Going up?
29 Comments
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BUG Nov 2, 2013 @ 1:38pm 
Nice job,thanks.
kimist108 May 18, 2013 @ 2:27pm 
That was fun! My head is still bouncing.
[BAMF]Hitman  [author] Feb 22, 2013 @ 6:56am 
Thanks for the kind comments everybody.

I haven't even thought of making a part 2 to it, but I can do that. I can keep with the concept of this while making it a bit longer since people have said that this is too short.
YoshiYoshi274 Feb 22, 2013 @ 6:30am 
MAKE A GOING UP? 2!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 10/10
WiktorGames Feb 18, 2013 @ 7:04am 
8/10
WiktorGames Feb 18, 2013 @ 4:24am 
Epic map! :)
rhodenatus Jan 25, 2013 @ 4:19pm 
Nice map! Have a look at my turret disaster v.1.0...
[Gw] Machine Gun Kitteh Jan 24, 2013 @ 8:08am 
I feel it wastoo short but super fun
Icris Jan 23, 2013 @ 10:15pm 
good enough but too bad too soon icannot enjoy it =.=
catsit51 Jan 22, 2013 @ 11:58am 
super speed, bouncy gel, crushing turrets... All what I love
3trianglep Jan 21, 2013 @ 5:24pm 
@daloboy Nice compliment, but please... Don't spam.
daloboy Jan 21, 2013 @ 9:06am 
That was fast! Had fun!
Please test one of mine and comment! Thanks.
[BAMF]Hitman  [author] Jan 20, 2013 @ 5:57pm 
lol, thanks screechingringer. I am glad that you realized that because that was the purpose of it all. I wanted all levels of skill to be able to figure it out and be fun for everybody.
screechingringer Jan 20, 2013 @ 3:47pm 
The turrent beginnig was rude at first but proved to be a good reenforcement to do the right thing, and I could hide until I knew what to do first. The orange gel had a purpose to allow a newb to stupidly cross the "guards" to scout the other end.
[=KfK=]SpYdy Jan 19, 2013 @ 7:29pm 
NICE ONE!
[BAMF]Hitman  [author] Jan 19, 2013 @ 6:43pm 
:) Thanks a lot you guys, I appreciate the feedback and the compliments.

That's not that many turrets, if you want to see a lot of turrets than you need to go play my Co-Op test chamber called Turret Syndrome. The chamber is slightly bigger than this one is and there are around 20+ turrets in it, hence the name of it being "Turret Syndrome" :)
kevintillack Jan 19, 2013 @ 5:39pm 
good
themechanic313 Jan 19, 2013 @ 10:46am 
thats a lot of turrets
letb01 Jan 19, 2013 @ 10:16am 
WOW! This was very fun like the description. At first I didn't understand it but then I realized I had to think fast.
Chancellor Of The Blob Empire Jan 19, 2013 @ 9:17am 
This was really good. I liked it very much. Good work.
jake1825 Jan 19, 2013 @ 3:03am 
I realy like the way you used gel and speedy portally stuff....GREAT JOB!
[BAMF]Hitman  [author] Jan 18, 2013 @ 8:45am 
Thank you, tothuni, glad you liked it. Try some of my other test chambers. I've created a total of 9 chambers so far, both single player and co-op chambers. Both are varying in difficulties from easy to harder. http://steamcommunity.com/profiles/76561197998193047/myworkshopfiles/?appid=620
[BAMF]Hitman  [author] Jan 18, 2013 @ 8:40am 
Mr Fraggle, I just went through the entire chamber and tested everything in it. I was in there for a good 30 minutes going through it all making sure everything was ok and I found nothing wrong and everything worked great. What exactly did you have problems with?
tothuni Jan 18, 2013 @ 7:32am 
This is soooogoood!!
Mr Fraggle (UK) Jan 18, 2013 @ 4:18am 
Took me a while to faith plate my way to the right place, but overall it was OK.
[BAMF]Hitman  [author] Jan 15, 2013 @ 9:29pm 
Yes, you were right KennKong, it was flawed. I was able to duplicate your issue and I was able to fix it. Thank you for letting me know that it was broken and what it was that gave you problems. If you play any of my other test chambers and they are not working like they should, please let me know. Thanks again, happy testing. :)
[BAMF]Hitman  [author] Jan 15, 2013 @ 8:58pm 
Hmmm ... I tested it numerous times before publishing it to make sure that everything works fine, just like I do with all of the test chambers that I create, and it worked fine for me. I will check it out again though and see if I can duplicate your problem to find out what the issue is and see what to do to fix it.
KennKong Jan 15, 2013 @ 8:43pm 
Not so fun, since the flings didn't work consistently. I spent a lot of time chasing down the sphere.