Portal 2
THE CORE: RELOADED 4 - Deadly Intermezzo
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Комментариев: 53
SkinnyBowser 7 дек. 2015 в 12:56 
Petutski 24 мая. 2014 в 8:50 
Cool concepts!
oldguy 19 апр. 2014 в 17:01 
That was a lot of fun Keep up the good work
Nox Deleo 22 авг. 2013 в 9:36 
The turret bowling was a bit hit and miss , but otherwise fantastic.
Metzger Ben | GER 21 авг. 2013 в 11:01 
Ravenscaur 28 июл. 2013 в 17:47 
I loved it! The maze bit was great!
Truffleh0g 10 июл. 2013 в 22:08 
Great test, but what did the sphere say?
dualeye 4 июн. 2013 в 6:11 
I Got it, I thought the workshop probably had the trouble, I would ask steam support about this. Thanks.
CosmicD  [автор] 3 июн. 2013 в 8:50 
i've got no problems with it... I will have to investigate if there's anything I can do to verify it. But i'm getting a steady stream of votes on the item so....
dualeye 3 июн. 2013 в 8:05 
I subscribe this, but shown "An error occured while downloading this map", can't play. Uploaded file is right, not broken?
Stric_Matic 10 мар. 2013 в 10:10 
Only the second time I've seen this sort of maze element used in P2... good idea
ebaleytherogue 25 фев. 2013 в 19:03 
The end game was clever, and the rest of it was fun. Very nice.
mikemoody 1 фев. 2013 в 15:59 
Wow that was so different, I've never saw a map like that. It was fun and exciting to bowl the turrents down, and to do the maze with the ball. Keep up the different work. Thumbs up...
DrFauli 18 янв. 2013 в 9:21 
haha, awesome map - great idea! love it!!
Svallo 15 янв. 2013 в 14:06 
Wow....! You are a Boss... :-D

Would somebody try mine...?
BabyCharmander 13 янв. 2013 в 16:54 
Took a second to figure out how to bowl over the turrets, but that was actually pretty cool! I liked the maze and GLaDOS's lines. "Nononono, this test isn't dangerous at all..."
Mr Fraggle (UK) 13 янв. 2013 в 4:47 
Impressive,not sure I liked it but it certainly looked good.
Chirpy 13 янв. 2013 в 4:02 
Very original.
Pilchardo 13 янв. 2013 в 3:19 
Undeniably cool.
tocguy 12 янв. 2013 в 21:53 
Ingenius designs. Lovin the series!
Ω Agemo Ω 12 янв. 2013 в 21:11 
Turret bowling FTW
JudgeRobot 12 янв. 2013 в 17:26 
Grandmaster Adobe Flash 12 янв. 2013 в 5:24 
the danger in the maze isnt an illusion, i died multiple times that part due to the floor moving to slowly, still a great map though.
daloboy 11 янв. 2013 в 22:31 
Wow! What a look! Nice bowling too!
Please try one of mine and comment! Thanks.
Cassbloop 11 янв. 2013 в 20:32 
i couldnt get past the first part :|
CosmicD  [автор] 11 янв. 2013 в 1:35 
try the bonus map that's coming today :) :P
Shazayum 10 янв. 2013 в 16:13 
Meh, thought it was too easy.
My_Dog 10 янв. 2013 в 13:45 
epic map! thank you!
CosmicD  [автор] 10 янв. 2013 в 10:28 
correct, it wouldn't be possible to do the maze stuff and other interactive stuff with the ball like the diversity vent, although you have a mod for the puzzle editor to add diversity vents but it's not standard anyway.
Gartral the Mystic Kitsune 10 янв. 2013 в 4:04 
very nicely done. I assume you had to use Hammer for this?
Fiiniishh 10 янв. 2013 в 2:08 
Very very nice. Pan's Labyrinth even smiled
polarpal99 9 янв. 2013 в 17:36 
Moderately difficult, but highly creative. At first, I didn't understand that the SPHERE traverses the maze (and that drove me NUTS). "Drag the core" verbiage messed me up. No Wheatly ball here! :-)
Space Flame 9 янв. 2013 в 17:22 
Whoa, how do you get an in-game screenshot like that for the picture?
EvilHeavy™ 9 янв. 2013 в 17:03 
Loved it!
Akion 9 янв. 2013 в 10:08 
Part4 is very good, this is I think the best one from the 4 yet.
AwEsOmE BeAr 9 янв. 2013 в 1:27 
very very interesting and quike difficult
CosmicD  [автор] 9 янв. 2013 в 0:01 
Great that you had liked it all. This was an (unexpected) triumph
sadubone 8 янв. 2013 в 23:56 
Had a ball playing that one. thanks!
Fallugaloog 8 янв. 2013 в 19:00 
I loved the initial turret elimination method, and the whol concept of the ball-underneath-maze-thing. Well done!
TAS 8 янв. 2013 в 8:07 
Карта с уклоном на TRON круто!
Raziel The Corpse 8 янв. 2013 в 1:29 
That was interesting, I really enjoyed that. Something soothing about turrets going through the emancipation fields, screaming....
Mc Rib 7 янв. 2013 в 21:09 
ur pretty
Phrendon 7 янв. 2013 в 14:39 
took me all day to get this, but finally figured how to beat the turrets
CosmicD  [автор] 7 янв. 2013 в 14:07 
There's a whole trigger mechanic going on behind the scenes to make this happen. The physics of the panels are sometimes messy if you run too fast. Maybe I should add some playerclip func_brushes into the mix to make it totally solid. I'll see about that when I finish all the maps and do a polish phase.
Lolsama 7 янв. 2013 в 13:22 
good map , however: the maze with the glass plates moving is a bit slow/buggy had a number of times that it opend to slow or closed on me, making me fall down in the water
ZiggZagg 7 янв. 2013 в 12:39 
Great work so far! I wouldn't put too many more hints in. The challenge is the fun part. :)
MR_R3TR0MAN 7 янв. 2013 в 8:59 
Cool test man please can you GUYS try mine and another from my collection http://steamcommunity.com/sharedfiles/filedetails/?id=118741921
CosmicD  [автор] 7 янв. 2013 в 5:56 
The signage should make it clear what to do, but there always can be more hints. More glados lines isn't that simple though. There's a small chance that I ask my team's voice actress who did "GLaDOS" for a few more lines to make things clear (in a gladossian way), but if that's going to happen it's going to be in the final "polish" stage of the campaign.
ZAEROS 7 янв. 2013 в 5:15 
New uses for items? Took me a while to understand but good fun. Thank you.
CosmicD  [автор] 7 янв. 2013 в 2:24 
Yeah I need to see if I can cure the physics problem there. I think i'm gonna replace that glass with the "modern" brushwork we use in the intrio, hopefully that will solve the left turret stumbling and being in a half fallen state.