The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Godly Familiars
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Munday  [author] Dec 4, 2016 @ 11:02pm 
> Comments on a nearly 4 year old mod
> Asks for changes, calls it boring
lmao here XD
Yojimbo808 Dec 4, 2016 @ 11:55am 
It would be nice if the familiars just leveled with the player. OP is boring. Also a longer duration on familiars would be nice
Themistocles Oct 16, 2016 @ 6:31pm 
can you make a balanced version
huntgrem Dec 11, 2015 @ 3:30pm 
ok, where is it?
Lucky Richard Nov 8, 2015 @ 9:59am 
Lol Wish it set it for longer But I gusses i can cheat for only so much LOL Unless I go get that god armor and ring....
Lucky Richard Nov 7, 2015 @ 7:54am 
So dose this set it to Last longer or????
Xrimson Nov 2, 2015 @ 5:30pm 
Thanks for getting back to me. It turns out I can have the same spell twice, I can learn it a second time from the tome, which is interesting. Thanks for the help.
Munday  [author] Nov 2, 2015 @ 3:19pm 
Munday  [author] Nov 2, 2015 @ 3:17pm 
I would remove the spell from your spell list usign the console, and then relearn it using a tome.Its been quite a long while since I made this and it was my first ever mod, so im not 100% sure what the problem is lol.
Xrimson Nov 2, 2015 @ 10:59am 
Ok, I have reinstalled this mod several times and it doesnt seem to be working. As a Breton, my starting conjuration spell (summon familiar) doesnt change at all. I have no mods that alter the spell. I even load it last. What could be the problem?
Xrimson Nov 1, 2015 @ 4:41pm 
Excellent. This works perfect for a "druid" type of character I am putting together. Thank You.
Pootis Prinny Aug 29, 2015 @ 2:10pm 
any chance you could make infinite conjuration versions of all the summons? Conjuration is like my favorite class.
Munday  [author] Jun 4, 2015 @ 7:27pm 
Thanks man :) Well apart from those two, there is also this one which can give you strong familiars:
rcbecker1 Jun 4, 2015 @ 6:49am 
Got that one and love it as a conjurer which I was not happy with until i found your mods. Great Work
rcbecker1 Jun 2, 2015 @ 7:18am 
I like the concept of familars but I would like them to be more set to my lvl or similar to the other summons str. Is it possible to make a version like that.
Jezzasaur Apr 22, 2015 @ 8:59am 
Can you make a standalone mod that just revamps the life span and health of a familiar?
h3lios1 Dec 6, 2014 @ 9:58am 
Does this change the summon familiar spell? Or does it merely add a standalone tome?
Arvuu Dec 6, 2014 @ 8:51am 
I think this is somethng i would gladly use but i dont want the familiar to be too op. If you can make the familiar around same level as dremora lord or something.
Also you should make a own spell for this since its novice and early game spell.
Maxxumus Sep 20, 2014 @ 10:12pm 
TheHentaiGod Jun 8, 2014 @ 8:11pm 
I was just about to get off. Thank you. G'night.
Munday  [author] Jun 8, 2014 @ 8:11pm 
Yeah I think I could manage that :) Ill add it to my list. Im a bit busy at the moment with uni but I should be able to find some time to do it
TheHentaiGod Jun 8, 2014 @ 8:11pm 
I'm off to bed. G'night, and I will reply in the morn (if you do reply).
TheHentaiGod Jun 8, 2014 @ 8:09pm 
(no rudeness or pressure intended)
TheHentaiGod Jun 8, 2014 @ 8:08pm 
I know that it transforms these things so far (the wabbajack mostly attacks for me), sweetroll, mudcrab, pile of ashes surrounded by gold. I'm alright as long as you make the sweetrol one. But I hate it how the wabbajack never does what I want it. Think you could do that?
Munday  [author] Jun 8, 2014 @ 8:06pm 
Yeah maybe. What kind of item?
TheHentaiGod Jun 8, 2014 @ 8:05pm 
No. Could you make a set of wabbajacks, but each of them SPECIFICALLY transform the target into a specific item?
Munday  [author] Jun 8, 2014 @ 8:04pm 
Does it involve modelling/quest building/scripting?
TheHentaiGod Jun 8, 2014 @ 8:03pm 
No. It's a different one.
Munday  [author] Jun 8, 2014 @ 8:02pm 
Thats okay. Is this the Dark Brotherhood one again?
TheHentaiGod Jun 8, 2014 @ 7:50pm 
I had just intended some constructive criticism.
TheHentaiGod Jun 8, 2014 @ 7:50pm 
I'm sorry if I sounded rude, I had no intention. May I make a request? I'll let you respond before I say it aloud.
Munday  [author] Jun 8, 2014 @ 7:48pm 
@altairssword I make the mods I want to make, and the ones people ask me to make. Nothing more and nothing less.
TheHentaiGod Jun 8, 2014 @ 12:20pm 
I've looked through your mods, and you're getting too predictable. It's either armor retexture with a thieves guild look (and a logo on the shoulder), necromancy, weapons with dragonbone look, or destruction magic. I think your skills are being put to a LITTLE bit of a waste. You could do better, and I know it.
zerrierslizer0 Mar 22, 2014 @ 2:44pm 
i have an idea for a mod. a gravity trap spell. :D if you can make that... that would be awesome. i want it to do so that the enemy either flies sky high or just dissapears. that would be preaty neat. what do you think TheGreyLight?
Munday  [author] Aug 16, 2013 @ 10:33pm 
Hey thanks man! Yeah I am really super excited about this upcoming mod. Its going really well, I think this will be the best mod I have ever done!
20%CoolerGreatPowerfulTrixie Aug 16, 2013 @ 9:28pm 
It's okay, I downloaded it primarily in case I got into a mess I couldn't fight or flee my way out of on my own (and for chuckling maniacally at being able to summon something that would be able to one-shot mammoths at level 1). Plus, it just plain looked cool. It's a bummer, but I wasn't planning on relying on it or anything. Thanks for trying. :) Your new mod sounds fantastic! I can't wait for it to come out! Until then, I'll keep using Spectral Summons. It works beautifully and it's made being a conjurer more fun than I thought possible. Thanks for creating awesome mods! You're amazing!
Angel Aug 16, 2013 @ 8:56pm 
Sounds interesting, can't wait to see it.
Munday  [author] Aug 16, 2013 @ 6:27pm 
I really have no idea what to do then! That is extremely odd! Ill tell you what though, right now I am in the middle of creatign a huge mod which will be in a similar style to spectral summons, however it will be much bigger. Also you have the task of going around stealing the souls of animals and creatures to take back to a unquie crafting station and creating the spell tomes out of the captured soul, so then you can summon whatever you have killed. If you wait for this mod to be released you might not even need SS or this GF anymore! It should be finished in about a week.
20%CoolerGreatPowerfulTrixie Aug 16, 2013 @ 12:14pm 
Neither suggestion had any effect, unhappily. :( One swing of the giant's club is still enough to KO my poor familiar.
Munday  [author] Aug 16, 2013 @ 7:36am 
Hmm, thats quite strange. I would perhaps unload this mod and then save, and then reload it (adding this after SS). If that doesn't work then try the same thing again but with both mods.
20%CoolerGreatPowerfulTrixie Aug 16, 2013 @ 7:34am 
It doesn't seem to be working for me...I used the Summon Familiar spell and attacked a giant, the giant made ectoplasm out of it. I haven't used any other mods that touch the Conjuration tree, or any mods that have anything to do with Conjuration aside from the Spectral Summons mod. Are the two incompatible? Should I have loaded Godly Familiars before Spectral Summons instead of after?
Angel Aug 14, 2013 @ 6:27pm 
So the Spectral Summons lets you summon 50 things? But does it change the time restriction? I hate re-summoning. And yes the Reiklings. They kept insta killing my Familiars after I got the mod. But a few crashes later (was toying with console commands again) it fixed itself and worked. Now if only I could summon a permanent squad of them eh? Have me an escort of God dogs~ Oh also: I died while wearing the God Armor... Dunno what was up with that but ya... A legendary dragon just full on owned my shet. Insta killed me. Was rather sad about it too :(
Munday  [author] Aug 14, 2013 @ 12:53am 
Oh right! Sorry! I misread your post. I thought that you said the familar WAS the imp with the spear. I assume you are talking about reiklings? (probbably mispelt).

I have a few mods that do similar things to that:

Summon More - Summon Well and Jordy's Ten Summons both increase the amount of summons you can have at once (to 10).

Spectral Summons lets you get 50 or so and also adds a lot of new summonign spells, in the style of the familiar. If you are a fan of familiars you would definately like that.

Both can be found on my workshop page.
Angel Aug 13, 2013 @ 6:15pm 
... Already know what familiars are... I just cannot remember the name of the things I was testing your "God mode Familiar" on... They are quite literally imps that use spears. Cannot really describe it better than that. Regardless it seems to have finally fixed itself and works... though I hate how they despawn... Know any summon mods that give you like 30 or more summons but untimed? That would be entertaining... A wolf pack of God Familiars sounds really epic to me atm. Any chance you can hook me up? heh feel free to say no of course :P
Munday  [author] Aug 12, 2013 @ 2:00pm 
Imp things with spears? Familiars are the ghost wolves that you summon early game, like the one in the picture.
Angel Aug 12, 2013 @ 8:31am 
So... I got this mod... Summoned a Familiar... It died in 1 hit to a... what are they called again...? Those little imp things with the spears... Anyways, I am unsure of why it died if it is supposed to have 1k hp. Though I did have the spell before hand... Is there any specific way to get the spell? Or does this just alter the spell itself?
Munday  [author] Aug 9, 2013 @ 5:19pm 
Thanks, this was my very first mod btw!
EternalAct Aug 9, 2013 @ 11:50am 
love it. im not big on useing familiars i just like to summon one every now and then and this makes it fun. xD BTW u make great mods
Phil Swift with FLEX TAPE® Aug 3, 2013 @ 4:32pm 
before this mod:
Familiars: they f*cking suck and you should never use them EVER
after this mod: .....dey good now :)