The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Realistic Skyrim Combat
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77 commenti
Solar Neptune 8 giu, ore 20:48 
If it were realistic, then no blade or arrow would pierce steel and better armour.
maybe if you really can, fix that ;)
benhramiak 14 mag, ore 10:55 
It turns the game into some sort of stealthy dark souls
TRAPSTER17 14 apr, ore 3:28 
what you dont realise is that magic enemies are impossible
tykiller101 4 apr, ore 8:20 
Every thing is too over powered. i understand a slash from a sword killing someone in one hit, but blocking a sword or an arrow wouldnt kill someone in one shot. it needs fixing
Knight Artorias 24 gen, ore 8:27 
the weapons are too overpowered
Laith Iris 20 gen, ore 5:17 
FUCKING FINALLY
Chance_In_Hell™ 1 dic 2015, ore 15:07 
uuum the iron shield weight like 1200 units WTF??? lol u gotta fix this
01010001 23 nov 2015, ore 4:32 
does this apply to damage you do to enemies too?
angelapuckett80 6 ago 2015, ore 15:05 
Can you make this mod compatable with other mods as well as DLCs,Dragonborn,and Dawnguard.
24 giu 2015, ore 3:17 
Life's a bitch.
v
sublime chubby dragonborn 4 apr 2015, ore 16:53 
it get anoying cause ull be a walkin then u die, u wonder what it is so u respawn u start walkin agn a arrow hits the ground next to u u turn and see a skelton then he shoots u and u die
DannyDaNinja 28 nov 2014, ore 2:29 
Great mod man, makes combat 9000x more intense and frantic. However how come daggers are not affected by this mod?
Rert78 21 giu 2014, ore 13:24 
while the idea is good its broken, modded weapons are not effected and animals and other non weapon using foes are uneffected. really all it does is takes a vannila weapon's damage and times it by ten.
EalDrakiaz 2 apr 2014, ore 3:19 
Indeed, this mod is a very good idea but is not complete. Magic is too weak and some shields and arrows are not done to works with the mod. Sad, because the idea was great. You need realistic armor values to make the game better.
Chuzzzer 17 feb 2014, ore 3:28 
Wrecks game too much when playing on high difficulties. Killing one thing levels you like 50 times. In my opinion the mod needs a tonn of rebalancing before it will be good. Also when the mod is removed weapon damages stay the same!!! YOU JUST WRECKED MY CHARACTOR WITH LIKE 150 HOURS IN IT!!!
SEARS MALL COP  [autore] 25 gen 2014, ore 10:12 
this mod doesant do that but i know one that will its called "Deadly Mutalation|" its on the nexus
jlw4315 23 gen 2014, ore 14:28 
Awesome! Can u behead people and chop their arms off?
:D
Parfa 19 gen 2014, ore 10:27 
:'(
SEARS MALL COP  [autore] 19 gen 2014, ore 6:34 
no
Parfa 18 gen 2014, ore 21:22 
does this also affect magic?
FlamesWrath 30 ott 2013, ore 4:05 
WHY CANT I KILL HEIMSKR I WANNA KILL HEIMSKR[logs on at real time and subscribes to mod shoots heimskr with moded exploding potaoe gun gets killed by guards]OH RIGHT
Worxolas 20 set 2013, ore 14:31 
@Recruit Realistic :D
Warrior 28 ago 2013, ore 11:52 
I have been looking for a mod like this for a while. Great job!
Epithumous 10 ago 2013, ore 18:39 
This is a good idea. but magic should be affected, also i noticed that not all of the weapons are affected. It makes it so you have to kill everyone in the room before they draw their swords. You dont really have much of a chance if theres more than a few. Great idea, but the rough edges need to be straightened out
Asblackcat6 17 lug 2013, ore 0:58 
Could you make a DLC version
Spakey 11 lug 2013, ore 17:06 
muhuhahahahaha
my duel daggers already does x21 damage now is always one hit kill
Colon Dee 8 lug 2013, ore 11:01 
Rediculous!
Colon Dee 8 lug 2013, ore 11:00 
i died from 1 arrow
Malsar 4 giu 2013, ore 19:25 
Can you make it were every time i hit someone it dosen`t level me up 5 times because I want Skyrim to be realistic but i don`t want it to be easy xD
Timonen 31 mag 2013, ore 4:30 
can i use the combat overhaul mod and other damage mod with this one too?
willitre 30 mag 2013, ore 16:46 
cool
Benyed 18 mag 2013, ore 0:55 
Very happy.
SEARS MALL COP  [autore] 28 apr 2013, ore 9:32 
glad your happy
Benyed 13 apr 2013, ore 3:57 
MUAHAHAHAHAHAHAHA!
Benyed 13 apr 2013, ore 3:56 
and the damage boost only works on my weapons and not everyone else's is it a glitch? im not unhappy about it though, now im COMPLETLY UNDEFEATABLE! >:D
Benyed 13 apr 2013, ore 3:54 
none of the deadric two-handed weapons have the damage boost, and its not COMPLETLY realistic seeing as you get one hit kills on almost everyone.
Snoozy17 30 mar 2013, ore 11:24 
j'aime bien
SturmTigerBaron 9 feb 2013, ore 20:45 
i''m so very disapointed.
not all the weapons has the damage boost, and atleast one has a complety wrong one. the iron shield stats: Armor 22 - weight 1200 WTF? - value 60. and the imperial faction gear is not bossted either.. also armor should be boosted, and the boost of the weapons should be nefred. otherwise you may aswell skip armor, since you will die from one hit anyway. imm you should be able to take 2-3 hits with armor before you die to make the game playable and fun. But really ALL the weapons should have the boost.

Imperial bow
Imperial sword
Hunting bow.
Steel sword.
Iron Shield - tho this is just wrong with the weight.

Since these 3 basic items are not correct I asume there is more - plz check it out!

Besides all that i like the idear of the weapon boost, but this is just to much me, and makes the game unplayable in my openion.
meloyoung2 19 gen 2013, ore 19:04 
If you want a dodging mod to add to this, find TK Dodge on the nexus
gr8strategy 19 gen 2013, ore 14:08 
this is nasty
Siegkrieg 19 gen 2013, ore 0:58 
Surely if you want to be realistic you have to add dodging and deflecting, accuracy of aim, experience of stance, and a greater sense of timing, rather than just up the ante on damage done in lieu of such considerations being simulated?
Ahriman 18 gen 2013, ore 18:19 
Doesn;t work for me. Don't know why.
Jolle 18 gen 2013, ore 16:37 
Funny how people are complaining, if you don't like the mod then don't install it. noobs, afraid to get one shot, should learn to block and dodge.
Usagi Shinobi ウサギしのび 18 gen 2013, ore 15:09 
I think the maces/hammers should do far more damage. In real life, there is actually no good defence against blunt weapons. Even when wearing armor (or padded armor) it will still break bones and crush internal organs. So basically, double the already massive damage in this mod for blunt weaponry. :D
zodiac killer ted cruz 18 gen 2013, ore 13:28 
@grimshrieker generally, armor and whatnot are not able to block much of damage, and a good bow, even the first bow you get from ralof could probably pierce armor.
Ahriman 16 gen 2013, ore 22:11 
Thanks, needed this. A video would be great though.
֍Krypt357֍ 15 gen 2013, ore 22:55 
A Forsworn bow AT 349 DMG!!! Yeah really, Dragon Armor can definetly not block that, wtf is this!?!
Valerius 14 gen 2013, ore 2:23 
Best mod ever makes combat so much more realisitc thanks so much, cheers man!
Superficial Spud 13 gen 2013, ore 23:33 
What the insulting person before me meant to say, is that a video might be handy.
Ayatollah of Rock and Rolla 13 gen 2013, ore 20:27 
no click no pick no dick