Towns and Villages Enhanced: Inns
174 Comments
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Renza Mar 22 @ 11:56pm 
@Max Kaehler No it doesnt, just open console and disable a few barrels
Mikraken23 Jan 25 @ 12:08pm 
"Innhanced" Cities. ;)
Raven Dec 17, 2014 @ 9:40am 
LOOT:
Warning: This file contains 1 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.
ScoutxD Dec 6, 2014 @ 9:32am 
Look For the Lower Case 'L' And You
Will Be Kissed Tomorrow:
LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLlLLLLLLLLLLLLLLLLLLLLL LLLLL
*Now Look For The Q And Your Wish
Will Come True:
... ... ... ... ... OOOOOOOOOOOOOOOOOOOQOOOOOOOOOOOOOOOOOOOOOOOOO O.. .OOOOOOOO
*This Is Really Hard, Now Find The 'N':
MMMMMMMMMMMMMMMMMMMMMMMMMNMM
*Now Find The Mistake:
ABCDEFGHIJKLNMOPQRSTUVWQYZ
*Something You Really Want, After the
countdown!!!!!
10 9 8 7 6 5 4 3 2 1 Now Close Your
Eyes And Make A Wish! ;*;*;*;*;*;* Now
Paste This On 9 pages And Your Wish
Will Come True! Hurry, You Have 20
minutes! Or What You Wished For Will
Be The Opposit
NaughtiusMaximus Nov 26, 2014 @ 12:04am 
Does anyone know how to undo a bug that sounds like i just casted a healing spell on myself or just got hit with an ice spell that never goes away? If anyone has any idea that would be awesome because in all honestly it just ruins the audio experience of the game. (not a bug related to this mod i'm pretty sure)
Brezlon Nov 25, 2014 @ 8:52pm 
+epickfaice Thank you for that warning.
Max Kaehler Nov 5, 2014 @ 12:50pm 
WARNING: This mod disables the ability to start the mod-questpack "Moonpath to Elsweyr"
cody.gisclair2 Nov 1, 2014 @ 12:30pm 
Does this Effect the Bannered Mare? Because I already have a mod for it, but this mod looks good to.
ManOnFire Oct 8, 2014 @ 3:28am 
does this only effect some inns?
MostlyGaming Sep 22, 2014 @ 11:01am 
Great job! This looks great can't wait to play it.
Ookami Sep 6, 2014 @ 6:02pm 
last update: 2. feb, 2013 @ 2:33pm....

can anyone fix this and reupload it? since the creator of this doesn't seem to care anymore about the stuff that needs fixing. would have done it myself, but not sure how to use TES5Edit. tryed using the guide, but couldn't figure it out :/
amorfugit Aug 25, 2014 @ 2:23pm 
So I'm having problems with Markarths Inn, could this one be conflicting, anyone?
Kln95130 Aug 20, 2014 @ 11:06am 
I concur for the NavMesh error. Can a fix be made?
Gibblet Jul 16, 2014 @ 5:48pm 
Dont know if the mod author reads this, but if he does you should know that this mod has a deleted navmesh that could cause problems with the game, can easily clean this with TES5Edit if you are the mod author or know how to use the creation kit
PioterC Jul 11, 2014 @ 1:29am 
can i find those mods on Nexus?
Nevarius Jun 30, 2014 @ 7:34am 
Hmm, BOSS is accusing that there is some deleted Navmesh on this mod. Should it be like this?
Infinatious Jun 29, 2014 @ 3:45pm 
I have encountered a problem with this and another mod, namely Moonpath to Elsweyr. When I went into The Dead Man's drink to try and start it, the door wasn't there. If there is any way to make it tso that I can have both this and MptE in my game at the same time, please tell me how to do so.
The Wandering Mania Jun 9, 2014 @ 2:38pm 
@Valiare I think it might be because of Hearthfires DLC if you have it.
The Hearthfires DLC was made very poorly by Bethesda and it deleted an unused navmesh located neer the Falkrieth homestead location.
It was first noticed by people useing the "Scenic Carriages mod" when that DLC first came out.
The mod used that nav mesh and it CTDd the game walking twords the homestead location.

This mod has had that error for quite some time and has gone unfixed by the creator, and I would call it possably abondon. BOSS has seen the same error for a while as well.
daleovs14 May 31, 2014 @ 2:31pm 
is it ok with ovens in taverns
Weak1ings May 31, 2014 @ 2:23pm 
Is this mod compatible with mods that make the interiors darker such as Realistic Lighting?
Valiare May 19, 2014 @ 9:44am 
matthieu6839, I was doing some cleaning TES5Edit, and like (RP) The fear -_- says, I got this warning:

betterinns.esp Active Checksum: C01735DF
* Warning: This file contains 1 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") is located here ("http://www.iguanadons.net/Skyrim-Fixing-Navmesh-Deletion-Using-TES5Edit-511.html").

I got the same thing for bettermorthal.esp as well. You should really check out this guide:

http://www.iguanadons.net/Skyrim-Fixing-Navmesh-Deletion-Using-TES5Edit-511.html

I took a look at it, and it shouldn't be difficult to fix both if you follow it. Please fix with CK. =3 We'd really appreciate it. Thanks for your hard work on these mods! They've been great!
Luna Moons May 2, 2014 @ 3:38pm 
@ matthieu6839 - I get warning saying "NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. " about Towns and Villages Enhanced: Inns please fix
Legend Apr 5, 2014 @ 1:11pm 
This TAVE mod has a very severe arror in it's betterinns.esp file, notably within Dead man's Drink, Falkreath.
One of the NPCs spawns within one of the new fireplaces there, promptly burning alive. The main desk also has a hole in the front (by the Wreath) than can be passed through, and overall bugs the tavern out.
I have yet to see what the Other Taverns are like, but they'll likely have the same desk issue.
Emcitement Mar 23, 2014 @ 6:28pm 
Items floating in mid-air. Meh. Would be great otherwise apart from the error being reported.
Mack Feb 26, 2014 @ 3:39am 
Several of the other Towns and Villages Enhanced mods have a NavMesh error that TES5edit cannot repair. This "Inns" mod also still has this error. Furthermore, the inn in Falkreath (Dead Man's Drink) still has the vanilla bar's candles and lanterns still floating in mid air.

I am wondering if the mod creator still supports this mod. This issue has been mentioned in past posts dating back to Feb 2013 (a year ago).
Triple 4 Feb 25, 2014 @ 6:39pm 
Warning: This file contains 1 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game.
ThatLocalArabicCamel Feb 21, 2014 @ 8:57pm 
looks shitty anyway
SavageHedgehog Feb 17, 2014 @ 6:43pm 
Warning: This file contains 1 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game.
eyesonthepast Feb 9, 2014 @ 12:17pm 
Works fine for me, but BOSS does give a warning.
Gubben i Bagaget Jan 31, 2014 @ 3:13am 
Developer:
Most your mods is missing NavMesh files, you should oversee that!
Gubben i Bagaget Jan 31, 2014 @ 3:12am 
DEVELOPER!!:
I cannot contact you through PM and you do not answere my friend request.
Dont want to harras you just to notify you that this Mod is missing a NavMesh file!

I have like a 150 Mods and when Running BOSS it notifys me on that.

FOR EVERYONE ELSE:
The missing NavMesh file could be cause for it not to work or create crashes!

Just fix and update please cause when it works I love it!
Smokems Dec 25, 2013 @ 10:28am 
not working for me
joshuacain63 Dec 20, 2013 @ 10:15am 
Compatibility patch for Moonpaths?
StrawberryAce™ Dec 4, 2013 @ 5:56am 
fail
Matteo-C Nov 16, 2013 @ 2:24am 
is this compatible with enhanced lights fx ?
Billy6guns Nov 13, 2013 @ 1:47am 
wow, guess i should have read the other comments before commenting mine. --I've actually had to do away with all my "Towns and Villages Enhanced" Mods, as either they were too sloppily made.. or my machine just couldn't handel all that extra stress (probablly the latter)
Billy6guns Nov 13, 2013 @ 1:40am 
--Same thing that Twelve said-- This mod has a deleted NavMesh
Confirmed this with Fresh install & BOSS
Przemyslaw Nov 11, 2013 @ 12:04pm 
Well done!
Smartrio Oct 25, 2013 @ 6:09am 
i need this mod without light mod.........
Nova Sep 7, 2013 @ 12:01pm 
☻/ This is Bob. Copy and paste him
/▌ all over the workshop
/ \ so he can take over
TOMMO23 Aug 27, 2013 @ 9:13pm 
does this mod only work on the dawnstar inn?
evilcloudyness Aug 15, 2013 @ 12:20pm 
Good mod but the lighting is kind of crappy. It basically looks the same just w/ more space.
Twelve Aug 12, 2013 @ 9:01am 
Has a deleted navmesh, this should be fixed
Automatomatic Aug 7, 2013 @ 10:05pm 
Wow, absolutely no comments from the author stating the problems. How lovely.
Tonny Aug 3, 2013 @ 8:31am 
This file contains 1 deleted Navmesh record.
Legora's Jul 21, 2013 @ 12:51am 
So, incompatible with "Moonpath to Elseweyr" and BOSS report NavMesh warning ;/
The Foot In His Mouth Jul 20, 2013 @ 4:13pm 
Hi. I'm having a problem with either this mod or the Enhanced Morthal mod, but the door outside of the inn in Morthal is off center with the left hand side clipping through the wall. This has caused my followers as well as any NPC in the city who has the misfortune to walk into the inn to be stuck there FOREVER. I had to console command Lydia out of there. Just wanted to let you know about this, if you still happen to be updating it.
I don't think it's conflicting with another mod because I don't have any others that affect Morthal.
Wilderstern Jul 19, 2013 @ 2:26am 
Hey ! Is this mod compatible with other mods that add NPCs in inns ?
Moriarty Jul 10, 2013 @ 7:21pm 
I, like many others apparently, come bearing this message: Warning: This file contains 1 deleted NavMesh record that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author.