Team Fortress 2

Team Fortress 2

Stray Cat
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21 Comments
Dog Sep 2, 2013 @ 3:45pm 
this looks nothing like a cat
Arcturian Jan 26, 2013 @ 9:53pm 
please make him a leather jacket to go with i love this so much!
Sorcerer Jan 25, 2013 @ 8:23pm 
+rated because of that flawless description!
Butt Butt Jan 25, 2013 @ 3:33am 
I want to so much as misc: 3
Nit Pick Jan 21, 2013 @ 9:11am 
looks cool. Needs to have the little quafts be flexable on LOD 1. Just a little bit
Dellovan Jan 20, 2013 @ 7:53pm 
Stray cat strut, imma stray cat
nice hat tho
MisterFace  [author] Jan 20, 2013 @ 2:25pm 
@Syperme {CoW} B-day :3 I'm pretty sure that's a byproduct of all the extra polys of the HWM models in SFM. I modeled the hat around the in-game engineer model and it looks fine in itemtest.
techniik Jan 20, 2013 @ 1:51pm 
I NEED THIS
Syper Jan 19, 2013 @ 10:47pm 
I think you need to smooth out the goggles on the hair, it looks like if he has no hair underneath the goggle. As well you might want to make the hair a bit more reflective/glossy as if he applied some hair spray. Otherwise it's good =)
Austrum Jan 19, 2013 @ 2:38pm 
This is one high quality hat. Good luck.
TheLonelyDonut Jan 19, 2013 @ 6:49am 
I think this should be implemented just because of the end of the video.
(and the fact that it's jive as hell)
Gunslingin' Greasehound ♠ 💀 Jan 18, 2013 @ 8:36am 
I approve of this 100%. A cool cat doesn't need a full up pompadour to get the chicks (kills), nor will he get any jive by doin' what the others are doing all the time. It's different, the engi needs different styles and stuff. I'd love it, so to you, ǝɔɐɟuʍopǝpısdn ˙ɹɯ's, slap me some skin for being interesting within the commuinty of something we call, TF2:Hat Simulator. Valve, come on, add this. You won't regret it. Please, Valve! I'll be your best friend if you add this to the game!
{IC} Jboogaloo313 Jan 17, 2013 @ 1:30pm 
Ah, I got ya. Maybe that's where I'm missing it. It's showing up more as a larger comb-over rather than a quiff. LOL, not sure why people are thinking it's an extended hairline, but it does look like one :) Overall, good job...just tossing in my two internet cents. TC!
MisterFace  [author] Jan 17, 2013 @ 12:52pm 
@jboogie313 it's a quiff, not a pompadour. I was trying not to make it look like the hound dog hat. Also, why does everybody think the Engineer has an extended hairline? I thought I was stretching it too far as it is.
{IC} Jboogaloo313 Jan 17, 2013 @ 12:24pm 
It's not a bad style, but I wouldn't put it in with a "stray cat" nomenclautre. If you're going for a pompadour type look make that thing a REAL pompadour. Not a bad start, but could be improved with raising and extending the front and generally smoothing out the sides and back.
Not-So Family Friendly Toaster Jan 16, 2013 @ 1:23pm 
Much better than the krampus set, you've quite improved :D
Dr. Aibaleet Jan 16, 2013 @ 6:20am 
Might just be SFM, but I think you need a normal map/doing some fixes on the smoothing groups. Some faces seem kind of flat. Otherwise 10/10 would allow to serenade and then sardine
Dr. Aibaleet Jan 16, 2013 @ 6:17am 
I love it!
POSE「+33」 Jan 15, 2013 @ 5:01pm 
not my cup of tea but it's well done
zachL Jan 15, 2013 @ 2:33pm 
move the hairline up to cover the stubble
TheRealWarrior Jan 15, 2013 @ 1:56pm 
good item... but seriously u need to raise the Depth of Field samples at maximum... that's what cause that "grain" effect on the shadows!