THE CORE: RELOADED 5 - Euthanization Vault
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CosmicD  [제작자] 2013년 10월 19일 오전 2시 06분 
normally you should be able to shoot a protal trough the grated material and on the ground so you can escape that chamber :) For that reason there's a portal surface just behind the button in the level
p0rtalmaster 2013년 10월 18일 오후 9시 09분 
Excellent...and seemingly difficult (a tad confusing, really)! One small complaint is that the player can get trapped with the deadly laser and have to manually kill themself, which kinda ruins the natural, progressive feel that you worked hard to preserve.
Metzger Ben | GER 2013년 8월 21일 오전 10시 59분 
Jerry 2013년 5월 21일 오전 7시 49분 
awesome puzzle!:)
mikemoody 2013년 3월 23일 오후 9시 47분 
Again great work, everything was going real smooth till I got to the end, then I had a brain freeze. After a beer break it all came to me.. Thanks for a well made map.
TheWill 2013년 3월 3일 오후 7시 03분 
i found it a bit....boring. to simple i guess. good design though i just found the over all puzzle not very interesting
Pilchardo 2013년 2월 23일 오후 4시 18분 
As ever, I loved the design of this chamber. A relatively small space but so visually interesting. The puzzle worked well too. Love it!
sugarnspike613 2013년 2월 3일 오전 12시 07분 
Oh really? Awesome, I'll have to keep my eye open for it. I wanna vacuum up turrets xD I watched the Portal2 preview vids again the other day, and I want the Pneumatic Diversity Vent so bad
CosmicD  [제작자] 2013년 1월 27일 오후 9시 49분 
the finale map will make heavy use of it. It was a proof of concept and an answer to valve who said diversity vents were kinda useless ingame :)
sugarnspike613 2013년 1월 27일 오후 3시 18분 
This was awesome! It was so nice to see the Pneumatic Diversity Vent. Great chamber!
DrFauli 2013년 1월 18일 오전 9시 29분 
very nice map-pack - good fun to play.
Nice puzzles with good use of the game elements.
Great work! Thanks for mapping! =)
daloboy 2013년 1월 18일 오전 9시 04분 
Great looks! Nice puzzle to get the door open!
Please try one of mine and comment! Thanks.
Badger (Stan) 2013년 1월 15일 오후 11시 35분 
Brilliant! One of the best I've played!
Porkchop Samiches 2013년 1월 15일 오후 10시 24분 
very fun
ŞĦĄĐŌŴ ŚƤƔ-THE-MANN 2013년 1월 15일 오후 4시 43분 
He used Valve hammer editor

-turretinator, fan of portal 2
Chiscringle 2013년 1월 15일 오후 2시 17분 
Rick said something to me but I didn't understand any of it.
Svallo 2013년 1월 15일 오후 1시 33분 
Good Test Chamber, how did you do the walls and other particular things that seems to not appear in the creation module...?

Could you guys try mine...? Here they are:
http://steamcommunity.com/sharedfiles/filedetails/?id=120179778
http://steamcommunity.com/sharedfiles/filedetails/?id=120179070
http://steamcommunity.com/sharedfiles/filedetails/?id=120178280
L'euphorie 2013년 1월 15일 오전 2시 14분 
Afterbirth 2013년 1월 15일 오전 12시 07분 
now that was awesome.. thanks
Redcow 2013년 1월 14일 오후 7시 24분 
that was awesome. It took me forever to figure out I needed to get rid of my portals to get that ball up to the top though.
catsit51 2013년 1월 14일 오후 12시 31분 
haha, cool map.
I'm making a note here: HUGE SUCCESS
Please euthanise your weighted storage ball^^
RobbanTheAwsome 2013년 1월 14일 오전 10시 18분 
I cannot find any levels / puzzles anymore.

It just says "no items found under your criteria" How the hell doI do? I haven't even typed in anything in the search bar, and no level appear even if I press most recent, and top rated or anything! HELP PLZ!
CosmicD  [제작자] 2013년 1월 14일 오전 12시 07분 
That cube is supposed to be an easter egg, hes supposed to say something to the players if you look directly at him but I have to do another version of the map to fix this.
BabyCharmander 2013년 1월 13일 오후 7시 18분 
This was a really fun one! Not too hard or frustrating but still made me think. Also, what's Rick doing there...? Just an Easter egg?
Sdather 2013년 1월 13일 오후 1시 34분 
CosmicD, I really enjoy this map. Also I made a blind run video on my YouTube channel if you desire to add it in this page. Feel free to ask if you want to and keep up the great work. ;)
Athrins 2013년 1월 13일 오후 1시 22분 
Took me a while to see what triggered what. Had fun!
CosmicD  [제작자] 2013년 1월 13일 오후 12시 23분 
thats funny, It's not intended that you can pick up that core though. I should redo some of the brushwork there to make that impossible :) (changing the exit trigger from !activator to the specific name of the core would be a bit cheap and confuse players who would use that "exploit" anyway. I will fix that soon.
Syy 2013년 1월 13일 오전 11시 33분 
Hey I'm fairly certain this isn't the way you inteded the chamber to be beaten by, so I figured I'd post about how I solved it.

After trying to think about ways to get my shpere past the emancipation grid near the exit, I saw Rick the adventure sphere in the wall where you bounce up to the exit. I manuvered my way over to him, and found that you could pick him up through the glass, and take him with you. At which point, a niggling little suspicion appeared. You never once emancipate a Personality Sphere in the game, so maybe Valve didn't make Personality Sphere's emancipateible. Sure enough, you can take him right on through, and use him instead of the sphere cube to open the door.

Figured you might want to fix that. Thanks for the awesome puzzles! :D
Mr Fraggle (UK) 2013년 1월 13일 오전 4시 59분 
This i did like.Well done.
AdxAdrenix 2013년 1월 13일 오전 1시 56분 
Nice map, I liked it. Not too terribly challenging, but a good map none the less
Canadian Yeti 2013년 1월 12일 오후 5시 09분 
nice
ZAEROS 2013년 1월 11일 오전 3시 52분 
Dont know how I turned off the top screen but once I did could see the answer.Found this hard but a lot of fun Thank you.
CosmicD  [제작자] 2013년 1월 11일 오전 1시 33분 
Yes, that was a constant thing on my mind when I finished the design. But i figured i'd place a light source there. And because the map is so small I thought it wouldn't be such a problem.

However I was thinking, It might be cool that I place a glass wall there so that you can see the portal surface from further away.
Bowsakirby 2013년 1월 10일 오후 8시 25분 
I had a small issue locating the portal surface by the final exit door but, once i ruled out all possibilities and investigated a little, I found it ^-^
CyberBrain 2013년 1월 10일 오후 4시 41분 
Oh. Crap. Thanks.
CosmicD  [제작자] 2013년 1월 10일 오후 12시 45분 
updated graphic mistake and some other stuff
CosmicD  [제작자] 2013년 1월 9일 오후 10시 54분 
This is a map that's not made with the puzzle editor but handmade in hammer. (the source editor). It's made to work with the workshop by also manually including the needed component and the publishing tool allows us to include any screenshot we want.

With the puzzle editor that happens automaticly and always the blueprint is being added.
CyberBrain 2013년 1월 9일 오후 5시 24분 
How do you post the screenshot in-game like that and not one of those blueprints?
c0rny 2013년 1월 9일 오전 9시 17분 
Awsome, as the last tests, can't wait for more :D