Companion Cube Cooperative Maze 2
21 kommenttia
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Muerte  [tekijä] 9. loka, 2013 23.48 
If you are interested in the process I used to create this map, I have just created a guide, that you can view here: http://steamcommunity.com/sharedfiles/filedetails/?id=183469423
Muerte  [tekijä] 5. kesä, 2013 21.18 
Thanks for the feedback and the video. I already have made a fix for being able to use the cube to bypass the bottom maze, and to TigerNightmare, I just made a fix so that if the cube is fizzled, it will respawn. So, feel free to come back and try it again.
Antony_IR 5. kesä, 2013 20.07 
Hey My friend and I played your map had a lot of fun only i would fix the bottom maze because we can jump over the walls and cheat. Heres a link if you want to check it out: https://www.youtube.com/watch?v=gQaX0kky2_0
TigerNightmare 19. touko, 2013 8.05 
My friend took the lower maze and he accidentally fizzled his cube. Another one didn't spawn so we had to start over.
Muerte  [tekijä] 14. touko, 2013 10.47 
@RhythmThief55 I started with a maze generator from online. Then used that as a reference to create the full blown version of it in the PTI. I added in some BeeMod enhancements and a few puzzles along with the entrance and exit areas, and there you go.
The trick it to make sure the maze isn't too big and difficult, otherwise it is just frustrating.
Peace 14. touko, 2013 7.30 
Amazing idea, good job Muerte!
Rhythm 12. touko, 2013 2.29 
how did you make this map?
Muerte  [tekijä] 12. touko, 2013 0.22 
Also, there is another maze like this one that I created. It can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=119559508
Muerte  [tekijä] 11. touko, 2013 23.48 
Thanks to the feed back, I have updated the map with some fixes for the problems that have been pointed out.
zimzat 11. touko, 2013 21.20 
My testing partner decided to put down portals from the bottom by jumping and putting them further down the maze. We still had to figure out the top, but he no longer cared about figuring out the bottom. -_-'
Rhythm 11. touko, 2013 13.19 
Looks cool!
Muerte  [tekijä] 11. touko, 2013 10.59 
If you look at some of the other maps I've done, I have used Hammer for them. However, for the shear speed of making a map, PTI can't be beat. And on this map, I used one of the mods for it to add some of the advanced features.
Dr. Toaster Waffles 11. touko, 2013 9.35 
@BlayeR_: Hammer is only useful for atmosphere amd design. It's still a great program, but it's not going to fix any bugs or anything... and most of the best puzzles (PUZZLES, NOT MAPS) are made on PTI: http://steamcommunity.com/profiles/76561197970484475/myworkshopfiles/?appid=620
BlayeR 10. touko, 2013 15.21 
I found some bugs in this map. If u are using Peti, stop it. Download VHE, learn it and do the greatest maps.
Muerte  [tekijä] 6. touko, 2013 21.57 
Yeah, I can understand that, but then that is part of the puzzle. Since each person has to open the doors for their partner, I can see how it would be possible to get too far in and forget a cube. But then where would the challege be if it was just handed to you. Thanks for the feed back.
Hatty 6. touko, 2013 21.50 
If you leave the cube behind (I know it's dumb to do it but woops...) and go through the doors (in the lower maze) you can't get back I think, thank god I had left a portal back so I could go back and get it, in the end. But it was a great map, rated it 5.
Muerte  [tekijä] 6. touko, 2013 21.41 
Which part is that?
Hatty 6. touko, 2013 21.24 
Really fun, but there's a part in which you can get stuck and have to start all over again.
Moysey89 6. touko, 2013 9.13 
awesome map bro,rated! really enjoyied! you should take a look at my map series! i think you will like alot :D
Valvolo 5. touko, 2013 14.02 
Very nice chamber!! And very team-playing one!