 26, 2013 @ 8:56am 
That's my problem, I guess. I figured with a chamber named "Just Plain Easy" it would be easy. ;-}
Diamond Knight Jan 26, 2013 @ 8:44am 
Guess I'm just too old for this stuff... I don't know how to move it without lifting it.
Diamond Knight Jan 25, 2013 @ 10:10pm 
I'm sorry, but I got both cubes into the last chamber, but still can't figure out how to get out.
mood3rd Jan 25, 2013 @ 2:59pm 
stormsend thankyou :)
Jade BGE Jan 25, 2013 @ 10:42am 
It's interesting; sometimes we just don't seee what is clear to others. Thanks I'll check some of mood3rd's maps out.
stormsend  [author] Jan 25, 2013 @ 12:27am 
Highly recommended. My friend mood3rd's maps
stormsend  [author] Jan 25, 2013 @ 12:24am 
Actually, you should have been able to get both the sphere and the cube to the last chamber with no problems by leaving a portal in the previous room. But, if that kept you from being stuck then portal on. The other way would have been easier so I think I won't worry about editing. Thanks for playing. See ya round the workshop. Jade's maps
Jade BGE Jan 24, 2013 @ 12:41pm 
Well that was challenging for me. I got to the end just befor turning the block and thought I had to give up. But I didn't and I made it. Just one observation I found myself using the gap bwtween wall and fizzler, was that the intention or an oversight? Overall though even with my using the gap I don't know what I would have done without it. Thanks for your work.
mood3rd Jan 21, 2013 @ 11:31am 
:)
ps. I just subscribed to Alien Map
stormsend  [author] Jan 21, 2013 @ 1:11am 
many thanks. it was a good idea to add the puzzle. it didn't seem complete.
Alien Map
mood3rd Jan 20, 2013 @ 12:48pm 
much better.
I did 2nd chamber, 2nd attempt.
wrong alignment 1st. but realised & used the portable place in lower area,
to go back & correct reflector alignment.
2nd chamber now more satisfying :)
stormsend  [author] Jan 20, 2013 @ 3:50am 
Simple puzzle added as requested.
mood3rd Jan 19, 2013 @ 5:17pm 
ps.
perhaps a puzzle in the exit chamber would be good.
mood3rd Jan 19, 2013 @ 5:15pm 
very good.
but the 2 mins, turned into a second day.
good puzzle :)