A Dam Mission
Počet komentářů: 112
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Ultramarine Waves 8. led. v 12.50 dop. 
pretty interesting :P
HuņŢεŗČiŢØ'ღ 3. led. v 6.44 odp. 
pobres de los que tenian audifonos y reproducieron el video :'v
Tricky 1. led. v 8.24 odp. 
this is the worst map i have ever played.
>SIN 10 8. lis. 2014 v 10.38 odp. 
Hey mate, I've downloaded the add-ons and put them in what I believe to be the right folder, could you either;

a) specify which folder it is meant to go in (I am on a Macintosh)

or

b) provide a reason as to why it is not working (e.g. the files aren't OSX compatible)

Cheers.
Saints Trooper 8. lis. 2014 v 1.56 dop. 
hey nice map but there is one error in a campaing called "a dam stop".the error is no jet for destroy a barricade
ACore41[ITA] 11. říj. 2014 v 2.41 dop. 
IGN 10/10
Genital Grinder 8. říj. 2014 v 2.42 odp. 
Nice campaign but the voice acting for the announcer was pretty cheap.
Pretty lies. 22. srp. 2014 v 1.09 dop. 
Very good.
N0tail 22. srp. 2014 v 12.46 dop. 
пормпор
прапоропаоро
Bender 21. srp. 2014 v 12.04 odp. 
Ok, that will teach me to read descriptions :-)
Motanum  [autor] 14. srp. 2014 v 12.09 odp. 
They are errors. Valve removed some models :/ there is a fix above in the description
Bender 14. srp. 2014 v 12.05 odp. 
What are all those ugly "ERROR" signs for? It completely ruins the map's ambiance.
steve_h336 4. srp. 2014 v 5.46 dop. 
the infinite zombies where too much, i would stand in a corner shoot all the zombies then reload and another hoard would come then i would reload and then another hoard comes as im done dont even have the chance to take a step. the rest of the maps great though.
[FIB] [GiB] Iceberg 28. čvc. 2014 v 6.02 odp. 
This Is Great! 9.5/10
^1 I FMG Snipe 24. čvc. 2014 v 8.45 dop. 
definitely gonna rush through this with infinite ammo with no reload whilist abusing the infinite throwables
Grudge76 14. čvc. 2014 v 8.49 odp. 
Not enough supplies,medkits,pills. A little too long.
Erlley 29. čvn. 2014 v 9.11 dop. 
Como que baixa o addons?
Mr. Froggy 16. čvn. 2014 v 7.28 odp. 
awesome ma 10/10
R2D2 20. kvě. 2014 v 2.48 odp. 
cool! map thank's!!
K.L.RTemplar of The Red CrossSK* 11. kvě. 2014 v 8.11 dop. 
Like map
Ultimate Indigo: The Kagune 15. dub. 2014 v 9.52 dop. 
Does it always spwan? Becuase I shot alot of things.
Motanum  [autor] 15. dub. 2014 v 7.17 dop. 
@INDIGO, there is a specific barrel that has to explode, try again.
Ultimate Indigo: The Kagune 15. dub. 2014 v 12.26 dop. 
Hey there a switch behind glass on mission 1 but You can't reach it? The explosions don't do anything.
PrOdIaL 26. bře. 2014 v 9.30 dop. 
очень крутая карта
Sam "Serious" Stone 7. bře. 2014 v 4.42 odp. 
I seem to crash at the very end at the top of the elevator shaft on the last chapter. Anyone else getting this?
Shoxie 5. bře. 2014 v 4.48 odp. 
ddggzrsgre
Shoxie 5. bře. 2014 v 4.48 odp. 
dcdcdvgdfgbdgdgrsfggfedz
StrongBad 4. bře. 2014 v 10.56 dop. 
I like this, clean, bright, and a very good length, well balanced. Stands out from other maps that I play.
Motanum  [autor] 12. led. 2014 v 8.03 odp. 
To Sparkle.mildneko
From the description.

About the Forest of Errors - Thank to Javik for the folowing:
For those experiencing missing models, Valve are to blame not the creator, they removed some assets from Cold Stream that were unsourced. To get them back you need to download this:

http://www.l4dmaps.com/details.php?file=26132
sparkle.mildneko 12. led. 2014 v 11.00 dop. 
why error? how can i fix this? need other mods?
Hobo-chan 7. led. 2014 v 2.56 odp. 
so basicly your destroying a dam?
lol
MR.MINION 19. pro. 2013 v 2.24 odp. 
i like it...not
Daniboy 28. lis. 2013 v 9.25 dop. 
lol
[FIB] [GiB] Iceberg 5. říj. 2013 v 6.31 odp. 
+Good -Bad
+Great Story!
+Great Detail
-Error's
Bearded Dragon In A Sombrero 4. zář. 2013 v 11.36 odp. 
+Pros
- Nice addition of custom audio
-Good level designs
-" Holy Crunchy Monkeys"
-Good backstory to the maps

-Cons
-LOTS of zombies
-Too many button pushing events
-AI gets stuck a lot... CI doing the "I can't reach you" pose when you're right in front of them, Specials randomly attacking walls, and Survivor Bots get stuck a lot, especially on the finale
- Lighting is a little off, also chapter 1, if you knock some of the desk lamps off, you end up with just a ball of light sitting there, staring at you. I know how this feels though, lighting on L4D2 Authoring tools can be an awful job.

Conclusion
Overall a fun map to play, especially with the custom audio...
AI in general getting stuck isn't an easy job for the player as all it will take in the finale is a Hunter and you're a gonner...
Would have liked to see an entire dam explosion at the end of the game and water flushing out, that'd be cool
Fleshus Mortis Maximus 25. srp. 2013 v 12.30 odp. 
ERROR black and purple, a lot. Map de merde buggée, bloqué après 5 minutes, porte reste fermée...
Technologic 10. srp. 2013 v 11.21 odp. 
SO MANY ERROR SIGNS. The first part is extremely long. Love the added audio <3 However it was really long and there was too many zombies.
Sheograth The BreadLord 10. srp. 2013 v 11.42 dop. 
the only problem is just the bots at final, thats really much all, and at some point coach was on the ledge of a platform thingy, and i kept helping him up and he kept making himself hang lol
Motanum  [autor] 10. srp. 2013 v 10.00 dop. 
hahaha! Yeah, the thing is that its not very consistent :/ Also, I am pursuing other projects (Aperture Tag) so I don't have time to update this campaign. Sorry!
Sheograth The BreadLord 10. srp. 2013 v 9.28 dop. 
first, you need to make the bots more SMARTER, this time, ACTUALLY EDIT THEM TO ACTUALLY MOVE IN THE FINAL!, second, i crashed while trying to save them, so first, update the bots, and update less crashes
A quite ƒåπç¥ πåm£ 24. čvc. 2013 v 3.58 odp. 
i pressed download and nothing happend,i cant enjoy this with the errors it has,for now im unsubbing.
sonicstingray 23. čvc. 2013 v 9.05 odp. 
The missing content fix, which folder does that go into?
Anyoldname 21. čvc. 2013 v 1.59 dop. 
Best campaign ive played so far. The forest of errors was hillarious
SUPER MANG!™ 16. čvc. 2013 v 6.28 odp. 
once again, the protheans show their wits and make us humans look even more like primitives then ever before.
Motanum  [autor] 16. čvc. 2013 v 3.14 odp. 
Thanks for the info javik!
#GamerGate Shane 16. čvc. 2013 v 12.13 odp. 
For those experiencing missing models, Valve are to blame not the creator, they removed some assets from Cold Stream that were unsourced. To get them back you need to download this:

http://www.l4dmaps.com/details.php?file=26132
SUPER MANG!™ 7. čvc. 2013 v 6.27 dop. 
when i made it to the finale and i had escaped and saw the forest of ERRORS.... oh god no. no more please. good map though very fun.
TheVrilWolf 3. čvc. 2013 v 5.05 odp. 
its an ok map i found it quite a challenge havent made it to the end yet i got to the top of the dam i did see a load of big red error blocks around
#GamerGate Shane 26. čvn. 2013 v 3.14 odp. 
A really good map pack overall, only comment would be that the difficulty of the final run could do some tweaking. As AI players seem really slow to climb ladders if you play in SP mode you end up leaving them behind a bit too quickly, could also do with more ammo pickups. Otherwise however the rest of the campaign was very good
=JFF=Psychotic 16. čvn. 2013 v 7.18 dop. 
great map to play could use some more props and detais , but very nice and certainly not easy .
great challenge to finish this map. my favorite campaign.