Portal 2
THE CORE: RELOADED 4 - Deadly Intermezzo
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53 Yorum
SkinnyBowser 7 Ara 2015 @ 12:56pm 
Petutski 24 May 2014 @ 8:50am 
Cool concepts!
oldguy 19 Nis 2014 @ 5:01pm 
That was a lot of fun Keep up the good work
Nox Deleo 22 Ağu 2013 @ 9:36am 
The turret bowling was a bit hit and miss , but otherwise fantastic.
Metzger Ben | GER 21 Ağu 2013 @ 11:01am 
Ravenscaur 28 Tem 2013 @ 5:47pm 
I loved it! The maze bit was great!
Truffleh0g 10 Tem 2013 @ 10:08pm 
Great test, but what did the sphere say?
dualeye 4 Haz 2013 @ 6:11am 
I Got it, I thought the workshop probably had the trouble, I would ask steam support about this. Thanks.
CosmicD  [yaratıcı] 3 Haz 2013 @ 8:50am 
i've got no problems with it... I will have to investigate if there's anything I can do to verify it. But i'm getting a steady stream of votes on the item so....
dualeye 3 Haz 2013 @ 8:05am 
I subscribe this, but shown "An error occured while downloading this map", can't play. Uploaded file is right, not broken?
Stric_Matic 10 Mar 2013 @ 10:10am 
Only the second time I've seen this sort of maze element used in P2... good idea
ebaleytherogue 25 Şub 2013 @ 7:03pm 
The end game was clever, and the rest of it was fun. Very nice.
mikemoody 1 Şub 2013 @ 3:59pm 
Wow that was so different, I've never saw a map like that. It was fun and exciting to bowl the turrents down, and to do the maze with the ball. Keep up the different work. Thumbs up...
DrFauli 18 Oca 2013 @ 9:21am 
haha, awesome map - great idea! love it!!
Svallo 15 Oca 2013 @ 2:06pm 
Wow....! You are a Boss... :-D

Would somebody try mine...?
BabyCharmander 13 Oca 2013 @ 4:54pm 
Took a second to figure out how to bowl over the turrets, but that was actually pretty cool! I liked the maze and GLaDOS's lines. "Nononono, this test isn't dangerous at all..."
Mr Fraggle (UK) 13 Oca 2013 @ 4:47am 
Impressive,not sure I liked it but it certainly looked good.
Chirpy 13 Oca 2013 @ 4:02am 
Very original.
Pilchardo 13 Oca 2013 @ 3:19am 
Undeniably cool.
tocguy 12 Oca 2013 @ 9:53pm 
Ingenius designs. Lovin the series!
mobbr 12 Oca 2013 @ 9:11pm 
Turret bowling FTW
JudgeRobot 12 Oca 2013 @ 5:26pm 
Grandmaster 12 Oca 2013 @ 5:24am 
the danger in the maze isnt an illusion, i died multiple times that part due to the floor moving to slowly, still a great map though.
daloboy 11 Oca 2013 @ 10:31pm 
Wow! What a look! Nice bowling too!
Please try one of mine and comment! Thanks.
truefiretruckkid2005 11 Oca 2013 @ 8:32pm 
i couldnt get past the first part :|
CosmicD  [yaratıcı] 11 Oca 2013 @ 1:35am 
try the bonus map that's coming today :) :P
Shazayum 10 Oca 2013 @ 4:13pm 
Meh, thought it was too easy.
My_Dog 10 Oca 2013 @ 1:45pm 
epic map! thank you!
CosmicD  [yaratıcı] 10 Oca 2013 @ 10:28am 
correct, it wouldn't be possible to do the maze stuff and other interactive stuff with the ball like the diversity vent, although you have a mod for the puzzle editor to add diversity vents but it's not standard anyway.
Gartral the Mystic Kitsune 10 Oca 2013 @ 4:04am 
very nicely done. I assume you had to use Hammer for this?
Fiiniishh 10 Oca 2013 @ 2:08am 
Very very nice. Pan's Labyrinth even smiled
polarpal99 9 Oca 2013 @ 5:36pm 
Moderately difficult, but highly creative. At first, I didn't understand that the SPHERE traverses the maze (and that drove me NUTS). "Drag the core" verbiage messed me up. No Wheatly ball here! :-)
'Cyberization' 9 Oca 2013 @ 5:22pm 
Whoa, how do you get an in-game screenshot like that for the picture?
EvilHeavy™ 9 Oca 2013 @ 5:03pm 
Loved it!
Akion 9 Oca 2013 @ 10:08am 
Part4 is very good, this is I think the best one from the 4 yet.
AwEsOmE BeAr 9 Oca 2013 @ 1:27am 
very very interesting and quike difficult
CosmicD  [yaratıcı] 9 Oca 2013 @ 12:01am 
Great that you had liked it all. This was an (unexpected) triumph
sadubone 8 Oca 2013 @ 11:56pm 
Had a ball playing that one. thanks!
Fallugaloog 8 Oca 2013 @ 7:00pm 
I loved the initial turret elimination method, and the whol concept of the ball-underneath-maze-thing. Well done!
Serious Man 8 Oca 2013 @ 8:07am 
Карта с уклоном на TRON круто!
Raziel The Corpse 8 Oca 2013 @ 1:29am 
That was interesting, I really enjoyed that. Something soothing about turrets going through the emancipation fields, screaming....
Mc Rib 7 Oca 2013 @ 9:09pm 
ur pretty
Phrendon 7 Oca 2013 @ 2:39pm 
took me all day to get this, but finally figured how to beat the turrets
CosmicD  [yaratıcı] 7 Oca 2013 @ 2:07pm 
There's a whole trigger mechanic going on behind the scenes to make this happen. The physics of the panels are sometimes messy if you run too fast. Maybe I should add some playerclip func_brushes into the mix to make it totally solid. I'll see about that when I finish all the maps and do a polish phase.
Lolsama 7 Oca 2013 @ 1:22pm 
good map , however: the maze with the glass plates moving is a bit slow/buggy had a number of times that it opend to slow or closed on me, making me fall down in the water
stvnrmttsn 7 Oca 2013 @ 12:39pm 
Great work so far! I wouldn't put too many more hints in. The challenge is the fun part. :)
Lone_Wolf 7 Oca 2013 @ 8:59am 
Cool test man please can you GUYS try mine and another from my collection http://steamcommunity.com/sharedfiles/filedetails/?id=118741921
CosmicD  [yaratıcı] 7 Oca 2013 @ 5:56am 
The signage should make it clear what to do, but there always can be more hints. More glados lines isn't that simple though. There's a small chance that I ask my team's voice actress who did "GLaDOS" for a few more lines to make things clear (in a gladossian way), but if that's going to happen it's going to be in the final "polish" stage of the campaign.
ZAEROS 7 Oca 2013 @ 5:15am 
New uses for items? Took me a while to understand but good fun. Thank you.
CosmicD  [yaratıcı] 7 Oca 2013 @ 2:24am 
Yeah I need to see if I can cure the physics problem there. I think i'm gonna replace that glass with the "modern" brushwork we use in the intrio, hopefully that will solve the left turret stumbling and being in a half fallen state.