Portal 2
THE CORE: RELOADED 4 - Deadly Intermezzo
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53 件のコメント
SkinnyBowser 2015年12月7日 12時56分 
Petutski 2014年5月24日 8時50分 
Cool concepts!
oldguy 2014年4月19日 17時01分 
That was a lot of fun Keep up the good work
Nox Deleo 2013年8月22日 9時36分 
The turret bowling was a bit hit and miss , but otherwise fantastic.
Metzger Ben | GER 2013年8月21日 11時01分 
Ravenscaur 2013年7月28日 17時47分 
I loved it! The maze bit was great!
Truffleh0g 2013年7月10日 22時08分 
Great test, but what did the sphere say?
dualeye 2013年6月4日 6時11分 
I Got it, I thought the workshop probably had the trouble, I would ask steam support about this. Thanks.
CosmicD  [作成者] 2013年6月3日 8時50分 
i've got no problems with it... I will have to investigate if there's anything I can do to verify it. But i'm getting a steady stream of votes on the item so....
dualeye 2013年6月3日 8時05分 
I subscribe this, but shown "An error occured while downloading this map", can't play. Uploaded file is right, not broken?
Stric_Matic 2013年3月10日 10時10分 
Only the second time I've seen this sort of maze element used in P2... good idea
ebaleytherogue 2013年2月25日 19時03分 
The end game was clever, and the rest of it was fun. Very nice.
mikemoody 2013年2月1日 15時59分 
Wow that was so different, I've never saw a map like that. It was fun and exciting to bowl the turrents down, and to do the maze with the ball. Keep up the different work. Thumbs up...
DrFauli 2013年1月18日 9時21分 
haha, awesome map - great idea! love it!!
Svallo 2013年1月15日 14時06分 
Wow....! You are a Boss... :-D

Would somebody try mine...?
BabyCharmander 2013年1月13日 16時54分 
Took a second to figure out how to bowl over the turrets, but that was actually pretty cool! I liked the maze and GLaDOS's lines. "Nononono, this test isn't dangerous at all..."
Mr Fraggle (UK) 2013年1月13日 4時47分 
Impressive,not sure I liked it but it certainly looked good.
Chirpy 2013年1月13日 4時02分 
Very original.
Pilchardo 2013年1月13日 3時19分 
Undeniably cool.
tocguy 2013年1月12日 21時53分 
Ingenius designs. Lovin the series!
Erystation 4 2013年1月12日 21時11分 
Turret bowling FTW
JudgeRobot 2013年1月12日 17時26分 
Festive Grandmaster 2013年1月12日 5時24分 
the danger in the maze isnt an illusion, i died multiple times that part due to the floor moving to slowly, still a great map though.
daloboy 2013年1月11日 22時31分 
Wow! What a look! Nice bowling too!
Please try one of mine and comment! Thanks.
Cassbloop 2013年1月11日 20時32分 
i couldnt get past the first part :|
CosmicD  [作成者] 2013年1月11日 1時35分 
try the bonus map that's coming today :) :P
Shazayum 2013年1月10日 16時13分 
Meh, thought it was too easy.
My_Dog 2013年1月10日 13時45分 
epic map! thank you!
CosmicD  [作成者] 2013年1月10日 10時28分 
correct, it wouldn't be possible to do the maze stuff and other interactive stuff with the ball like the diversity vent, although you have a mod for the puzzle editor to add diversity vents but it's not standard anyway.
Gartral the Mystic Kitsune 2013年1月10日 4時04分 
very nicely done. I assume you had to use Hammer for this?
Fiiniishh 2013年1月10日 2時08分 
Very very nice. Pan's Labyrinth even smiled
polarpal99 2013年1月9日 17時36分 
Moderately difficult, but highly creative. At first, I didn't understand that the SPHERE traverses the maze (and that drove me NUTS). "Drag the core" verbiage messed me up. No Wheatly ball here! :-)
'Cyberization' 2013年1月9日 17時22分 
Whoa, how do you get an in-game screenshot like that for the picture?
EvilHeavy™ 2013年1月9日 17時03分 
Loved it!
Akion 2013年1月9日 10時08分 
Part4 is very good, this is I think the best one from the 4 yet.
AwEsOmE BeAr 2013年1月9日 1時27分 
very very interesting and quike difficult
CosmicD  [作成者] 2013年1月9日 0時01分 
Great that you had liked it all. This was an (unexpected) triumph
sadubone 2013年1月8日 23時56分 
Had a ball playing that one. thanks!
Fallugaloog 2013年1月8日 19時00分 
I loved the initial turret elimination method, and the whol concept of the ball-underneath-maze-thing. Well done!
TAS 2013年1月8日 8時07分 
Карта с уклоном на TRON круто!
Raziel The Corpse 2013年1月8日 1時29分 
That was interesting, I really enjoyed that. Something soothing about turrets going through the emancipation fields, screaming....
Mc Rib 2013年1月7日 21時09分 
ur pretty
Phrendon 2013年1月7日 14時39分 
took me all day to get this, but finally figured how to beat the turrets
CosmicD  [作成者] 2013年1月7日 14時07分 
There's a whole trigger mechanic going on behind the scenes to make this happen. The physics of the panels are sometimes messy if you run too fast. Maybe I should add some playerclip func_brushes into the mix to make it totally solid. I'll see about that when I finish all the maps and do a polish phase.
Lolsama 2013年1月7日 13時22分 
good map , however: the maze with the glass plates moving is a bit slow/buggy had a number of times that it opend to slow or closed on me, making me fall down in the water
ZiggZagg 2013年1月7日 12時39分 
Great work so far! I wouldn't put too many more hints in. The challenge is the fun part. :)
MR_R3TR0MAN 2013年1月7日 8時59分 
Cool test man please can you GUYS try mine and another from my collection http://steamcommunity.com/sharedfiles/filedetails/?id=118741921
CosmicD  [作成者] 2013年1月7日 5時56分 
The signage should make it clear what to do, but there always can be more hints. More glados lines isn't that simple though. There's a small chance that I ask my team's voice actress who did "GLaDOS" for a few more lines to make things clear (in a gladossian way), but if that's going to happen it's going to be in the final "polish" stage of the campaign.
ZAEROS 2013年1月7日 5時15分 
New uses for items? Took me a while to understand but good fun. Thank you.
CosmicD  [作成者] 2013年1月7日 2時24分 
Yeah I need to see if I can cure the physics problem there. I think i'm gonna replace that glass with the "modern" brushwork we use in the intrio, hopefully that will solve the left turret stumbling and being in a half fallen state.