Portal 2
THE CORE: RELOADED 6 - Excursion Incursion
33 megjegyzés
76561198060455857 2014. aug. 21., 16:50 
Nice.
76561198069447258 2014. máj. 27., 20:31 
Very interesting!
76561198045567704 2013. okt. 18., 21:06 
Short but awesome, like the rest of the series. The deer is a lie (despite the sign).
76561197994656593 2013. aug. 20., 22:18 
76561197986105649 2013. aug. 7., 12:57 
Oh well , I used the light bridge .
76561197964899048 2013. júl. 6., 17:41 
enjoyed this, thank you
76561197983389229 2013. márc. 23., 22:18 
I hope this is not the end, I really like this series. Yeap you fooled me too with that light bridge, I keep trying to use it but saw it was no use. The tractor beam was all I needed. Thanks for a GREAT map pack. Now I will check your other maps out.
76561197965430177  [készítő] 2013. márc. 19., 15:44 
Normally you should have one , there's instances that give it to you.
76561198000352082 2013. márc. 19., 11:44 
I haven't got the portal gun. Is that deliberate?
76561197999697089 2013. márc. 10., 10:51 
Fun and a nice use for the Diversity vents, but as mentioned - the light bridge is not needed at all. Didn't even bother trying to figure out where to use it.
76561197970372240 2013. febr. 24., 14:57 
Another very cool chamber. Feels different to the others, aesthetically. Like it.
76561198055087814 2013. jan. 19., 23:15 
the map is very easy but fun, however the map is 100% easily colvable with only the excersion funnels, in fact I'm even finding a hard tie finding out what I can use the light bridges for that I can't use the funnels.
DrFauli 2013. jan. 18., 9:33 
nice map - maybe little bit too easy this time, but good idea!
76561198068877183 2013. jan. 18., 3:24 
Nice
76561198071365194 2013. jan. 17., 19:43 
Bridge is not needed. I spent so long trying to use it then realized it's not needed.
76561198068455175 2013. jan. 17., 14:46 
I didn't use the bridge once.
76561198026633063 2013. jan. 17., 12:27 
Played 5 min. and the ball hits the water ALL THE TIME, screw this
76561197973966269 2013. jan. 16., 16:25 
Very clever
76561197965430177  [készítő] 2013. jan. 16., 11:24 
protip: you can always toggle between the bridge and the excursion funnel to see what fits best for each part of the puzzle :)
76561198014392934 2013. jan. 16., 10:44 
I hated these kinds of puzzles back in the day, but this one is great start to finish. I don't like it, but it's good.
76561197972633089 2013. jan. 16., 10:24 
First part somewhat fustrating because it took multiple tries to get ball on roll down light bridge. Maybe a redesign to it doesn't take 5 or 6 tries before the ball rolls down to the faith plate.
76561198041452619 2013. jan. 15., 17:39 
I just started using the Community Test Chamber tonight, but how do you get to create all the textures and additional props like in yours? Great job btw, really enjoyed playing your maps.
76561198008555411 2013. jan. 15., 13:51 
I like your style, your tests are amazing... :-D

Pease, could u try guys try mine....?
http://steamcommunity.com/profiles/76561198008555411/myworkshopfiles/
76561198064934571 2013. jan. 14., 17:25 
Another short sweet jem. Not sure if I did the last part correct. Used a bit of wall that was sticking out to jump from the first half of the light bridge to light bridige as portaled out of 'deer' wall into the exit.
76561198054980955 2013. jan. 13., 19:38 
That was a little harder than the last one, but pretty cool. BTW, is that thing with the weird, blank walls going to show up in any of the other test chambers (like the first and second ones)? And is there a reason the test chamber numbers (in the chambers themselves) are out of order?
76561197978712847 2013. jan. 13., 17:30 
Nice cosmic design, I finished the map without using the lightbridge. Good timing is necessary to bring the ball into the right place.
76561198080029042 2013. jan. 13., 2:41 
Nice, I played your last map as well and am liking what I see so far
76561198030207236 2013. jan. 13., 1:01 
solution is quite easy, but i spent about 30 mins trying to make ball fall into the pipe =_= i ended up with noclip and just brought it directly. I don't know why, it was just like air was moving in another direction and was pulling ball outside
76561197965430177  [készítő] 2013. jan. 12., 12:40 
oh lucky it's not entirely broken, (the ball part at least) I'm gonna try something and see if I can come up with a solution.
76561198049120796 2013. jan. 12., 12:04 
I managed it without the light bridge, too.
And without jumping ;) Used a portal to transfer from the 'main room' on the left horizontal platform. From there, I let Chell be transported up to the ceiling and on the way up changed the portal exit from the platform below to the wall behind the 'deer door', which took Chell straight through the exit.
76561197965430177  [készítő] 2013. jan. 12., 11:57 
lol I would like to see this, probably some of these brushwork changes i made broke something and enabled some jumping possibilities :P
76561198055294891 2013. jan. 12., 11:21 
light bridge wasn't necessary to finish
76561198054738702 2013. jan. 11., 12:38 
Wow that has got to be the best portal 2 map i've ever played!! Great Job!!! Another favorite!!